The Mistake All Beginner Sound Designers Make | The Apex Method
Almost all beginning sound designers make this mistake in their game audio work. Here's how to avoid it and make all your game audio work improve almost instantly.
Chapters:
0:00 - The Right Thing for Sound Designers to Focus On
1:17 - What Most Sound Designers Miss
1:35 - What our Sound Needs to Communicate
2:15 - The Impact of Sound Design
2:28 - Do This Before Designing a Sound
2:48 - The Most Important Sound
3:20 - Designing The Sound using The Apex Method
4:17 - Three Sound Design Points to Remember
5:07 - DOG!!!!!
Watch my video on the HMLS technique to learn one of the most important skills in sound design: https://youtu.be/g1utgjEgcxM
SUBSCRIBE for more game audio & sound design tips: https://www.youtube.com/c/akashthakkaraudio?sub_confirmation=1
๐ The DAW I'm using in these (and many) of my videos is Reaper: https://www.reaper.fm/
๐ The Reaper theme I'm using here is Smooth 6: https://forum.cockos.com/showthread.php?t=228983
==
Get access to TWO free courses that will help you get work in the game industry: https://akashthakkar.lpages.co/courses/
Watch my GDC talk on the Sound of Hyper Light Drifter: https://www.youtube.com/watch?v=K_haRMbKZ1M
Watch my TEDx talk on Video Game Music: https://www.youtube.com/watch?v=kHuLjmM8z3U
Follow me on Twitter: https://twitter.com/akashthakkar
And on Instagram: https://www.instagram.com/akashthakkaraudio/
Contact me through my website: http://www.akashthakkar.com/
#gameaudio #sounddesign