The Witcher 3 [Gameplay #11] - Between a Rock and a Harpy Place [Death March Difficulty]
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Published on ● Video Link: https://www.youtube.com/watch?v=jkbuScdo5-I
I wish fighting enemies with a higher level than Geralt would only result in them doing more damage with each hit. As it stands, they also (predictably) withstand a lot more punishment which makes underlevelled fights more tedious than tense. In structural terms this is where the action gameplay comes into conflict with the RPG mechanics, as so often happens in roleplaying games with realtime combat.
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The Witcher 3: Wild Hunt (Video Game)
Demiath
PC
Gameplay
GTX 980
Death March Difficulty