Thief Gold w/ EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF) 1000th subscriber special!

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=VW-W3A2l5UE



Duration: 36:34
3,450 views
78


USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at 0:27, 2:19, and 7:48.

The 3D Game Audio channel has reached its 1000th subscriber today! As a special token of my thanks for helping me reach the number of subscribers that causes Youtube to finally notice you, here is something you've all been waiting for. That's right, it's Thief Gold with EAX and 3D audio in NewDark!

Thief: The Dark Project was one of the first games to ever really push audio design in games forward. Not only is its sound design truly exceptional even by today's standards, but it also pushed forward the use of 3D positional audio in gaming. Thief was one of the noteworthy examples of Aureal A3D back in 1998, and with TFix we can get an equivalent HRTF audio through OpenAL Soft. The positional accuracy is pretty good; perhaps a bit too accurate with NewDark. You can clearly hear when ambient sounds are placed too low in the world like at 0:42. Another odd thing that really throws me off is its fake sound propagation feature. When sounds are playing in another room, they all focus in one single point in the opening rather than just playing through walls in other games (13:28). While this is somewhat realistic, it does throw you off if you've ever played another stealth game with OpenAL Soft HRTF like Deus Ex or Splinter Cell.

I apologize if anyone is offended by my choice of recording the first level. I will admit I tried doing the second level, but it was just too frustrating and I knew it would be a nightmare to edit out the hundreds of quickloads. Jeez, I even forgot to edit out a few in this video. Yeah, there's a reason I don't do stealth games on this channel unless I'm absolutely forced to.


HRTF grade:
B+

Settings:
Windows Control Panel: Stereo

IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=512
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
output-limiter=false
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
hrtf-size=0
drivers="-dsound,"
boost=-12

Links:
http://www.ttlg.com/forums/showthread.php?t=134733
https://openal-soft.org/#download
https://www.nexusmods.com/newvegas/mods/65094
(Personalized HRTF presets are included in HARD_MODE_INSTALLATION.zip)

Credits:
https://images.launchbox-app.com/c60ac771-facc-4aa9-a4bc-e55cc5abc704.png
(Logo is copyrighted by Eidos and Looking Glass Studios. Use of this logo falls under fair use laws.)

#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #thiefthedarkproject
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Tags:
Thief: The Dark Project
Thief Gold
PC
First-Person
Stealth
Immersive Sim
1998
Looking Glass Studios
Eidos
NewDark
TFix
OpenAL Soft
OpenAL
EAX
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
I Drink Lava



Other Statistics

Thief: The Dark Project Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 3,450 views for Thief: The Dark Project across 1 video, and less than an hour worth of Thief: The Dark Project videos were uploaded to his channel. This makes up less than 0.53% of the total overall content on I Drink Lava - 3D Game Audio's YouTube channel.