Total Overdose with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Subscribers:
2,160
Published on ● Video Link: https://www.youtube.com/watch?v=44DYxr2E80Y



Game:
Duration: 14:17
1,861 views
24


Use headphones only with any virtual surround features turned off. Actual gameplay starts at 1:39.

Well, I can't record the 3D Grand Theft Auto games right now due to issues with OBS. You probably don't want to see Max Payne again so soon, either. ¿Por qué no los dos? This is Total Overdose: A Gunslinger's Tale in Mexico, that one game you've seen in countless GOG.com sales but never felt like picking up. Total Overdose isn't on any official Creative list, but it has full support for DirectSound3D. I must say that the binaural audio in this game is very, very good for a third-person game. Unlike Max Payne 1 or 2, you really get a sense of exactly where the enemies are. Too bad there's not much ambience, though this game was meant to be played with licensed Mexican metal blasting in the background, anyway. Also, there's a weird quirk where sounds in front of you are much quieter than sounds behind you.

Unfortunately, Total Overdose isn't exactly the underrated treasure you'd expect from the footage. The bullet-time and the combo system are really fun, but they're let down by one of the worst open-worlds in any game ever. It's so bad, they give you the option to fast travel to any mission so you can pretty much skip the open-world entirely. That doesn't change the fact that you're forced to play through some truly horrendous driving missions, though. Also, the combat isn't nearly as satisfying as in Max Payne due to the dull, stock gun sounds and the samey-feeling weapons that have far too little ammo. I can't say I care for enemies that spawn out of thin air, either--lol @ 9:41.


HRTF grade:
A

Settings:
Windows Control Panel: Stereo
Audio System: DirectSound
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear

Links:
https://www.nexusmods.com/newvegas/mods/65094?tab=files
(It says New Vegas, but it will work with any supported DirectSound3D game)
https://thirteenag.github.io/wfp#tod
http://repo.or.cz/dsound-openal.git

Credits:
https://vignette.wikia.nocookie.net/awesome-games/images/f/f1/Images.duckduckgo.jpg/revision/latest?cb=20180409151306
(Credit to ludicrousfool79. Use of this logo falls under fair use laws.)



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Tags:
Total Overdose: A Gunslinger's Tale in Mexico
Deadline Games
Eidos Interactive
Renderware
PC
TPS
Third-Person Shooter
Bullet-Time
Slo-mo
2005
OpenAL Soft
HRTF
Headphone Virtualization
Virtual Surround
DirectSound3D
DSOAL
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
I Drink Lava



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Total Overdose Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 1,861 views for Total Overdose across 1 video, and less than an hour worth of Total Overdose videos were uploaded to his channel. This makes up less than 0.21% of the total overall content on I Drink Lava - 3D Game Audio's YouTube channel.