X-Men vs. Street Fighter [PS1] - play as Apocalypse in 1-player mode
This is a play-through using Apocalypse in 1-player Battle Mode in the PS1 version of X-Men vs. Street Fighter. Read on below for more information...
Apocalypse is the one and only boss of the game. He is an unlockable playable character, but he cannot be used in Battle Mode (the game's arcade mode). Instead, he can only be used in Versus Mode.
Despite being unselectable in Battle Mode, you can successfully play through and complete the game with him. He has an ending, but it appears to be a flawed version of Ryu's ending.
===== Additional Information =====
---- If you complete the game with Apocalypse, you'll get a flawed version of Ryu's ending. Some of the colors are wrong and the dialogue box shows the wrong character's names.
---- If you select him in this mode, for some reason he is 'sped-up', which means he moves and strikes much faster than usual. His Fist Shockwaves are flawed because of this.
---- If you select him in this way, you will always be locked onto the Apocalypse Now! background.
---- Once you reach to fight Apocalypse at the end, only one of them has the body but no head. The other Apocalypse has the head but no body. The match also starts earlier for your Apocalypse. The CPU Apocalypse starts later after the intro, which makes the music restart again.
---- After you defeat boss Apocalypse, you will then fight Apocalypse AGAIN because he is considered your 'partner'. This time, both of them do not have their main body sprites or heads. The match also starts earlier for your Apocalypse. The CPU Apocalypse starts later after the intro, which makes the music restart again.
---- He does not have the unused Forcefield move in this version of the game. This is obviously because he is made to be a playable character.
---- The Japanese version of the game is known as X-Men vs. Street Fighter: EX Edition.
===== About Apocalypse =====
Famous Marvel cartoon villain who can change into a giant. Wonders around the world pretending to be a God because he can.
Gameplay-wise, he is a very slow, clunky and static character. All of his moves will leave him in a vulnerable position, which is understandable because he is a giant boss after all. The satellite lasers (which are CPU-controlled) are his best moves. The Drill is excellent as well - providing you catch the opponent with it.
===== About PS1 X-Men vs. Street Fighter =====
Due to the RAM limitations of the PS1 hardware, huge cuts needed to be made in porting the arcade game to the console... and the main cut is the fact that you cannot switch characters during a fight. Therefore it operates more like a traditional one-on-one fighter, consisting of separate rounds. Tag elements such as the Counter and the Team Super Combo are still possible though.
Other drawbacks include many animation sprite frame cuts, making some moves look a bit choppy and jerky. If you're used to the Arcade or Saturn versions and have a keen eye for sprites (like myself), you'll definitely notice the cuts.
New features of this version includes the ability to cancel Special Moves into Super Combos, and Super Combos into another Super Combo.
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