Marvel Super Heroes vs. Street Fighter [PS1] - "flawed" Apocalypse value
This is a demonstration of a "flawed" Apocalypse in the PS1 version of Marvel Super Heroes vs. Street Fighter. Read on below for more information...
Almost the same scenario as in XMvSF. As you can see in the video, this "character" is quite messed up. I do not know why it is in the game's data, it seems to be some sort of manifestation of all of Apocalypse's sprites, animations and voices. My best guess is that it may be acting as some sort of 'storage area' for his data OR it's using Apocalypse's sprites/data on a 'normal' character data template (which explains the movement, jumps, etc.).
You can move the character around with some weird results. He can also sometimes be hit by the opponent a few times, which eventually causes the game to freeze.
===== Additional Information =====
---- In-fight, his lifebar shows a flawed-coloured Cyclops. They look like Apocalypse's colours.
---- His lifebar and name actually appears at the top of the screen, like a regular character's lifebar.
---- On the character select screen, his sprite has flawed colours.
---- On the versus screen, his image has flawed colours.
---- He can be selected like a normal regular character on the character select screen.
===== About Apocalypse =====
Famous Marvel cartoon villain who can change into a giant. Wonders around the world pretending to be a God because he can.
===== About PS1 MSH vs. Street Fighter =====
As with X-Men vs. Street Fighter, due to the RAM limitations of the PS1 hardware, huge cuts needed to be made in porting the arcade game to the console... and the main cut is the fact that you cannot switch characters during a fight. Therefore it operates more like a traditional one-on-one fighter, consisting of separate rounds. Tag elements such as the Support move, Counter and the Team Super Combo are still possible though.
Additionally, for MSH vs SF, Capcom has included a mode called Cross Over which actually allows character tag-team switching - with the drawback being that 1P and 2P side's characters will always mirror each other. So for example, if Player 1 chooses Ryu and Spiderman, Player 2 will also have Spiderman and Ryu. By doing this it makes the tag-team switching possible because technically only 2 characters are stored in the PS1's RAM.
Other drawbacks include many animation sprite frame cuts, making some moves look a bit choppy and jerky. If you're used to the Arcade or Saturn versions and have a keen eye for sprites (like myself), you'll definitely notice the cuts.
New features of this version includes the ability to cancel Special Moves into Super Combos, and Super Combos into another Super Combo.
Other Videos By Krizalid99v2
Other Statistics
Marvel Super Heroes vs. Street Fighter Statistics For Krizalid99v2
Krizalid99v2 currently has 347,933 views spread across 16 videos for Marvel Super Heroes vs. Street Fighter. Marvel Super Heroes vs. Street Fighter has approximately 3 hours of watchable video on his channel, less than 0.84% of the total video content that Krizalid99v2 has uploaded to YouTube.