ElGato rec. No battle chatter/commentary. Hello YouTube. SSGL here switching places with myself as Han vs Fett this time around.
Surprisingly, I couldn't quite get my bearings straight with Han's charge shot. So I relied more on his rapid fire ability. His charge ability is quite useful for attack and defence. Use it to steal health pick-ups. But is best not to get to close to the thick on things.
Fett's Flame Thrower appears to be for very specific situations. I would find myself using it against stationary targets like someone man handling a turret, trapped enemies, Anti-Infantry Turrets or to scatter bunch up groups under a Squad Shield. Trying to engulf a single mobile target is not the best way to go. His rocket is more rounded, good as back up for his blaster.
Noticed right away Hero health pick ups have been changed, from healing one completely like last time we played to merely giving one a small health boost. Big change there, I though.
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