XNA Platformer Engine Pre-Alpha

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Published on ● Video Link: https://www.youtube.com/watch?v=sJ4A5xnh3hM



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This is a short demonstration of my 2D tile based platformer engine written in C# using XNA. Currently world collision is fully functional along with very rudimentary physics along with a decent camera follow.\n\nThe next revision will include basic enemy AI along with combat.\n\n...and yes, the assets are very temporary.\n\nhttp://www.danielsoltyka.com/