XNA Platformer Engine Pre-Alpha v4
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Published on ● Video Link: https://www.youtube.com/watch?v=_FmzlnjMdfY
The last pre-alpha I will showcase. As usual, the game has working tile collision, hit detection, particle effects, pixel shading, and a parallax background. Sound is now implemented as well.
Other Videos By Daniel Soltyka
| 2011-05-09 | DirectX 10 3D Rendering Engine 2 / 2 |
| 2011-05-09 | DirectX 10 3D Rendering Engine 1 / 2 |
| 2010-04-06 | Project Daedalus Alpha Engine Update (XNA 2D Platformer) |
| 2010-03-18 | Project Daedalus Alpha (XNA 2D Platformer) |
| 2009-12-27 | Paradigm 2D World Builder (XNA Based 2D Tile / World Editor) |
| 2009-12-12 | "A World Apart" - Pre Alpha |
| 2009-12-05 | A* Pathfinding example using OGRE 3D |
| 2009-07-20 | XNA Tile Based Level Editor Demo Part 2 |
| 2009-07-20 | XNA Tile Based Level Editor Demo Part 1 |
| 2009-05-27 | XNA Platformer Engine Pre-Alpha v5 |
| 2009-05-26 | XNA Platformer Engine Pre-Alpha v4 |
| 2009-05-24 | XNA Platformer Engine Pre-Alpha v3 |
| 2009-05-22 | XNA Platformer Engine Pre-Alpha v2 |
| 2009-05-18 | XNA Platformer Engine Pre-Alpha |
| 2009-05-13 | DarkBasic 3D Engine |
| 2009-05-13 | Half-Life 2 Fireball Weapon Mod |
