Paradigm 2D World Builder (XNA Based 2D Tile / World Editor)
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Published on ● Video Link: https://www.youtube.com/watch?v=lbmaVlGXE0A
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This video demonstrates the current progress on my tile based level editor being written in C# using Microsoft XNA Studio 3.1.
The editor currently supports unlimited map layers, object based entity drawing with occlusion, particle emitters, portals, animated tiles, and a basic plugin architecture.
The editor then exports the map into an XML file.
The next iteration of this editor will support a dynamic amount of layers with full occlusion.
-Daniel