Booster Space

Booster Space

Views:
92,043
Subscribers:
456
Videos:
255
Duration:
5:00:43:26
Germany
Germany

Booster Space is a German YouTube content creator with 456 subscribers, with his content totaling around 92.04 thousand views views across 255 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCdsmIjxj7zmQ1dLbwQ_RTww





Top 200 Most Viewed Videos by Booster Space


Video TitleViewsCategoryGame
101.Career and entrepreneurship in the Gaming industry | Womenize! 2018120
102.Learning to Communicate - Lance James (Versus Evil) | QUO VADIS 2019120Quo Vadis
103.The Art of Giving | Womenize! Games and Tech Cologne edition 2018119
104.Trailer zur 2. Fachkonferenz der Digitalen Spielekultur118
105.Career Day 2021: "The story behind the popular game Out of the Park Baseball"│gamesweekberlin PRO X114Out of the Park Baseball
106.Eddie Lou (Sandman Studios) - Why China wants more content | VR NOW Con & Awards 2018113
107.60 Parsecs! - the joys and woes of crafting a sequel that was never meant to be | QUO VADIS 201911160 Parsecs!
108.Leadership, Motivation and Organization | Womenize! Games and Tech Cologne edition 2018110
109.Eric Shamlin (Firebringer) - Crafting the Future of Storytelling | VR NOW Con & Awards 2018110
110.Interview with CAROLIN WENDT, CD Project RED - Womenize! Inspiring Stories108
111.How “Casual Game” and “Hardcore Game” are Outdated Terms | Womenize! Games and Tech 2019107
112.gamesweekberlin PRO X: Pre-Gaming of Opening Breakfast 2020: m3lly playing RecRoom106
113.Tabula Rasa - Will the world of gaming turn upside down? | QUO VADIS 2019104Quo Vadis
114.Sean Stewart (Magic Leap) - All the World’s a Stage | VR NOW Con & Awards 2018104
115.Matt Collado (Littlstar) - Beyond the Obvious: The Next Generation of VR Storytelling103
116.How to leverage monetization options in Messenger Games | QUO VADIS 201999Quo Vadis
117.Hollywood and VR | VR NOW Con & Awards 201798
118.Are game developers gods? A discussion with Richard Bartle, Jesper Juul and Sebastian Möring98
119.Interview with Tarja Porkka-Konturri │ Womenize! - Inspiring Stories94
120.Jehanne Rousseau - Creating Believable Words at PRO X 202093
121.PRO X: DEV TALK with Jörg Reisig, Anomaly Games92The Fermi Paradox
122.Speed Limit by GameChuck presentation at Dev Booster 202091Speed Limit
123.Digital Events: Thinking loud with Michael Liebe90
124.Eddie Lou (Sandbox VR) - Immersive Storytelling in China89
125.Paul Bouchard (Diversion cinema) - Vive la distribution | VR NOW Con & Awards 201888
126.Panel: Managing Teams, Startups and Family | Womenize! Games and Tech 201988
127.gamesweekberlin PRO X 2020 teaser87
128.Founding my own company?! What now? | Womenize! Games and Tech Cologne edition 201884
129.How I got to id + Fireside Chat on Level Design, Creativity and Management | Intel® Buzz Workshop84
130.Cinematic VR & 360 video: Producing Semi Interactive Experiences for International Markets84
131.Family against career - France against Germany | Womenize! Games and Tech Cologne edition 201883
132.Dev Booster 2022: Recap Trailer82Preview
133.Game Cinema at #gamesweekberlin 2017 | Impressions82The Bigs
134.Gate Walkers pitch at Dev Booster 202081Gatewalkers
135.Unleash the Power of Intel GPU | Intel® Buzz Workshop Berlin 201881
136.VRBB Sessions - The best XR from Berlin and Brandenburg | VR NOW Con & Awards 201880VR Another World
137.Get Your Dream Job at German Mobile Game Studio InnoGames80Forge of Empires
138.The Dev Booster Final of gamesweekdigital. Was live on Twitch June 26, 202074
139.QUO VADIS 2015 - My perspective on the future of emotional, mature gaming - Marek Ziemak74Quo Vadis
140.A 360 Degree View of Content Performance | VR NOW Con & Awards 201772Google Earth VR
141.Why soft skills matter - especially in the games industry. Roundtable at WOMENIZE! Games & Tech71
142.This War of Mine: Entwickler Wojciech Setlak über die Idee hinter dem Indie-Game69This War of Mine
143.Storytelling or storyliving? How to produce channel appropriate 360 video content69
144.Rundfunklizenzen für Twitch und Youtube? PART II: Sinn und Unsinn von Rundfunklizenzen fürs Internet69
145.New experiences for high quality television formats | VR NOW Con & Awards 201768
146.gamesweekberlin PRO X Opening Breakfast 2020: Rami Ismail67
147.Opening Summit of #gamesweekberlin 201767
148.Games funded by Medienboard Berlin Brandenburg65
149.gamesweekberlin PRO X Opening Breakfast 2021: Odile Limpach on Developers x Publishers64
150.Sandra and Isabella from German game developer InnoGames are looking for people to hire64For the People
151.Managing Indie Arena Booth | Womenize! Games and Tech Cologne edition 201863
152.Grid Fight pitch at DevBooster 202062Grid Force - Mask Of The Goddess
153.Jonathan Flesher (Baobab Studios) - Breaking the Rules in VR | VR NOW Con & Awards 201861
154.Pitching The “New Silk Road” | VR NOW Con & Awards 201760
155.QUO VADIS 2015 - A game that has something to tell - Kacper Kwiatkowski (This War of Mine)57This War of Mine
156.Rebecca Liu (VRCORE) - VR Industry in China, Content Creators Perspective | VR NOW Con & Awards 201856
157.PVE and PVP - Finding the right balance | QUO VADIS 201956
158.Orwell: Lead Artist Mel Taylor über das Indie Game | 2. Fachkonferenz Digitale Spielekultur55
159.Games for Social Impact: Inspire, Empower & Create a New Horizon | Womenize! 201854
160.gamesweekberlin PRO X Opening Breakfast: Andrea Peters (media:net), Thorsten S. Wiedemann (A MAZE.)54
161.Sollen Spiele nur Spaß machen? | Paneldiskussion 2. Fachkonferenz Digitale Spielekultur53
162.The Little Grey That Matters | VR NOW Con & Awards 201753
163.GAMES GERMANY Special: Pontus playing German Games at gamesweekberlin PRO X Day 153
164.Career Day 2021: "Private Division who? Private Division why? And… where?!"│gamesweekberlin PRO X52
165.Panel: Bringing out the "Buzz" in Intel Buzz Workshop | Intel® Buzz Workshop Berlin 201851
166.Advocating for Yourself - Finding Pride in the Pursuit of Game Creation | Womenize! 201850
167.Career Day 2021: "How to be a Developer" by Barbara von Hunnius│gamesweekberlin PRO X49Guide
168.Developing AR/VR applications in China | VR NOW Con & Awards 201748
169.Goosebumps and Jump Scares – Do’s and Don’t of VR Horror Storytelling | VR NOW Con & Awards 201747
170.Jury Interview: Renee Gittins & Christopher Wulf - Dev Booster 2021 (Part 4/13) │ gamesweekberlin47
171.Spielfabrique Enter Africa Co-Production Market Trailer46
172.Intel Buzz Workshop Poznan 201746
173.10 Shocking Truths VR Creators Don’t Want You to Know! | VR NOW Con & Awards 201745
174.Live Pitch: BATTLECRUISERS - Dev Booster 2021 (Part 12/13) │ gamesweekberlin45Battlecruisers
175.EFM VR NOW Summit 2020 hosted by VRBB44
176.This is the Jury! - Dev Booster 2021 (Part 1/13) │ gamesweekberlin43
177.DevBooster Top 8 Games43First Class Trouble
178.PAPA PLAYS: RED DEAD REDEMPTION 2 😱43Let's PlayRed Dead Redemption 2
179.Unleash the Power of Intel GPU | Intel® Buzz Workshop Poznań 201742
180.Why shouldn't you miss gamesweekberlin this year? - Interview with Michael Liebe (Pt. 2)42
181.Oli Lane (VR Concept) - The VR Concept: how we bootstrapped a profitable VR arcade chain41
182.How to Pitch Perfect | Intel® Buzz Workshop Berlin 201841
183.The backend is the frontier: How live ops can define today's gameplay experience | QUO VADIS 201940Quo Vadis
184.What's your vision for the future of gamesweekberlin? - Interview with Michael Liebe (Pt. 3)40
185.PAPA PLAYS: ZOMBIE PUPPIES WITH LANA, THE CREATOR! 😍40Let's Play
186.Red Solstice 2 pitch at Dev Booster 202039Red Solstice 2: Survivors
187.Career Day 2021: "Freelancing vs. Employment" by Brehm & v. Moers│gamesweekberlin PRO X38
188.Career Day 2021: "The Diversity of the Games Industry" with Kathrin Radtke│gamesweekberlin PRO X38Discussion
189.QUO VADIS 2015 - Best of Quo Vadis Show powered by Google37Quo Vadis
190.Games als Spiegel der Gesellschaft | Paneldiskussion 2. Fachkonferenz Digitale Spielekultur36
191.Dawnblade pitch at Dev Booster 202035
192.Cave Digger pitch at gamesweekdigital: DevBooster June 26, 2020 (spoiler: the music is da wow!)34
193.Award Show VR NOW Con 201734
194.Paul Bouchard (WIDE VR) - WIDE VR: From feature films to VR Sales34
195.Unbound: Worlds Apart Prologue pitch at Dev Booster final 202034Unbound: Worlds Apart
196.Serpentic at gamesweekberlin LOUD X34
197.Career Day 2021: "How do I get into the Berlin Games Industry?" │gamesweekberlin PRO X33
198.Interview: AFRICAN GAMES CO-PRODUCTION MARKET - Dev Booster 2021 (Part 7/13) │ gamesweekberlin33
199.Enhancing Movement Interaction Design for VR Games through Machine Learning / gamesweekberlin 202033
200.Same, same, but different - Table Top and Video Game Design at gamesweekberlin PRO X33