Booster Space

Booster Space

Views:
92,043
Subscribers:
456
Videos:
255
Duration:
5:00:43:26
Germany
Germany

Booster Space is a German YouTube content creator with 456 subscribers, with his content totaling around 92.04 thousand views views across 255 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCdsmIjxj7zmQ1dLbwQ_RTww





Top 100 Most Liked Videos by Booster Space


Video TitleRatingCategoryGame
1.Interview with Erinda Jaupaj, Backend Engineer at Wooga │ Womenize! - Inspiring Stories8
2.What's special about this year's gamesweekberlin? - Interview with Michael Liebe (Pt. 1)6
3.Das war die gamesweekberlin 2022! - Highlights Trailer6Preview
4.gamesweekberlin PRO X Opening Breakfast 2020: Rami Ismail5
5.Career Day 2021: "YAGER - 22 Years of Making Games" by Timo Ullmann│gamesweekberlin PRO X5
6.Interview with Tarja Porkka-Konturri │ Womenize! - Inspiring Stories3
7.gamesweekberlin 2022 Trailer: Das Pop-up Event für Gamer*innen im 💚 von Berlin4
8.gamesweekberlin PRO X Opening Breakfast 2021: Welcome notes and trends of 20204
9.Interview with Julianne Becker │ Womenize! - Inspiring Stories3
10.Career Day 2021: "The Diversity of the Games Industry" with Kathrin Radtke│gamesweekberlin PRO X3Discussion
11.Interview: AFRICAN GAMES CO-PRODUCTION MARKET - Dev Booster 2021 (Part 7/13) │ gamesweekberlin3
12.Career Day 2021: "Recruiting Remote Employees" by games:net │gamesweekberlin PRO X2
13.Career Day 2021: Devin Discovers... Interview with Streamer Devin Kemp │ gamesweekberlin PRO X2
14.Interview with CAROLIN WENDT, CD Project RED - Womenize! Inspiring Stories2
15.Interview with JUPITER HADLEY - Womenize! Inspiring Stories2
16.PAPA PLAYS: ZOMBIE PUPPIES WITH LANA, THE CREATOR! 😍2Let's Play
17.Live Pitch: BATTLECRUISERS - Dev Booster 2021 (Part 12/13) │ gamesweekberlin1Battlecruisers
18.Interview with Sophie Walker │ Womenize! - Inspiring Stories2
19.Career Day 2021: "How do I get into the Berlin Games Industry?" │gamesweekberlin PRO X1
20.Career Day 2021: "Private Division who? Private Division why? And… where?!"│gamesweekberlin PRO X1
21.Jury Interview: Renee Gittins & Christopher Wulf - Dev Booster 2021 (Part 4/13) │ gamesweekberlin1
22.This was gamesweekberlin PRO X 20211
23.Dev Booster 2022: Recap Trailer1Preview
24.Career Day 2021: "The story behind the popular game Out of the Park Baseball"│gamesweekberlin PRO X1Out of the Park Baseball
25.What's your vision for the future of gamesweekberlin? - Interview with Michael Liebe (Pt. 3)1
26.Attention, Retention! How Games Can Manage Their Long Term Success / gamesweekberlin PRO X 20201
27.Career Day 2021: "COM2US Europe – Mobile, eSports, Blockchain and Barbecue" │gamesweekberlin PRO X1
28.Live Pitch: HELP YOURSELF - Dev Booster 2021 (Part 5/13) │ gamesweekberlin1Let's Play
29.Maximizing the feeling of Comfort in VR by Minimizing Fatigue / gamesweekberlin PRO X 20201
30.Why shouldn't you miss gamesweekberlin this year? - Interview with Michael Liebe (Pt. 2)1
31.Niche: Einblick in die Entwicklung | Powertalk 2. Fachkonferenz Digitale Spielekultur0
32.How I got to id + Fireside Chat on Level Design, Creativity and Management | Intel® Buzz Workshop0
33.Tabula Rasa - Will the world of gaming turn upside down? | QUO VADIS 20190Quo Vadis
34.Realistic human interaction in VR with Unity | Intel® Buzz Workshop Berlin 20180AGAINST
35.Storytelling or storyliving? How to produce channel appropriate 360 video content0
36.Panel on Games Become Books Become Films: Games as Entertainment Properties gamesweekberlin PRO X0
37.Career Day 2021: "Freelancing vs. Employment" by Brehm & v. Moers│gamesweekberlin PRO X0
38.Same, same, but different - Table Top and Video Game Design at gamesweekberlin PRO X0
39.Balancing Creativity and Management for Biomutant | Intel® Buzz Workshop Poznań 20170Biomutant
40.Intel Buzz Workshop Poznan 20170
41.Paul Bouchard (WIDE VR) - WIDE VR: From feature films to VR Sales0
42.gamesweekberlin 2019 Recap0
43.Sean Stewart (Magic Leap) - All the World’s a Stage | VR NOW Con & Awards 20180
44.Sandra and Isabella from German game developer InnoGames are looking for people to hire0For the People
45.ASK ME ANYTHING | 2. Fachkonferenz Digitale Spielekultur0
46.10 Shocking Truths VR Creators Don’t Want You to Know! | VR NOW Con & Awards 20170
47.Opening Summit of #gamesweekberlin 20170
48.QUO VADIS 2015 - A Wave of Transmogrification - Noah Falstein (Google)0
49.Panel on Endless Storytelling at gamesweekberlin PRO X 20200
50.Designing for Growth with Live Game Operations - Mark Vallee (Microsoft PlayFab) | QUO VADIS 20190
51.Get a job at League of Legends developer Riot Games0League of Legends
52.Working as and with an Influencer - An Insight from two Perspectives | Womenize! Games and Tech 20190
53.Ballavita – An adventure in VR | VR NOW Con & Awards 20170
54.A Focus on Female Founding | Womenize! Games and Tech 20180
55.Let's Play Session: KRAKEN ACADEMY at gamesweekberlin PRO X0Kraken Academy!!
56.Cave Digger pitch at gamesweekdigital: DevBooster June 26, 2020 (spoiler: the music is da wow!)0
57.A Tale of Two Cities – Managing a Game Project Half a World Away | QUO VADIS 20190Quo Vadis
58.Jury Interview: Jason Della Rocca & Chris Wulf - Dev Booster 2021 (Part 10/13) │ gamesweekberlin0
59.The UGC Gaming Multiverse: The Next $100B Opportunity - Manticore0
60.gamesweekberlin PRO X: Pre-Gaming of Opening Breakfast 2020: m3lly playing RecRoom0
61.EFM VR NOW Summit 2020 hosted by VRBB0
62.Unleash the Power of Intel GPU | Intel® Buzz Workshop Berlin 20180
63.The curse of immersive | VR NOW Con & Awards 20170
64.ARD Tagesschau Zusammenschnitt 23 04 2013 zu den DGT 13 Deutsche Gamestage0
65.Career Day 2021: Devin Kemp plays "Dead by Daylight" │gamesweekberlin PRO X0Let's PlayDead by Daylight
66.QUO VADIS 2015 - Productionpanel: From Zero to 3000
67.The Little Grey That Matters | VR NOW Con & Awards 20170
68.Anotherworld VR - Kobold and the future of Cinematic VR experiences0
69.Escaping the Downward Spiral. How to Hook Players Into Your VR Experience | VR NOW Con & Awards 20170Downward Spiral: Prologue
70.The Changing Face of Game Narratives | Womenize! 20180
71.This was gamesweekberlin PRO X 20200
72.Beyond Code, Art & Design: Roles in Games for the Jack-of-all-trades | Womenize! Games and Tech 20190Valentina
73.Videospiele: Das unterschätzte Leitmedium | 2. Fachkonferenz Digitale Spielekultur0
74.Game Cinema at #gamesweekberlin 2017 | Impressions0The Bigs
75.Unleash the Power of Intel GPU | Intel® Buzz Workshop Poznań 20170
76.Career and entrepreneurship in the Gaming industry | Womenize! 20180
77.Why crypto-natives GenZ are blockchain's secret ally | Womenize! 20180
78.Rundfunklizenzen für Twitch und Youtube? PART III: Die Frage nach der Regulierung [PANELDISKUSSION]0
79.Advocating for Yourself - Finding Pride in the Pursuit of Game Creation | Womenize! 20180
80.QUO VADIS 2015 - Best of Quo Vadis Show powered by Google0Quo Vadis
81.QUO VADIS 2015 - How to evolve Players into Fans - Paul Cutsinger (Amazon)0
82.PAPA PLAYS: RED DEAD REDEMPTION 2 😱0Let's PlayRed Dead Redemption 2
83.VR Locomotion – Between Comfort And Immersion | VR NOW Con & Awards 20170
84.Aren't you playing games the whole day anyway? | Womenize! Games and Tech Cologne edition 20180
85.Goosebumps and Jump Scares – Do’s and Don’t of VR Horror Storytelling | VR NOW Con & Awards 20170
86.Games for Social Impact: Inspire, Empower & Create a New Horizon | Womenize! 20180
87.Eric Shamlin (Firebringer) - Crafting the Future of Storytelling | VR NOW Con & Awards 20180
88.5 Things I wish I would've known before entering my Industry: Careers in Games, Film & Television0
89.Game Cinema - Local Multiplayer Action on the big screen #gamesweekberlin 20170SpeedRunners
90.First Class Trouble pitch at DevBooster of gamesweekdigital, June 26, 20200First Class Trouble
91.QUO VADIS 2015 - Fireside Chat about Dead Island 2 - with Vlad Micu and Jörg Friedrich0Dead Island 2
92.Serpentic at gamesweekberlin LOUD X0
93.Jehanne Rousseau - Creating Believable Words at PRO X 20200
94.Womenize! Games and Tech | Cologne Edition 20180
95.Learning to Communicate - Lance James (Versus Evil) | QUO VADIS 20190Quo Vadis
96.gamesweekberlin PRO X Opening Breakfast 2021: Odile Limpach on Developers x Publishers0
97.Need Over News im Nintendo Fireside Chat mit Indiestrolche0
98.Thomas Bedenk (Exozet) - Bringing interactivity to volumetric video in VR and AR0
99.Laura Jeffords-Greenberg and David Hunt (Unity) - Storytelling through XR | VR NOW Con & Awards 20180
100.Enhancing Movement Interaction Design for VR Games through Machine Learning / gamesweekberlin 20200