Booster Space

Booster Space

Views:
92,043
Subscribers:
456
Videos:
255
Duration:
5:00:43:26
Germany
Germany

Booster Space is a German YouTube content creator with 456 subscribers, with his content totaling around 92.04 thousand views views across 255 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCdsmIjxj7zmQ1dLbwQ_RTww





Top 100 Most Controversial Videos by Booster Space


Video TitleRatingCategoryGame
1.Stories To Go: Narrative Design for Mobile Games | Womenize! Games and Tech 20190Valentina
2.Rundfunklizenzen für Twitch und Youtube? Warum die Lizenzpflicht im Internet verfassungswidrig ist0
3.Unleash the Power of Intel GPU | Intel® Buzz Workshop Poznań 20170
4.Crowdfunding Toolkit: What do you need to Kickstart a Game? | Intel® Buzz Workshop Poznań 20170
5.A 360 Degree View of Content Performance | VR NOW Con & Awards 20170Google Earth VR
6.Games in Latin America: Market, Trends, Tips and Tricks | Intel® Buzz Workshop Poznań 20170
7.Dawnblade pitch at Dev Booster 20200
8.Panel: Managing Teams, Startups and Family | Womenize! Games and Tech 20190
9.Escaping the Downward Spiral. How to Hook Players Into Your VR Experience | VR NOW Con & Awards 20170Downward Spiral: Prologue
10.How advancing computing power shapes the way games are made | Intel® Buzz Workshop Berlin 20180
11.Too many Projects - Game Cinematic Art & Storytelling Direction | Intel® Buzz Workshop Poznań 20170
12.Disempowerment Fantasies: How taking power away from players can create better games0
13.A Personal Journey through more than a Decade in Esports | Womenize! Games and Tech 20190
14.Get Your Dream Job at German Mobile Game Studio InnoGames0Forge of Empires
15.The curse of immersive | VR NOW Con & Awards 20170
16.How to leverage monetization options in Messenger Games | QUO VADIS 20190Quo Vadis
17.Volumetric Films – The Next Evolutionary Step in Storytelling | VR NOW Con & Awards 20170
18.Developing AR/VR applications in China | VR NOW Con & Awards 20170
19.Live Pitch: THE CRACKPET SHOW - Dev Booster 2021 (Part 2/13) │ gamesweekberlin0ShowThe Crackpet Show
20.QUO VADIS 2016 - Life is Strange - Dialog between Raoul Barbet and Luc Badhagoust0Life Is Strange
21.A Tale of Two Cities – Managing a Game Project Half a World Away | QUO VADIS 20190Quo Vadis
22.Xsolla Showreel May200
23.Are game developers gods? A discussion with Richard Bartle, Jesper Juul and Sebastian Möring0
24.The Little Grey That Matters | VR NOW Con & Awards 20170
25.Allan Cudicio interview on the Wagadu Chronicles at gamesweekdigital: DevBooster, June 26, 20200The Wagadu Chronicles
26.Orwell: Lead Artist Mel Taylor über das Indie Game | 2. Fachkonferenz Digitale Spielekultur0
27.Get a job at League of Legends developer Riot Games0League of Legends
28.Duel VR - Early Access Trailer0Blacktop Hoops
29.How to Pitch Perfect | Intel® Buzz Workshop Berlin 20180
30.EFM VR NOW Summit 2020 hosted by VRBB0
31.QUO VADIS 2015 - Games Industry panel with Advisor, Sledgehammer Games, Google, Wooga & VentureBeat0
32.Digital Events: Thinking loud with Michael Liebe0
33.Spielfabrique Enter Africa Co-Production Market Trailer0
34.Crowdfunding and Financing meets Self Marketing | Intel® Buzz Workshop Berlin 20180
35.Let's Play Session: KRAKEN ACADEMY at gamesweekberlin PRO X0Kraken Academy!!
36.Jonathan Flesher (Baobab Studios) - Breaking the Rules in VR | VR NOW Con & Awards 20180
37.PVE and PVP - Finding the right balance | QUO VADIS 20190
38.John Canning (Digital Domain) - Don’t be scared, adapt | VR NOW Con & Awards 20180
39.How “Casual Game” and “Hardcore Game” are Outdated Terms | Womenize! Games and Tech 20190
40.Panel on Endless Storytelling at gamesweekberlin PRO X 20200
41.GAMES GERMANY Special: Pontus playing German Games at gamesweekberlin PRO X Day 10
42.Behind the Scenes gamesweekberlin LOUD X0
43.Career Day 2021: "Community Management: Growth, Haters, and Young Members" │gamesweekberlin PRO X0
44.Live Pitch: EXOGATE INITIATIVE - Dev Booster 2021 (Part 8/13) │ gamesweekberlin0Exogate Initiative
45.Sean Stewart (Magic Leap) - All the World’s a Stage | VR NOW Con & Awards 20180
46.Where are we with Unreal Engine 4? | Intel® Buzz Workshop Poznań 20170
47.360° video production for National Geographic | VR NOW Con & Awards 20170
48.Using VR as a Tool for Peace Building | VR NOW Con & Awards 20170
49.#gamesweekberlin 20180
50.Career Day 2021: "Freelancing vs. Employment" by Brehm & v. Moers│gamesweekberlin PRO X0
51.gamesweekberlin LOUD X World of Sickness live music show0
52.VR NOW Con 2016 Potsdam0
53.Intel Buzz Workshop Poznan 20170
54.QUO VADIS 2015 - We shall not cease from exploration – Remedy and firsts - Matias Myllyrinne0
55.Women in eSports | Womenize! Games and Tech Cologne edition 20180
56.Niche: Einblick in die Entwicklung | Powertalk 2. Fachkonferenz Digitale Spielekultur0
57.Panel: Bringing out the "Buzz" in Intel Buzz Workshop | Intel® Buzz Workshop Berlin 20180
58.How to Lead a Team in the Gaming Industry and Stay (Mostly) Sane | Womenize! Games and Tech 20190
59.Realistic human interaction in VR with Unity | Intel® Buzz Workshop Berlin 20180AGAINST
60.QUO VADIS 2015 - A game that has something to tell - Kacper Kwiatkowski (This War of Mine)0This War of Mine
61.Ioulia Isserlis, Max Sacker (Anotherworld VR) - Immersive Horror from Berlin: Kobold0
62.ASK ME ANYTHING | 2. Fachkonferenz Digitale Spielekultur0
63.gamesweekberlin PRO X 2020 teaser0
64.This War of Mine: Entwickler Wojciech Setlak über die Idee hinter dem Indie-Game0This War of Mine
65.Managing Indie Arena Booth | Womenize! Games and Tech Cologne edition 20180
66.Cinematic VR & 360 video: Producing Semi Interactive Experiences for International Markets0
67.Balancing Creativity and Management for Biomutant | Intel® Buzz Workshop Poznań 20170Biomutant
68.Games als Spiegel der Gesellschaft | Paneldiskussion 2. Fachkonferenz Digitale Spielekultur0
69.Eddie Lou (Sandman Studios) - Why China wants more content | VR NOW Con & Awards 20180
70.DevBooster Top 8 Games0First Class Trouble
71.How a 4-Man Team Grew a Small Idle Game into an International Smash Hit0
72.Tabula Rasa - Will the world of gaming turn upside down? | QUO VADIS 20190Quo Vadis
73.Let's Play Session: RISE OF HUMANITY - gamesweekberlin PRO X0Rise of Humanity
74.gamesweekberlin PRO X Opening Breakfast: Andrea Peters (media:net), Thorsten S. Wiedemann (A MAZE.)0
75.The backend is the frontier: How live ops can define today's gameplay experience | QUO VADIS 20190Quo Vadis
76.Audi’s VR strategy – Experiences, Status and Outlook | VR NOW Con & Awards 20170
77.Why soft skills matter - especially in the games industry. Roundtable at WOMENIZE! Games & Tech0
78.Stéphane Rituit (Felix & Paul) - Yes! Digital Reality also needs Storytelling0
79.Founding my own company?! What now? | Womenize! Games and Tech Cologne edition 20180
80.Hollywood and VR | VR NOW Con & Awards 20170
81.QUO VADIS 2015 - Productionpanel: From Zero to 3000
82.QUO VADIS 2015 - My perspective on the future of emotional, mature gaming - Marek Ziemak0Quo Vadis
83.Ballavita – An adventure in VR | VR NOW Con & Awards 20170
84.How to capture a villain - character building with motion capture | QUO VADIS 20190Quo Vadis
85.Hypercasual – Creating successful games for a casual audience | QUO VADIS 20190
86.Live Pitch: AGAINST THE STORM - Dev Booster 2021 (Part 3/13) │ gamesweekberlin0Against the Storm
87.gamesweekberlin PRO X: Pre-Gaming of Opening Breakfast 2020: m3lly playing RecRoom0
88.The Dev Booster Final of gamesweekdigital. Was live on Twitch June 26, 20200
89.Opening Summit of #gamesweekberlin 20170
90.Sollen Spiele nur Spaß machen? | Paneldiskussion 2. Fachkonferenz Digitale Spielekultur0
91.Live Pitch: WESTWOOD SHADOWS - Dev Booster 2021 (Part 9/13) │ gamesweekberlin0Westwood Shadows
92.VRBB Sessions - The best XR from Berlin and Brandenburg | VR NOW Con & Awards 20180VR Another World
93.A Focus on Female Founding | Womenize! Games and Tech 20180
94.Grid Fight pitch at DevBooster 20200Grid Force - Mask Of The Goddess
95.Paul Bouchard (WIDE VR) - WIDE VR: From feature films to VR Sales0
96.How to write native plugins in Unity: do not fear the [brackets] | QUO VADIS 20190
97.Realization of the Porsche Virtual Guide | VR NOW Con & Awards 20170
98.Welcome gamesweekberlin PRO X 2020 Day 20
99.QUO VADIS 2015 - A Wave of Transmogrification - Noah Falstein (Google)0
100.Rebecca Liu (VRCORE) - VR Industry in China, Content Creators Perspective | VR NOW Con & Awards 20180