Booster Space

Booster Space

Views:
92,043
Subscribers:
456
Videos:
255
Duration:
5:00:43:26
Germany
Germany

Booster Space is a German YouTube content creator with 456 subscribers, with his content totaling around 92.04 thousand views views across 255 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCdsmIjxj7zmQ1dLbwQ_RTww





Top 300 Most Viewed Videos by Booster Space


Video TitleViewsCategoryGame
201.How advancing computing power shapes the way games are made | Intel® Buzz Workshop Berlin 201832
202.Attention, Retention! How Games Can Manage Their Long Term Success / gamesweekberlin PRO X 202032
203.Creative money - how to finance your next game / gamesweekberlin PRO X 202031Guide
204.DUEL VR Ingame Mood Shot31
205.VR Networks in China | VR NOW Con & Awards 201731
206.Career Day 2021: "Community Management: Growth, Haters, and Young Members" │gamesweekberlin PRO X31
207.23. Februar 202030
208.QUO VADIS 2015 - A Wave of Transmogrification - Noah Falstein (Google)30
209.Live Pitch: AGAINST THE STORM - Dev Booster 2021 (Part 3/13) │ gamesweekberlin30Against the Storm
210.QUO VADIS 2015 - ID@XBOX New opprotunities - Agostino Simonetta (Microsoft)28
211.Career Day 2021: "The Struggle To Get Your Foot In The Door" by Luca Lombardo│gamesweekberlin PRO X28
212.Career Day 2021: "Recruiting Remote Employees" by games:net │gamesweekberlin PRO X27
213.Panel on Endless Storytelling at gamesweekberlin PRO X 202027
214.Career Day 2021: Devin Discovers... Interview with Streamer Devin Kemp │ gamesweekberlin PRO X27
215.Maximizing the feeling of Comfort in VR by Minimizing Fatigue / gamesweekberlin PRO X 202027
216.Crowdfunding Toolkit: What do you need to Kickstart a Game? | Intel® Buzz Workshop Poznań 201726
217.Where are we with Unreal Engine 4? | Intel® Buzz Workshop Poznań 201724
218.PAPA PLAYS: TOILETS CAN SHOOT 🙄24Let's PlayAperture Desk Job
219.Let's Play Session - Go Fight Fantastic gamesweekberlin PRO X Day 223Go Fight Fantastic
220.Let's Play Session: Sayri: The Beginning gamesweekberlin PRO X23
221.Live Pitch: THE CRACKPET SHOW - Dev Booster 2021 (Part 2/13) │ gamesweekberlin22ShowThe Crackpet Show
222.MY VERY OWN SOUND - From Artist to Producer and Back | Womenize! 201822
223.How to fit a full game into a 1 year production cycle | Intel® Buzz Workshop Berlin 201822The Inner World - The Last Wind Monk
224.Representing The Pain of Others | VR NOW Con & Awards 201722
225.Niche: Einblick in die Entwicklung | Powertalk 2. Fachkonferenz Digitale Spielekultur21
226.Europe: A breeding ground for immersive media content that pushes boundaries | VR NOW Con & Awards20
227.Welcome gamesweekberlin PRO X 2020 Day 219
228.Können Computerspiele die Welt verändern? | Powertalk 2. Fachkonferenz Digitale Spiele19
229.Need Over News im Nintendo Fireside Chat mit Indiestrolche18
230.Too many Projects - Game Cinematic Art & Storytelling Direction | Intel® Buzz Workshop Poznań 201718
231.QUO VADIS 2015 - Fireside Chat about Dead Island 2 - with Vlad Micu and Jörg Friedrich18Dead Island 2
232.First Class Trouble pitch at DevBooster of gamesweekdigital, June 26, 202017First Class Trouble
233.Let's Play Session: KRAKEN ACADEMY at gamesweekberlin PRO X17Kraken Academy!!
234.QUO VADIS 2015 - Funding Options for Games Studios17
235.THE WINNERS: Best Indie Games of Dev Booster 2021 (Part 13/13) │ gamesweekberlin17
236.QUO VADIS 2015 - We shall not cease from exploration – Remedy and firsts - Matias Myllyrinne16
237.Games made in North Rhine Westfalia Trailershow15
238.Live Pitch: EXOGATE INITIATIVE - Dev Booster 2021 (Part 8/13) │ gamesweekberlin15Exogate Initiative
239.Xsolla Showreel May2015
240.Live Pitch: FROM SPACE - Dev Booster 2021 (Part 11/13) │ gamesweekberlin15The Elder Scrolls Online
241.QUO VADIS 2015 - Games Industry panel with Advisor, Sledgehammer Games, Google, Wooga & VentureBeat14
242.Jury Interview: Jason Della Rocca & Chris Wulf - Dev Booster 2021 (Part 10/13) │ gamesweekberlin13
243.Career Day 2021: Devin Kemp plays "Dead by Daylight" │gamesweekberlin PRO X13Let's PlayDead by Daylight
244.Career Day 2021: "COM2US Europe – Mobile, eSports, Blockchain and Barbecue" │gamesweekberlin PRO X13
245.Games in Latin America: Market, Trends, Tips and Tricks | Intel® Buzz Workshop Poznań 201712
246.Let's Play Session: RISE OF HUMANITY - gamesweekberlin PRO X12Rise of Humanity
247.Panel on Games Become Books Become Films: Games as Entertainment Properties gamesweekberlin PRO X12
248.Live Pitch: HELP YOURSELF - Dev Booster 2021 (Part 5/13) │ gamesweekberlin11Let's Play
249.Behind the Scenes gamesweekberlin LOUD X10
250.QUO VADIS 2015 - First lessons learnt on the design and business of VR10
251.QUO VADIS 2015 - Productionpanel: From Zero to 3009
252.Live Pitch: WESTWOOD SHADOWS - Dev Booster 2021 (Part 9/13) │ gamesweekberlin8Westwood Shadows
253.QUO VADIS 2015 - How to evolve Players into Fans - Paul Cutsinger (Amazon)8
254.ASK ME ANYTHING | 2. Fachkonferenz Digitale Spielekultur5
255.Live Pitch: TANDEM: A TALE OF SHADOWS - Dev Booster 2021 (Part 6/13) │ gamesweekberlin5Tandem: A Tale of Shadows