1. | Hypercasual – Creating successful games for a casual audience | QUO VADIS 2019 | 29,292 | |
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2. | Duel VR - Early Access Trailer | 4,134 | | Blacktop Hoops
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3. | KIM BELAIR: Keynote at WOMENIZE! Games & Film 2019 | 4,063 | |
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4. | Audi’s VR strategy – Experiences, Status and Outlook | VR NOW Con & Awards 2017 | 2,905 | |
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5. | Aren't you playing games the whole day anyway? | Womenize! Games and Tech Cologne edition 2018 | 2,390 | |
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6. | How to write native plugins in Unity: do not fear the [brackets] | QUO VADIS 2019 | 2,272 | |
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7. | The curse of immersive | VR NOW Con & Awards 2017 | 2,244 | |
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8. | How to capture a villain - character building with motion capture | QUO VADIS 2019 | 1,970 | | Quo Vadis
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9. | VR NOW Con & Awards 2017 | 1,932 | |
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10. | How a 4-Man Team Grew a Small Idle Game into an International Smash Hit | 1,677 | |
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11. | The Making of Google Earth VR | VR NOW Con & Awards 2017 | 1,500 | | Google Earth VR
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12. | Kent Bye (Voices of VR) - The Ultimate Potential of VR | VR NOW Con & Awards 2018 | 1,279 | | TO THE TOP
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13. | gamesweekberlin LOUD X World of Sickness live music show | 1,183 | |
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14. | Closing ranks for better VR | VR NOW Con & Awards 2017 | 1,171 | |
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15. | Women in eSports | Womenize! Games and Tech Cologne edition 2018 | 1,130 | |
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16. | Get a job at League of Legends developer Riot Games | 1,087 | | League of Legends
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17. | gamesweekberlin 2019 Recap | 1,002 | |
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18. | Beam me up – Holographic telepresence using the HoloLens | Intel® Buzz Workshop Berlin 2018 | 999 | |
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19. | Impostor Syndrome: Why you feel like a fraud, and how to start feeling like a rockstar instead | 989 | |
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20. | Stories To Go: Narrative Design for Mobile Games | Womenize! Games and Tech 2019 | 951 | | Valentina
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21. | A Personal Journey through more than a Decade in Esports | Womenize! Games and Tech 2019 | 696 | |
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22. | #gamesweekberlin 2018 | 624 | |
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23. | Allan Cudicio interview on the Wagadu Chronicles at gamesweekdigital: DevBooster, June 26, 2020 | 606 | | The Wagadu Chronicles
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24. | gamesweekberlin 2019 Trailer | 557 | |
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25. | Volumetric Films – The Next Evolutionary Step in Storytelling | VR NOW Con & Awards 2017 | 554 | |
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26. | Womenize! Games and Tech | Cologne Edition 2018 | 539 | |
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27. | Anotherworld VR - Kobold and the future of Cinematic VR experiences | 518 | |
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28. | Realistic human interaction in VR with Unity | Intel® Buzz Workshop Berlin 2018 | 507 | | AGAINST
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29. | How to Build Characters Through Systemic Interaction | Womenize! Games and Tech 2019 | 428 | | Anno 1800
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30. | This was gamesweekberlin PRO X 2020 | 409 | |
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31. | Ballavita – An adventure in VR | VR NOW Con & Awards 2017 | 408 | |
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32. | Beyond Code, Art & Design: Roles in Games for the Jack-of-all-trades | Womenize! Games and Tech 2019 | 372 | | Valentina
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33. | Game Cinema - Local Multiplayer Action on the big screen #gamesweekberlin 2017 | 360 | | SpeedRunners
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34. | A Focus on Female Founding | Womenize! Games and Tech 2018 | 359 | |
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35. | Disempowerment Fantasies: How taking power away from players can create better games | 356 | |
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36. | Stéphane Rituit (Felix & Paul) - Yes! Digital Reality also needs Storytelling | 344 | |
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37. | Rundfunklizenzen für Twitch und Youtube? PART III: Die Frage nach der Regulierung [PANELDISKUSSION] | 332 | |
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38. | Diary Study Benefits with examples from Anno 1800 development | QUO VADIS 2019 | 328 | | Anno 1800
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39. | SARAH LONGTHORNE: Getting Into Game Narrative | Talk at WOMENIZE! Games & Film | 319 | |
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40. | Dream Hacking: Subconscious Metrics in the Age of Big Data | VR NOW Con & Awards 2017 | 305 | |
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41. | How to Lead a Team in the Gaming Industry and Stay (Mostly) Sane | Womenize! Games and Tech 2019 | 299 | |
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42. | gamesweekberlin 2022 Trailer: Das Pop-up Event für Gamer*innen im 💚 von Berlin | 280 | |
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43. | Using VR as a Tool for Peace Building | VR NOW Con & Awards 2017 | 272 | |
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44. | Das war die gamesweekberlin 2022! - Highlights Trailer | 270 | Preview |
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45. | gamesweekdigital: Dev Booster │ Trailer | 265 | |
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46. | How to tame a Game Publisher? Dos & Don'ts in getting your Game signed | Intel® Buzz Workshop Poznań | 263 | |
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47. | VR NOW Con 2016 Potsdam | 249 | |
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48. | "How to grow a pair as a woman." A female view on courage | Womenize! Games and Tech 2019 | 248 | |
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49. | Gamefest 2019 Aftermovie | 246 | |
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50. | 360° video production for National Geographic | VR NOW Con & Awards 2017 | 245 | |
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51. | The UGC Gaming Multiverse: The Next $100B Opportunity - Manticore | 245 | |
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52. | Thomas Bedenk (Exozet) - Bringing interactivity to volumetric video in VR and AR | 235 | |
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53. | Womenize! Games & Film - TRAILER 2019 | Cologne, Germany | 231 | |
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54. | Interactive Systems based on Electrical Muscle Stimulation | VR NOW Con & Awards 2017 | 229 | |
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55. | John Canning (Digital Domain) - Don’t be scared, adapt | VR NOW Con & Awards 2018 | 224 | |
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56. | Rundfunklizenzen für Twitch und Youtube? Warum die Lizenzpflicht im Internet verfassungswidrig ist | 224 | |
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57. | VR Locomotion – Between Comfort And Immersion | VR NOW Con & Awards 2017 | 212 | |
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58. | gamesweekberlin PRO X Opening Breakfast 2021: Welcome notes and trends of 2020 | 212 | |
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59. | Intel Buzz Workshop Berlin 2018 | 210 | |
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60. | Karen Nemeth (realities.io) - Photorealistic Environments in Explorable Virtual Reality | 210 | |
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61. | Why crypto-natives GenZ are blockchain's secret ally | Womenize! 2018 | 206 | |
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62. | A Tale of Two Cities – Managing a Game Project Half a World Away | QUO VADIS 2019 | 206 | | Quo Vadis
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63. | Realization of the Porsche Virtual Guide | VR NOW Con & Awards 2017 | 201 | |
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64. | Managing large data sets for teams | Intel® Buzz Workshop Berlin 2018 | 192 | | Alien: Isolation
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65. | Review of #gamesweekberlin 2017 | 192 | |
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66. | Career Day 2021: "YAGER - 22 Years of Making Games" by Timo Ullmann│gamesweekberlin PRO X | 185 | |
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67. | 5 Things I wish I would've known before entering my Industry: Careers in Games, Film & Television | 182 | |
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68. | Escaping the Downward Spiral. How to Hook Players Into Your VR Experience | VR NOW Con & Awards 2017 | 181 | | Downward Spiral: Prologue
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69. | A Great Saga Needs All Sorts of Heroes | Womenize! 2018 | 180 | |
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70. | Interview with Erinda Jaupaj, Backend Engineer at Wooga │ Womenize! - Inspiring Stories | 179 | |
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71. | Designing for Growth with Live Game Operations - Mark Vallee (Microsoft PlayFab) | QUO VADIS 2019 | 176 | |
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72. | QUO VADIS 2015 - Forgotten and overlooked Lessons - Don Daglow (Daglow Entertainment) | 172 | |
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73. | Ioulia Isserlis, Max Sacker (Anotherworld VR) - Immersive Horror from Berlin: Kobold | 170 | |
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74. | This was gamesweekberlin PRO X 2021 | 170 | |
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75. | Building Bridges & Putting Out Fires: Community Management in Games | Womenize! Games and Tech 2019 | 164 | |
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76. | PRO X: DEV TALK with Dieter Schoeller, Headup Games | 162 | |
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77. | Balancing Creativity and Management for Biomutant | Intel® Buzz Workshop Poznań 2017 | 160 | | Biomutant
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78. | VR NOW Con & Awards 2018 @MediaTech Con | 159 | |
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79. | Crowdfunding and Financing meets Self Marketing | Intel® Buzz Workshop Berlin 2018 | 159 | |
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80. | ARD Tagesschau Zusammenschnitt 23 04 2013 zu den DGT 13 Deutsche Gamestage | 157 | |
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81. | Working as and with an Influencer - An Insight from two Perspectives | Womenize! Games and Tech 2019 | 156 | |
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82. | AI meets Mixed Reality – How immersive tech revolutionizes Real Estate | VR NOW Con & Awards 2017 | 151 | |
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83. | QUO VADIS 2016 Trailer | 150 | |
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84. | The Changing Face of Game Narratives | Womenize! 2018 | 149 | |
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85. | Kickstarter Projects Done Right | Womenize! 2018 | 145 | |
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86. | Christian Glessner (Hololux) - Collaborative Mixed Reality | VR NOW Con & Awards 2018 | 145 | |
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87. | Interview with JUPITER HADLEY - Womenize! Inspiring Stories | 145 | |
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88. | QUO VADIS 2016 - Life is Strange - Dialog between Raoul Barbet and Luc Badhagoust | 142 | | Life Is Strange
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89. | Gender Bias in Mobile App Gaming | Womenize! Games and Tech 2019 | 139 | |
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90. | Beyond the Numbers: Current Realities of Women in Tech and Entrepreneurship | Womenize! 2018 | 136 | |
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91. | VR Nerds presents: The Virtual Reality Whistleblowers | EFM VR NOW Summit Panel | 132 | |
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92. | PRO X: DEV TALK with Anya Combs, Kickstarter | 131 | |
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93. | Interview with Julianne Becker │ Womenize! - Inspiring Stories | 130 | |
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94. | Interview with Sophie Walker │ Womenize! - Inspiring Stories | 128 | |
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95. | Laura Jeffords-Greenberg and David Hunt (Unity) - Storytelling through XR | VR NOW Con & Awards 2018 | 124 | |
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96. | Ditti Bürgin-Brook - Turning a successful family movie into a profitable rollercoaster ride | 124 | |
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97. | VRBB Sessions - The best XR from Berlin and Brandenburg #2 | VR NOW Con & Awards 2018 | 124 | |
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98. | Confession by Silence gamesweekberlin LOUD X | 122 | |
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99. | Career and entrepreneurship in the Gaming industry | Womenize! 2018 | 120 | |
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100. | What's special about this year's gamesweekberlin? - Interview with Michael Liebe (Pt. 1) | 120 | |
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