101. | DeathProject Spray Death | 600 | |
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102. | Walker 2 fall recovery | 587 | |
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103. | Julia 3D Metamorphs | 567 | |
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104. | Elastic SPH Naive Approach(oscillations) | 554 | |
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105. | Mandelbulb order 7 smooth | 544 | |
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106. | GPU Navier Stokes [Kármán vortex street] | 523 | |
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107. | Brain Renderer | 502 | |
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108. | Path traced reflection/refraction, ambient lighting | 494 | |
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109. | Witcher 3 Everyday I'm Shufflin' | 484 | |
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110. | Julia 3D set raytracing. Shadowmap visualization. | 464 | |
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111. | Volume rendering with precomputed integration | 461 | |
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112. | pyramid demolition.avi | 456 | |
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113. | Fractal Julia set in 3D | 441 | |
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114. | Balancing.avi | 438 | |
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115. | New explosion shader for Tales of Maj'Eyal 1.2.0 | 434 | |
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116. | Elastic SPH Riemann problem for velocity.x discontinuity | 426 | |
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117. | Dissidia Final fantasy Exdeath effects | 419 | |
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118. | Smells like teen spirit | 394 | |
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119. | gauss | 388 | |
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120. | Neuro net robot adaptation | 381 | |
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121. | Bipedal walk pattern generation | 380 | |
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122. | GPU Navier Stokes[Kármán vortex street appearence] | 372 | |
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123. | Van de Graaff(Van de Pepper) generator | 370 | |
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124. | Buoyancy test with viscous friction | 367 | |
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125. | Jumpy walking pattern generation | 340 | |
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126. | Mandelbulb order 5 sharp | 320 | |
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127. | Rubberband plane physics modeling | 320 | |
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128. | Acmanz lungs 2 | 317 | |
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129. | Arcade game plane physics | 282 | |
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130. | Bipedal walk pattern generation. Almost. | 275 | |
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131. | Walk pattern | 274 | |
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132. | Uberfast running pattern generation | 269 | |
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133. | New explosion shader for Tales of Maj'Eyal 1.2.0(slow motion) | 263 | |
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134. | unarmed | 261 | | The Elder Scrolls V: Skyrim
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135. | Celestial explosion shader inspired by Final Fantasy Dissidia Almagest spell | 260 | |
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136. | Julia 2 | 260 | |
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137. | Twisting cards | 255 | |
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138. | !!Rockets 2012 02 26 23 06 23 11 encoded | 248 | |
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139. | Gallop 2 | 236 | |
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140. | New Celestial Explosion shader for Tales of Maj'Eyal 1.2.0 | 236 | |
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141. | Fluid simulation | 225 | |
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142. | AcManZ lungs | 210 | |
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143. | Rigid body buoyancy test | 196 | |
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144. | Dissidia Final fantasy Cloud of Darkness effects | 193 | |
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145. | Quadcopter and buoyancy demo | 191 | |
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146. | unarmed 3 | 186 | | Fallout: New Vegas
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147. | Gallop. sort of. | 174 | |
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148. | Final Fantasy Dissidia: Jecht vs Cloud | 164 | | Dissidia Final Fantasy
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149. | Rolling cards | 137 | |
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150. | !!Rockets 2012 02 26 23 09 39 10 encoded | 105 | |
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151. | Final Fantasy Dissidia: Jecht vs Exdeath | 103 | | Dissidia Final Fantasy
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152. | Mandelbulb order 4 sharp | 103 | |
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153. | Mandelbulb order 4 smooth | 89 | |
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154. | High stance walking pattern generation | 85 | |
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155. | Mandelbulb order 5 smooth | 81 | |
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156. | legendary deathclaw | 76 | | Fallout: New Vegas
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157. | Leapy walk pattern generation | 67 | |
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158. | Crawling pattern generation | 55 | |
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