Microsoft Game Dev

Microsoft Game Dev

Views:
3,826,335
Subscribers:
13,000
Videos:
307
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube content creator with around 13 thousand subscribers, publishing 307 videos which altogether total approximately 3.83 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 200 Most Controversial Videos by Microsoft Game Dev


Video TitleRatingCategoryGame
101.[ASL] Making Games More Accessible Can Be Easy with Microsoft Game Accessibility Resources10
102.Introducing XGS Publishing’s New Cloud Gaming Organization10
103.Microsoft4Startups, ID@Azure Gaming Sizzle10
104.Learn About PlayFab Data Explorer with Monika Janas11
105.Virtual machine startup script in PlayFab Multiplayer Servers13
106.Supercharge Your Creator Community with PlayFab UGC11
107.Dive into PlayFab Party - Network and Chat with Caroline Cai11
108.Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure11
109.Priority sound with The Coalition | SAVEGAME bonus content12
110.[ASL] Inclusive Leadership at Xbox Game Studios12
111.From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub12
112.Accessible design culture at The Coalition | SAVEGAME bonus content12
113.A Deeper Look at Gaming Sustainability & How Everyone Can Play Their Part12
114.Azure Data Services: Make better business Decisions with Gaming Analytics and Data Insights12
115.Discover PlayFab Insights with Monika Janas13
116.Delivery with Azure PlayFab13
117.Game Production as Craft: How Producers Drive Development at Xbox Game Studios13
118.Leveling-Up Developer Productivity with Visual Studio 202213
119.Analyzing CPU Samples in PIX Timing Captures16
120.Adding performance​ instrumentation for PIX APIs14
121.Help Get Your Game Discovered With Gaming Metadata14
122.Solving CPU Performance Issues Using the Latest PIX Features14
123.Flighting, Feedback, and Forza Horizon 514Forza Horizon 5
124.Lessons in matchmaking and cross-platform play with Azure PlayFab Multiplayer Services15
125.Introducting ID@Azure: Your Journey in the Cloud Starts Today15
126.Making quest logs more memorable with Obsidian | SAVEGAME bonus content15
127.Scaling global game servers with Azure PlayFab Multiplayer Servers15
128.Case Study: How Minecraft Ported Realms to Azure15
129.How to develop leaderboards with Microsoft Azure15
130.Environmental storytelling with Undead Labs | SAVEGAME bonus content15
131.Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo15Let's Build a Zoo
132.Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too15Halo Infinite
133.Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features16
134.Mermaid Party with Rare | SAVEGAME bonus content16
135.Thread Dependency for PIX21
136.3D Content Optimization Deep Dive: Deconstructing "A walk in the park" with Simplygon18
137.Introduction to Accessibility and Inclusive Design in Gaming27
138.[ASL] From ID@Xbox to Partner Center: How to publish on Xbox platforms18
139.Frozen ferret rocket launchers with inXile | SAVEGAME bonus content18
140.Make Remote Game Development Easy with the Azure Game Development VM18
141.Powering games with data and analytics using Azure PlayFab Data Platform18
142.Hyper Hippo gains deep gamer insights with Azure PlayFab Insights18
143.Analytics for game development with Microsoft Azure19
144.Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale19
145.Enhance Your Productivity with Visual Studio 202219
146.Tools for Remote Xbox Console Development20
147.Explore PlayFab Game Manager with McKenzie Elliott21
148.Microsoft 3D Spatial Sound: Middleware Platform Support and Integration21
149.[ASL]Introducing the Developer Acceleration Program22
150.How to Build a Time Machine: Compensating for Latency in Streaming Games22
151.Harness the Power of Azure Cloud Builds from Development to Deployment22
152.Cognitive Services for game development by Microsoft Azure22
153.Speech Services Synthetic Voice for Game Centric Usage22
154.How Xbox, 343i, Epic and Ubisoft are Reducing Energy25
155.Enabling Cross-Platform Play w/ Azure Playfab Matchmaking, Lobby, & Party Networking23
156.Using PlayFab Party to Integrate Networking and Voice into Your Game23
157.Leading with Empathy to Become the Best Publishing Partner in the Industry24
158.A roundtable with Rare | SAVEGAME bonus content24
159.Maximizing Success on your ID@Xbox Journey24
160.Publishing and Flighting with Partner Center and the Xbox Insider Program24
161.Build Faster and Make Fewer Errors with GitHub Actions and Cloud-Based CI25
162.Xbox Creators Welcome30
163.Intelligent Bot Automation for Testing26
164.PIX on Windows Overview30
165.What's New in the March 2024 GDK28
166.Accessibility Wins: How Champs are Pushing Studios Forward27
167.Multiplayer matchmaking with Microsoft Azure27
168.A Microsoft Game Dev Fireside Chat with Unity’s Marc Whitten28
169.A roundtable with Undead Labs | SAVEGAME bonus content28
170.Optimizing Vehicles with Simplygon28
171.A Discussion w/ Double Fine Productions about Customizing Psychonauts 2 for Xbox Game Streaming28DiscussionPsychonauts 2
172.Meet Mandy - Game Stack Ambassador28AlphaLink
173.Refreshed: The Xbox Accessibility Guidelines29
174.What's new in the October 2023 GDK35
175.PlayFab Multiplayer Hosted Servers part 2: Foundations for Scaling Game Server Resources29
176.Building Games w/ the GDK: Visual Studio 2022, Build without Install, & Clang29
177.Game Stack Live Utopie Selective29
178.Developing Touch Controls for Dragon Quest XI on Xbox Cloud Gaming29Dragon Quest XI
179.Azure PlayFab Multiplayer 101: How to Build a Cross-Platform Multiplayer Game30
180.Microsoft Game Development GDC 202230
181.Art Optimization: How FatShark constructed their central asset pipeline with Simplygon45
182.What's New in the June 2023 GDK32
183.What's New in the June 2024 GDK33
184.Xbox Game Streaming: Benefits of Optimizing Your Game to Play From the Cloud31
185.A roundtable with The Coalition | SAVEGAME bonus content31
186.Extending PlayFab with Azure Services with Johannes Ebner31
187.Achieving Real Time Ray Tracing on Xbox with Unity and DirectX1240
188.Transforming Minecraft Dungeons Into a Great Mobile Cloud Gaming Experience32Minecraft Dungeons
189.Introducing the Developer Acceleration Program32
190.Building Games in the Cloud with Azure32
191.Inclusive and Empathetic Production Practices for Tell Me Why32Tell Me Why
192.Build and Manage Your Global Multiplayer Servers with Azure PlayFab33
193.Optimizing As Dusk Falls for Xbox Cloud Gaming33
194.A roundtable with Compulsion Games | SAVEGAME bonus content34
195.Case Study: How Flight Sim Built a Cloud-native Living World Thanks to Azure36Microsoft Flight Simulator
196.A burst of creativity with Double Fine | SAVEGAME bonus content36
197.A roundtable with Obsidian | SAVEGAME bonus content36
198.Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences37
199.Developing games using Azure Game Dev VM37
200.Develop Touch Controls for Persona 3, Persona 4 and Persona 5 on Xbox Cloud Gaming38