Microsoft Game Dev

Microsoft Game Dev

Views:
3,823,536
Subscribers:
12,900
Videos:
305
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube channel which has more than 12.9 thousand subscribers. His content totals roughly 3.82 million views views across 305 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 100 Videos With The Most Comments by Microsoft Game Dev


Video TitleCommentsCategoryGame
1.Xbox: Creators Welcome0
2.[ASL] Sustainability and How Game Creators Can Play Their Part0
3.Optimizing Game Development Workflows with Visual Studio and AI0
4.PIX on Windows Overview0
5.Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio0
6.Keeping Online Communities Healthy0
7.[ASL] Introducing XGS Publishing’s New Cloud Gaming Organization0
8.[ASL] Build and Manage Your Global Multiplayer Servers with Azure PlayFab0
9.Porting Your PC Game to the Microsoft Game Development Kit and Xbox Services0The Elder Scrolls Online
10.Future Proof Your Game with Game Creator Creator Services0
11.Developing games using Azure Game Dev VM0
12.What's New in the March 2024 GDK0
13.Next Gen Immersive Audio: Spatial Sound and Project Acoustics0
14.[ASL] Leveling-Up Developer Productivity with Visual Studio 20220
15.[ASL] Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game0
16.How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economy v20
17.[ASL] Inclusive Leadership at Xbox Game Studios0
18.Microsoft4Startups, ID@Azure Gaming Sizzle0
19.Building Touch Layouts for Project xCloud0
20.The next great idea with Double Fine | SAVEGAME bonus content0
21.[ASL] From ID@Xbox to Partner Center: How to publish on Xbox platforms0
22.[ASL]Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features0
23.Improving remote work with game production in the cloud with Azure0
24.[ASL]Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure0
25.Develop Touch Controls for Persona 3, Persona 4 and Persona 5 on Xbox Cloud Gaming0
26.Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too0Halo Infinite
27.Connecting your Microsoft Azure PlayFab data to Microsoft Fabric0
28.Reach More Gamers! Validate Accessibility w/ the Microsoft Gaming Accessibility Testing Service0
29.Supercharge Your Creator Community with PlayFab UGC0
30.Creating Portals in Unreal for Psychonauts 20Psychonauts 2
31.Help Get Your Game Discovered With Gaming Metadata0
32.Manage and Grow Your In-game Economy with the Expanded Feature Set of PlayFab Economy v20
33.Analyzing CPU Samples in PIX Timing Captures0
34.Developing for the Cloud - Microsoft Flight Simulator - Xbox Cloud Gaming0Microsoft Flight Simulator
35.Creating Safe and Healthy Gaming Communities with Two Hat0
36.Identify the Best Growth Strategy for Your Game with Azure PlayFab Live Ops Services0
37.Flighting, Feedback, and Forza Horizon 50Forza Horizon 5
38.Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo0Let's Build a Zoo
39.Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale0
40.Developing Touch Controls for Hades on Xbox Cloud Gaming0
41.Meet Mandy - Game Stack Ambassador0AlphaLink
42.Look Mum No Computer0
43.[ASL] Reach More Players with Xbox Cloud Gaming0
44.HLSL Shader Model 6.60
45.Celebrating 3 years of partnership with Azure PlayFab0
46.[ASL] Scaling global game servers with Azure PlayFab Multiplayer Servers0
47.Game Stack Live Magic Sword Legend of the Keeper0
48.[ASL] Leveling-Up Developer Productivity with Visual Studio 20220
49.Introduction to Accessibility and Inclusive Design in Gaming0
50.Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game0
51.What's New in the June 2023 GDK0
52.[ASL] Developing and Retaining Diverse Talent0
53.Using PlayFab Party to Integrate Networking and Voice Into Your Game0
54.Havok - More Stable Physics for "Free"0
55.Microsoft GameDev Connect: Microsoft Azure PlayFab Economy v20
56.Creating Cross-Platform Mixed Reality Experiences0
57.Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features0
58.Microsoft Game Development GDC 20220
59.Publishing and Flighting with Partner Center and the Xbox Insider Program0
60.A roundtable with Undead Labs | SAVEGAME bonus content0
61.The Importance of Responsible AI in the Game Industry0
62.Using PlayFab Party to Integrate Networking and Voice into Your Game0
63.Discover PlayFab Insights with Monika Janas0
64.[ASL] Harness the Power of Azure Cloud Builds from Development to Deployment0
65.Growing marketplace engagement with Azure PlayFab UGC0
66.New to Game Development? Start Here - Microsoft Game Dev0
67.The New Normal: 4 Stories About Starting Life at Team Xbox without Ever Setting Foot in the Office0
68.[ASL] Growing marketplace engagement with Azure PlayFab UGC0
69.A roundtable with The Coalition | SAVEGAME bonus content0
70.Case Study: How Minecraft Ported Realms to Azure0
71.Optimizing IO Performance with DirectStorage on Windows0
72.Denoising Raytraced Soft Shadows on Xbox Series X|S and Windows with FidelityFX (Presented by AMD)​0
73.Make Remote Game Development Easy with the Azure Game Development VM0
74.Xbox Series X: Hardware Innovations0
75.Delivery with Azure PlayFab0
76.Graphics Keynote: Delivering the New Generation of Gaming Graphics0
77.Game Stack Live Red Means Recording0
78.Game Production as Craft: How Producers Drive Development at Xbox Game Studios0
79.PlayFab Multiplayer Hosted Servers part 2: Foundations for Scaling Game Server Resources0
80.Compulsion Games: Worldbuilding re-imagined0
81.[ASL]How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economyv20
82.[ASL] Solidify your Growth Strategy using Data-Driven Insights with Azure PlayFab Experiments0
83.The Metrics View in PIX Timing Captures0
84.Enabling Cross-Platform Play w/ Azure Playfab Matchmaking, Lobby, & Party Networking0
85.How PlayFab Helped Texas Chain Saw Massacre Succeed0
86.What's New in the March 2023 GDK0
87.Guidance for Building Your Services-enabled Game with The Latest GDK0
88.Microsoft 3D Spatial Sound: Middleware Platform Support and Integration0
89.Adding performance​ instrumentation for PIX APIs0
90.[ASL] Optimizing Vehicles with Simplygon0
91.Xbox Creators Welcome0
92.A Microsoft Game Dev Fireside Chat with Unity’s Marc Whitten0
93.Optimizing Vehicles with Simplygon0
94.Thread Dependency for PIX0
95.MPSD vs. MPA: Choosing the Best Xbox Live Integration Solution for your Multiplayer Games0
96.Maximizing Success on your ID@Xbox Journey0
97.Achieving Real Time Ray Tracing on Xbox with Unity and DirectX120
98.A Discussion w/ Double Fine Productions about Customizing Psychonauts 2 for Xbox Game Streaming0DiscussionPsychonauts 2
99.[ASL] Improve Player Experience with the Azure PlayFab Data Platform0
100.[ASL]Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too0