Microsoft Game Dev

Microsoft Game Dev

Views:
3,826,335
Subscribers:
13,000
Videos:
307
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube content creator with around 13 thousand subscribers, publishing 307 videos which altogether total approximately 3.83 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 100 Videos With The Most Comments by Microsoft Game Dev


Video TitleCommentsCategoryGame
1.How PlayFab Helped Texas Chain Saw Massacre Succeed0
2.Solidify your Growth Strategy using Data-Driven Insights with Azure PlayFab Experiments0
3.How Xbox, 343i, Epic and Ubisoft are Reducing Energy0
4.What's New in the June 2024 GDK0
5.Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio0
6.What's New in the June 2023 GDK0
7.Xbox Creators Welcome0
8.Extending PlayFab with Azure Services with Johannes Ebner0
9.Developing Touch Controls for Scarlet Nexus on Xbox Cloud Gaming0
10.Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure0
11.Developing games using Azure Game Dev VM0
12.Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features0
13.Achieving Real Time Ray Tracing on Xbox with Unity and DirectX120
14.Inclusive and Empathetic Production Practices for Tell Me Why0Tell Me Why
15.[ASL] Game Pass: Maximizing Your Game’s Total Value0
16.Xbox Game Streaming: Reducing Latency and Optimizing for the Best Mobile Experiences0
17.[ASL] Inclusive Leadership at Xbox Game Studios0
18.Discover PlayFab Insights with Monika Janas0
19.Game Stack Live August 20200
20.Intelligent Bot Automation for Testing0
21.[ASL] Powering games with data and analytics using Azure PlayFab Data Platform0
22.[ASL] Creating Safe and Healthy Gaming Communities with Two Hat0
23.Improving remote work with game production in the cloud with Azure0
24.[ASL] Growing marketplace engagement with Azure PlayFab UGC0
25.Environmental storytelling with Undead Labs | SAVEGAME bonus content0
26.Making quest logs more memorable with Obsidian | SAVEGAME bonus content0
27.Introducing XGS Publishing’s New Cloud Gaming Organization0
28.[ASL] Creating Cross-Platform Mixed Reality Experiences0
29.Supercharge Your Creator Community with PlayFab UGC0
30.Make Remote Game Development Easy with the Azure Game Development VM0
31.The Metrics View in PIX Timing Captures0
32.A roundtable with Compulsion Games | SAVEGAME bonus content0
33.Tips & Tricks: How the Pros Use PIX to Make Their Games Better on Xbox and Windows0
34.Leveling-Up Developer Productivity with Visual Studio 20220
35.Creating Safe and Healthy Gaming Communities with Two Hat0
36.Game Stack Live Red Means Recording0
37.Adding performance​ instrumentation for PIX APIs0
38.Diverse Business Models Fueling Growth Across the Game Industry0
39.RTXDI: Details on Achieving Real Time Performance (Presented by Nvidia)0
40.Bug hunting with Obsidian | SAVEGAME bonus content0
41.Meet Mandy - Game Stack Ambassador0AlphaLink
42.MPSD vs. MPA: Choosing the Best Xbox Live Integration Solution for your Multiplayer Games0
43.Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 120
44.How to develop leaderboards with Microsoft Azure0
45.Game Stack Live – Day 10
46.[ASL]Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio0
47.A Deeper Look at Gaming Sustainability & How Everyone Can Play Their Part0
48.Powering games with data and analytics using Azure PlayFab Data Platform0
49.Harness the Power of Azure Cloud Builds from Development to Deployment0
50.The October Game Development Kit (GDK) is Available Now0
51.Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game0
52.Inclusive Leadership At Xbox Game Studios0
53.Improve Player Experience with the Azure PlayFab Data Platform0
54.Create Dynamic, Accessible Content with Azure Neural Voice0
55.[ASL] Azure PlayFab Multiplayer 101: How to Build a Cross-Platform Multiplayer Game0
56.Building & Protecting Your Community w/ Two Hat & the New Discord Plug-in0
57.Creating Cross-Platform Mixed Reality Experiences0
58.Introduction to ID@Azure0
59.Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences0
60.Building Games in the Cloud with Azure0
61.Analytics for game development with Microsoft Azure0
62.Developing and Retaining Diverse Talent0
63.Using PlayFab Party to Integrate Networking and Voice into Your Game0
64.Enhance Your Productivity with Visual Studio 20220
65.Keep players coming back for more with Azure PlayFab0
66.Mermaid Party with Rare | SAVEGAME bonus content0
67.Making Games More Accessible Can Be Easy with Microsoft Game Accessibility Resources0
68.The New Normal: 4 Stories About Starting Life at Team Xbox without Ever Setting Foot in the Office0
69.Game Stack Live Utopie Selective0
70.[ASL]How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economyv20
71.Optimizing Vehicles with Simplygon0
72.Denoising Raytraced Soft Shadows on Xbox Series X|S and Windows with FidelityFX (Presented by AMD)​0
73.DirectStorage for Windows0
74.Guidance for Building Your Services-enabled Game with The Latest GDK0
75.The Fundamentals of Azure PlayFab0
76.Graphics Keynote: Delivering the New Generation of Gaming Graphics0
77.Tier 2 Variable Rate Shading in Gears0Gears 5
78.Optimizing Vehicles with Simplygon0
79.Thread Dependency for PIX0
80.Compulsion Games: Worldbuilding re-imagined0
81.Cognitive Services for game development by Microsoft Azure0
82.[ASL] Improve Player Experience with the Azure PlayFab Data Platform0
83.[ASL]Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too0
84.Connecting your Microsoft Azure PlayFab data to Microsoft Fabric0
85.A roundtable with Rare | SAVEGAME bonus content0
86.Sustainability and How Game Creators Can Play Their Part0
87.Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction0
88.Analyzing CPU Samples in PIX Timing Captures0
89.Finding memory leaks by using PIX Timing Captures0
90.Growing a Healthy Culture through Management Excellence at Xbox0
91.PIX on Windows Overview0
92.Introducing XGS Publishing’s New Cloud Gaming Organization0
93.Building Games w/ the GDK: Visual Studio 2022, Build without Install, & Clang0
94.Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale0
95.[ASL]Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 120
96.Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services0
97.Future Proof Your Game with Game Creator Creator Services0
98.Welcome to the ID@Azure Program0
99.Introducting ID@Azure: Your Journey in the Cloud Starts Today0
100.Celebrating 3 years of partnership with Azure PlayFab0