Microsoft Game Dev

Microsoft Game Dev

Views:
3,823,536
Subscribers:
12,900
Videos:
305
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube channel which has more than 12.9 thousand subscribers. His content totals roughly 3.82 million views views across 305 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 100 Most Liked Videos by Microsoft Game Dev


Video TitleRatingCategoryGame
1.Microsoft Flight Simulator Changes the Landscape3,500Microsoft Flight Simulator
2.Variable Rate Shading Update Xbox Series Consoles659
3.Empowering game creators in everything we do654
4.DirectStorage for Windows621
5.Xbox Series X: Hardware Innovations584
6.Xbox Velocity Architecture: Faster Game Asset Streaming and Minimal Load Times for Games of Any Size568
7.Celebrating 3 years of partnership with Azure PlayFab494
8.From ID@Xbox to Partner Center: How to publish on Xbox platforms438
9.Xbox Game Streaming: Reducing Latency and Optimizing for the Best Mobile Experiences369
10.Optimizing IO Performance with DirectStorage on Windows351
11.The June Game Development Kit (GDK) is Available Now347
12.Creating Portals in Unreal for Psychonauts 2305Psychonauts 2
13.Tier 2 Variable Rate Shading in Gears299Gears 5
14.Denoising Raytraced Soft Shadows on Xbox Series X|S and Windows with FidelityFX (Presented by AMD)​267
15.Game Stack Live 2021 Keynote238
16.Graphics Keynote: Delivering the New Generation of Gaming Graphics198
17.New to Game Development? Start Here - Microsoft Game Dev196
18.Introducing XGS Publishing’s New Cloud Gaming Organization195
19.Variable Rate Compute Shaders - Halving Deferred Lighting Time180
20.AMD Ryzen™ Processor Software Optimization (Presented by AMD)174
21.Scaling Unreal Engine in Azure with Pixel Streaming and Integrating Azure Digital Twins166
22.Introduction to Real Time Ray Tracing with Minecraft (Presented by Nvidia)162
23.Game Pass: Maximizing Your Game’s Total Value154
24.Building a Cloud Native CI/CD Pipeline for Unity Games (Presented by BANDAI NAMCO Studio)144
25.Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 12140
26.PlayFab Multiplayer Hosted Servers part 1: Multiplayer Servers Quick Start139
27.Keep players coming back for more with Azure PlayFab135
28.Meet Lana - Game Dev Ambassador129
29.Tips & Tricks: How the Pros Use PIX to Make Their Games Better on Xbox and Windows114
30.Havok - More Stable Physics for "Free"112
31.RTXDI: Details on Achieving Real Time Performance (Presented by Nvidia)112
32.Compulsion Games: Worldbuilding re-imagined96
33.Make Remote Game Development Easy with the Azure Game Development VM95
34.Game Stack Live August 202095
35.How Minecraft is Bringing Real Time Path Tracing to its Creators93Minecraft
36.Choose Your Next Adventure with Xbox Game Studios - Siggraph Teaser93
37.Audio Accessibility: Creating an Immersive and Accessible Gaming Experience91
38.Building Touch Layouts for Project xCloud91
39.Microsoft GDC 2022 Highlights91
40.Next Gen Immersive Audio: Spatial Sound and Project Acoustics89
41.Look Mum No Computer82
42.Getting Started with Azure PlayFab75
43.What is Project Thundernetes? How Kubernetes Helps Games Scale74
44.The October Game Development Kit (GDK) is Available Now72
45.HLSL Shader Model 6.667
46.Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game66
47.[ASL] Game Pass: Maximizing Your Game’s Total Value65
48.What's New with High Dynamic Range in DirectX Games64
49.Hadean: Aether Engine Technical Overview and Demo62
50.Developing for the Cloud - Microsoft Flight Simulator - Xbox Cloud Gaming61Microsoft Flight Simulator
51.Introduction to ID@Azure61
52.Thinking Mobile: Touch Control Design for Xbox Games60
53.What's New in the March 2023 GDK59
54.Developing Touch Controls for Hades on Xbox Cloud Gaming58
55.How to Test Gameplay with Data: A Telemetry Driven Process to Boost Confidence at Scale57
56.Inclusive Leadership At Xbox Game Studios57
57.Customizing touch controls for Xbox Cloud Gaming56
58.Game Stack Live Red Means Recording55
59.Bug hunting with Obsidian | SAVEGAME bonus content53
60.Training In-Game Agents with Reinforcement Learning53
61.Microsoft GDC 2023 Highlights52
62.Create Dynamic, Accessible Content with Azure Neural Voice51
63.Women in Game Development Making History Now50
64.Sea of Thieves built on Microsoft Azure PlayFab49Sea of Thieves
65.Developing Touch Controls for Scarlet Nexus on Xbox Cloud Gaming47
66.The Fundamentals of Azure PlayFab46
67.Using PlayFab Party to Integrate Networking and Voice Into Your Game45
68.Xbox: Creators Welcome44
69.Porting Your PC Game to the Microsoft Game Development Kit and Xbox Services43The Elder Scrolls Online
70.Azure PlayFab Multiplayer Servers Quick Start (Linux Game Servers)42Quake III Arena
71.Game Stack Live Magic Sword Legend of the Keeper42
72.Reach More Players with Xbox Cloud Gaming40
73.Accelerating DirectX Innovation40
74.Microsoft GameDev Connect: Microsoft Azure PlayFab Economy v239
75.The next great idea with Double Fine | SAVEGAME bonus content40
76.The New Normal: 4 Stories About Starting Life at Team Xbox without Ever Setting Foot in the Office39
77.Develop Touch Controls for Persona 3, Persona 4 and Persona 5 on Xbox Cloud Gaming38
78.Developing games using Azure Game Dev VM37
79.Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences37
80.A burst of creativity with Double Fine | SAVEGAME bonus content36
81.Case Study: How Flight Sim Built a Cloud-native Living World Thanks to Azure36Microsoft Flight Simulator
82.A roundtable with Obsidian | SAVEGAME bonus content36
83.A roundtable with Compulsion Games | SAVEGAME bonus content34
84.Build and Manage Your Global Multiplayer Servers with Azure PlayFab33
85.Optimizing As Dusk Falls for Xbox Cloud Gaming33
86.Achieving Real Time Ray Tracing on Xbox with Unity and DirectX1240
87.Inclusive and Empathetic Production Practices for Tell Me Why32Tell Me Why
88.Introducing the Developer Acceleration Program32
89.Transforming Minecraft Dungeons Into a Great Mobile Cloud Gaming Experience32Minecraft Dungeons
90.Building Games in the Cloud with Azure32
91.What's New in the June 2024 GDK33
92.A roundtable with The Coalition | SAVEGAME bonus content31
93.Extending PlayFab with Azure Services with Johannes Ebner31
94.Xbox Game Streaming: Benefits of Optimizing Your Game to Play From the Cloud31
95.Art Optimization: How FatShark constructed their central asset pipeline with Simplygon45
96.Azure PlayFab Multiplayer 101: How to Build a Cross-Platform Multiplayer Game30
97.Microsoft Game Development GDC 202230
98.What's New in the June 2023 GDK32
99.Building Games w/ the GDK: Visual Studio 2022, Build without Install, & Clang29
100.Game Stack Live Utopie Selective29