Microsoft Game Dev

Microsoft Game Dev

Views:
3,826,335
Subscribers:
13,000
Videos:
307
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube content creator with around 13 thousand subscribers, publishing 307 videos which altogether total approximately 3.83 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





All Videos by Microsoft Game Dev



PublishedVideo TitleDurationViewsCategoryGame
2025-04-28What's new in the April 2025 GDK0:00265
2025-04-23UX/UI and Game Design Panel with Xbox Game Camp | Xbox Game Camp Ukraine 20240:00225
2025-04-17AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)0:00357
2025-04-17Accelerating Your Inner Loop with Visual Studio and GitHub Copilot (Presented by Microsoft)0:0072
2025-04-17Opening a Billion Doors with Xbox (Presented by Microsoft)0:00212
2025-04-17Xbox Play Anywhere Developer Roundtable (Presented by Microsoft)0:00563
2025-04-17Windows Productivity Tools for Game Developers (Presented by Microsoft)0:00143
2025-04-17Grow your Audience with the Updated Xbox Experience on PC (Presented by Microsoft)0:00228
2025-04-17Make your Game Available ANYWHERE with Xbox Cloud Gaming (Presented by Microsoft)0:001,228
2025-04-17DirectX State of the Union: Raytracing and PIX Workflows (Presented by Microsoft)0:001,133
2025-04-17The Future of Gaming Supported by AI: How Xbox Empowers Players and Creators (Pres. by Microsoft)0:00160
2025-04-17Xbox Games Studios Panel: Scaling Cross Platform Development across Xbox and PC (Pres. by Microsoft)0:00239
2025-04-17Strategies for Indie Devs: How to Succeed with Xbox (Presented by Microsoft)0:00106
2025-04-17Securing the Joy of Gaming: Xbox's Commitment to Gaming Security and Innovation (Pres. by Microsoft)0:0041
2025-03-21Roberta Williams Interview: Chapter 30:0083
2025-03-21Roberta Williams Interview: Chapter 40:0058
2025-03-18This is you developing with Xbox0:00793,759
2025-03-07Roberta Williams Interview: Chapter 20:00193
2025-03-07Roberta Williams Interview: Chapter 10:00482
2025-01-24Xbox Game Camp Asia | Game Highlights0:00200
2025-01-24A look into Xbox Game Camp0:00352
2025-01-24Xbox Game Camp Atlanta | Igniting Game Creators0:0099
2025-01-24Xbox Game Camp New Orleans 20210:0081
2025-01-24Xbox Game Camp New Orleans 2022 | Closing Ceremonies0:00102
2025-01-24Xbox Game Camp Korea | Going International0:0071
2024-11-04What's new in the October 2024 GDK0:00304
2024-10-15Alumni Voices | What Xbox Game Camp Means to Me0:00357
2024-10-01Touch Adaptation Kit (TAK) Editor for Xbox Game Development0:00417
2024-09-18Introduction to Community Sift0:00422
2024-09-16What's New in Microsoft Game Development: Part 20:00679
2024-08-26What's New in Microsoft Game Development0:00785
2024-06-19What's New in the June 2024 GDK4:221,071
2024-05-24Connecting your Microsoft Azure PlayFab data to Microsoft Fabric9:23409
2024-05-16Introduction to Accessibility and Inclusive Design in Gaming14:04513
2024-05-14Finding memory leaks by using PIX Timing Captures5:50441
2024-05-07Xbox’s Product Inclusion Framework & Inclusive Growth Doorways58:05566
2024-05-07All things Azure & OpenAI for Game Development57:05666
2024-05-07Simplygon: Can HLOD save your game? Asset optimization for massive open world games37:381,356
2024-05-07Optimizing Game Development Workflows with Visual Studio and AI52:45381
2024-05-07Keeping Online Communities Healthy51:31115
2024-05-07DirectX State of the Union Ft. Work Graphs and Introducing DirectSR58:141,445
2024-05-07Minecraft Players at the Center of the Universe of Big Data1:04:5197
2024-05-07How PlayFab Helped Texas Chain Saw Massacre Succeed55:46173
2024-04-30What's New in the March 2024 GDK7:34586
2024-04-09The Metrics View in PIX Timing Captures5:44224
2024-03-28Analyzing CPU Samples in PIX Timing Captures6:33291
2024-03-21Xbox Creators Welcome1:31629
2024-02-28Microsoft GameDev Connect: Microsoft Azure PlayFab Economy v28:33747
2024-02-16Thread Dependency for PIX5:44479
2024-01-09Adding performance​ instrumentation for PIX APIs6:20292
2023-12-06PIX on Windows Overview4:42760
2023-11-07What's new in the October 2023 GDK5:01952
2023-09-13Reimagining Game Industry Education Boosting Talent Pipeline and Career Opportunities59:33171
2023-09-13Achieving Real Time Ray Tracing on Xbox with Unity and DirectX1244:34783
2023-09-13Growing a Healthy Culture through Management Excellence at Xbox1:00:24111
2023-09-13Leading with Empathy to Become the Best Publishing Partner in the Industry56:251,170
2023-09-13Future Proof Your Game with Game Creator Creator Services28:0395
2023-08-29The Importance of Responsible AI in the Game Industry58:49197
2023-08-25Diverse Business Models Fueling Growth Across the Game Industry59:36158
2023-08-21Game Production as Craft: How Producers Drive Development at Xbox Game Studios54:08249
2023-07-24How Xbox, 343i, Epic and Ubisoft are Reducing Energy1:02:58449
2023-07-24Art Optimization: How FatShark constructed their central asset pipeline with Simplygon51:401,368
2023-07-24Microsoft4Startups, ID@Azure Gaming Sizzle1:26300
2023-06-27What's New in the June 2023 GDK4:13918
2023-05-16Virtual machine startup script in PlayFab Multiplayer Servers9:04592
2023-04-25What's New in the March 2023 GDK5:531,413
2023-03-29Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 1210:212,893
2023-03-29[ASL]Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 1210:21262
2023-03-22How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economy v211:05273
2023-03-22[ASL]Introducing the Developer Acceleration Program8:15536
2023-03-22[ASL]Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services10:04107
2023-03-22Introducing the Developer Acceleration Program8:15793
2023-03-22[ASL]Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too11:20150
2023-03-22Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure14:43195
2023-03-22[ASL]Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo9:21119Let's Build a Zoo
2023-03-22[ASL]Manage and Grow Your In-game Economy with the Expanded Feature Set of PlayFab Economy v26:14172
2023-03-22Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too11:20235Halo Infinite
2023-03-22Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction10:50136
2023-03-22[ASL]Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features8:4254
2023-03-22Xbox: Creators Welcome1:311,128
2023-03-22NARAKA: BLADEPOINT Case Study: How NetEase Leveraged Azure to Launch NARAKA on Game Pass4:37121Naraka: Bladepoint
2023-03-22Manage and Grow Your In-game Economy with the Expanded Feature Set of PlayFab Economy v26:13358
2023-03-22[ASL]Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction10:5653
2023-03-22Develop Touch Controls for Persona 3, Persona 4 and Persona 5 on Xbox Cloud Gaming2:081,014
2023-03-22[ASL]Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio9:5491
2023-03-22Microsoft GDC 2023 Highlights1:291,987
2023-03-22[ASL]From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub5:2958
2023-03-22From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub5:27235
2023-03-22[ASL]Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure14:4472
2023-03-22Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo9:19176Let's Build a Zoo
2023-03-22Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio9:51209
2023-03-22Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features8:40197
2023-03-22[ASL]How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economyv211:0757
2023-03-22Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services9:59257
2023-03-02Developing games using Azure Game Dev VM10:16992
2022-11-28The October Game Development Kit (GDK) is Available Now5:341,334
2022-11-16Optimizing As Dusk Falls for Xbox Cloud Gaming5:12450
2022-10-26A Microsoft Game Dev Fireside Chat with Unity’s Marc Whitten20:35716
2022-08-04Choose Your Next Adventure with Xbox Game Studios - Siggraph Teaser0:431,725
2022-08-04The June Game Development Kit (GDK) is Available Now4:3428,029