Microsoft Game Dev

Microsoft Game Dev

Views:
3,823,536
Subscribers:
12,900
Videos:
305
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube channel which has more than 12.9 thousand subscribers. His content totals roughly 3.82 million views views across 305 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 100 Videos With The Longest Duration by Microsoft Game Dev


Video TitleDurationCategoryGame
1.Minecraft Players at the Center of the Universe of Big Data1:04:51
2.How Xbox, 343i, Epic and Ubisoft are Reducing Energy1:02:58
3.Growing a Healthy Culture through Management Excellence at Xbox1:00:24
4.Diverse Business Models Fueling Growth Across the Game Industry59:36
5.Reimagining Game Industry Education Boosting Talent Pipeline and Career Opportunities59:33
6.The Importance of Responsible AI in the Game Industry58:49
7.DirectX State of the Union Ft. Work Graphs and Introducing DirectSR58:14
8.Xbox’s Product Inclusion Framework & Inclusive Growth Doorways58:05
9.All things Azure & OpenAI for Game Development57:05
10.Leading with Empathy to Become the Best Publishing Partner in the Industry56:25
11.How PlayFab Helped Texas Chain Saw Massacre Succeed55:46
12.Game Production as Craft: How Producers Drive Development at Xbox Game Studios54:08
13.Optimizing Game Development Workflows with Visual Studio and AI52:45
14.Art Optimization: How FatShark constructed their central asset pipeline with Simplygon51:40
15.Keeping Online Communities Healthy51:31
16.Achieving Real Time Ray Tracing on Xbox with Unity and DirectX1244:34
17.Building Games w/ the GDK: Visual Studio 2022, Build without Install, & Clang39:56
18.Simplygon: Can HLOD save your game? Asset optimization for massive open world games37:38
19.A Deeper Look at Gaming Sustainability & How Everyone Can Play Their Part36:59
20.Inclusive Leadership At Xbox Game Studios34:49
21.[ASL] Inclusive Leadership at Xbox Game Studios34:49
22.Developing and Retaining Diverse Talent32:38
23.[ASL] Developing and Retaining Diverse Talent32:38
24.Creating Portals in Unreal for Psychonauts 231:45Psychonauts 2
25.Building & Protecting Your Community w/ Two Hat & the New Discord Plug-in29:33
26.Future Proof Your Game with Game Creator Creator Services28:03
27.New Face of Gaming25:24
28.Handling Refunds, Game Pass, and Subscriptions with Your Services24:47
29.Flighting, Feedback, and Forza Horizon 523:28Forza Horizon 5
30.Make Remote Game Development Easy with the Azure Game Development VM22:52
31.[ASL] Make Remote Game Development Easy with the Azure Game Development VM22:52
32.Thinking Mobile: Touch Control Design for Xbox Games22:04
33.MPSD vs. MPA: Choosing the Best Xbox Live Integration Solution for your Multiplayer Games21:48
34.Women in Game Development Making History Now21:16
35.Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game21:07
36.[ASL] Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game21:07
37.Reach More Gamers! Validate Accessibility w/ the Microsoft Gaming Accessibility Testing Service20:37
38.A Microsoft Game Dev Fireside Chat with Unity’s Marc Whitten20:35
39.Sustainability and How Game Creators Can Play Their Part20:22
40.[ASL] Sustainability and How Game Creators Can Play Their Part20:22
41.[ASL] Optimizing Vehicles with Simplygon19:56
42.Optimizing Vehicles with Simplygon19:56
43.Xbox Game Streaming: Reducing Latency and Optimizing for the Best Mobile Experiences18:44
44.Harness the Power of Azure Cloud Builds from Development to Deployment17:58
45.Porting Your PC Game to the Microsoft Game Development Kit and Xbox Services17:55The Elder Scrolls Online
46.[ASL] Introducing XGS Publishing’s New Cloud Gaming Organization16:44
47.Introducing XGS Publishing’s New Cloud Gaming Organization16:44
48.Game Pass: Maximizing Your Game’s Total Value15:45
49.[ASL] Game Pass: Maximizing Your Game’s Total Value15:45
50.[ASL]Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure14:44
51.Cloud Solutions for Story-driven Games: Variable State talks Getting Started with ID@Azure14:43
52.Introduction to Accessibility and Inclusive Design in Gaming14:04
53.Enabling Cross-Platform Play w/ Azure Playfab Matchmaking, Lobby, & Party Networking14:01
54.Guidance for Building Your Services-enabled Game with The Latest GDK13:49
55.A Discussion w/ Double Fine Productions about Customizing Psychonauts 2 for Xbox Game Streaming13:46DiscussionPsychonauts 2
56.Improve Player Experience with the Azure PlayFab Data Platform13:14
57.[ASL] Improve Player Experience with the Azure PlayFab Data Platform13:14
58.Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too11:20Halo Infinite
59.[ASL]Seven Steps that Made Halo Infinite More Energy Efficient and How Your Studio Can Do It Too11:20
60.[ASL]How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economyv211:07
61.How Minecraft's Need for Scalable LiveOps Led to Improved Capability of Azure PlayFab Economy v211:05
62.Help Get Your Game Discovered With Gaming Metadata11:00
63.[ASL]Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction10:56
64.Stop Losing Players! Engage and Retain Players Using Azure PlayFab ML-Powered Churn Prediction10:50
65.Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 1210:21
66.[ASL]Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 1210:21
67.Developing games using Azure Game Dev VM10:16
68.[ASL]Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services10:04
69.Valheim Case Study: Piktiv Shares Learnings from Integrating Azure PlayFab Multiplayer Services9:59
70.[ASL]Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio9:54
71.Tips from Rare for Easier Debugging of Unreal Engine 5 Games Using Visual Studio9:51
72.Connecting your Microsoft Azure PlayFab data to Microsoft Fabric9:23
73.[ASL]Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo9:21Let's Build a Zoo
74.Why I Chose Game Pass: No More Robots Talks About Growing their Audience for Let's Build a Zoo9:19Let's Build a Zoo
75.Virtual machine startup script in PlayFab Multiplayer Servers9:04
76.[ASL]Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features8:42
77.Accessible and Inclusive Developer Tools: How Xbox Empowers More Creators with New GDK Features8:40
78.Microsoft GameDev Connect: Microsoft Azure PlayFab Economy v28:33
79.Introducing the Developer Acceleration Program8:15
80.[ASL]Introducing the Developer Acceleration Program8:15
81.Customizing touch controls for Xbox Cloud Gaming7:40
82.[ASL] Customizing touch controls for Xbox Cloud Gaming7:40
83.What's New in the March 2024 GDK7:34
84.[ASL] Scaling global game servers with Azure PlayFab Multiplayer Servers7:10
85.Scaling global game servers with Azure PlayFab Multiplayer Servers7:10
86.Analyzing CPU Samples in PIX Timing Captures6:33
87.Adding performance​ instrumentation for PIX APIs6:20
88.[ASL]Manage and Grow Your In-game Economy with the Expanded Feature Set of PlayFab Economy v26:14
89.Manage and Grow Your In-game Economy with the Expanded Feature Set of PlayFab Economy v26:13
90.Growing marketplace engagement with Azure PlayFab UGC6:06
91.[ASL] Growing marketplace engagement with Azure PlayFab UGC6:06
92.What's New in the March 2023 GDK5:53
93.Finding memory leaks by using PIX Timing Captures5:50
94.Thread Dependency for PIX5:44
95.The Metrics View in PIX Timing Captures5:44
96.The October Game Development Kit (GDK) is Available Now5:34
97.[ASL]From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub5:29
98.From Application to Approval: Joining Xbox in Less than 30 Days through the new Onboarding Hub5:27
99.Optimizing As Dusk Falls for Xbox Cloud Gaming5:12
100.What's new in the October 2023 GDK5:01