Microsoft Game Dev

Microsoft Game Dev

Views:
3,823,536
Subscribers:
12,900
Videos:
305
Duration:
1:13:16:51
United States
United States

Microsoft Game Dev is an American YouTube channel which has more than 12.9 thousand subscribers. His content totals roughly 3.82 million views views across 305 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaCZHrQg_-qPrYIVsTFuUHg





Top 100 Most Viewed Videos by Microsoft Game Dev


Video TitleViewsCategoryGame
1.Microsoft Game Development GDC 20222,356,547
2.This is you developing with Xbox793,759
3.Microsoft Flight Simulator Changes the Landscape102,508Microsoft Flight Simulator
4.DirectStorage for Windows29,203
5.The June Game Development Kit (GDK) is Available Now28,029
6.Variable Rate Shading Update Xbox Series Consoles20,765
7.Xbox Game Streaming: Reducing Latency and Optimizing for the Best Mobile Experiences19,268
8.Xbox Velocity Architecture: Faster Game Asset Streaming and Minimal Load Times for Games of Any Size17,322
9.Empowering game creators in everything we do17,138
10.Game Stack Live – Day 216,442
11.Optimizing IO Performance with DirectStorage on Windows15,592
12.Xbox Series X: Hardware Innovations14,508
13.AMD Ryzen™ Processor Software Optimization (Presented by AMD)12,842
14.Game Stack Live – Day 112,729
15.From ID@Xbox to Partner Center: How to publish on Xbox platforms11,480
16.Game Stack Live August 202011,310
17.Denoising Raytraced Soft Shadows on Xbox Series X|S and Windows with FidelityFX (Presented by AMD)​10,955
18.Introduction to Real Time Ray Tracing with Minecraft (Presented by Nvidia)10,308
19.Scaling Unreal Engine in Azure with Pixel Streaming and Integrating Azure Digital Twins9,467
20.Building a Cloud Native CI/CD Pipeline for Unity Games (Presented by BANDAI NAMCO Studio)9,409
21.Tier 2 Variable Rate Shading in Gears8,872Gears 5
22.Introducing XGS Publishing’s New Cloud Gaming Organization8,705
23.PlayFab Multiplayer Hosted Servers part 1: Multiplayer Servers Quick Start8,674
24.Graphics Keynote: Delivering the New Generation of Gaming Graphics7,415
25.Getting Started with Azure PlayFab7,371
26.Tips & Tricks: How the Pros Use PIX to Make Their Games Better on Xbox and Windows6,937
27.Keep players coming back for more with Azure PlayFab6,842
28.Creating Portals in Unreal for Psychonauts 26,734Psychonauts 2
29.Game Stack Live 2021 Keynote6,477
30.HLSL Shader Model 6.66,311
31.Variable Rate Compute Shaders - Halving Deferred Lighting Time6,258
32.Celebrating 3 years of partnership with Azure PlayFab6,255
33.New to Game Development? Start Here - Microsoft Game Dev5,167
34.Havok - More Stable Physics for "Free"5,062
35.Microsoft GDC 2022 Highlights4,434
36.RTXDI: Details on Achieving Real Time Performance (Presented by Nvidia)4,337
37.Game Pass: Maximizing Your Game’s Total Value3,953
38.Make Remote Game Development Easy with the Azure Game Development VM3,865
39.Audio Accessibility: Creating an Immersive and Accessible Gaming Experience3,844
40.How Minecraft is Bringing Real Time Path Tracing to its Creators3,820Minecraft
41.The Fundamentals of Azure PlayFab3,499
42.[ASL] Game Pass: Maximizing Your Game’s Total Value3,337
43.What is Project Thundernetes? How Kubernetes Helps Games Scale3,184
44.Next Gen Immersive Audio: Spatial Sound and Project Acoustics3,182
45.Using PlayFab Party to Integrate Networking and Voice Into Your Game3,143
46.How to Test Gameplay with Data: A Telemetry Driven Process to Boost Confidence at Scale3,064
47.Training In-Game Agents with Reinforcement Learning2,925
48.Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 122,893
49.Hadean: Aether Engine Technical Overview and Demo2,846
50.Building Touch Layouts for Project xCloud2,802
51.Building Games in the Cloud with Azure2,762
52.Introduction to ID@Azure2,694
53.Create Dynamic, Accessible Content with Azure Neural Voice2,687
54.Transforming Minecraft Dungeons Into a Great Mobile Cloud Gaming Experience2,657Minecraft Dungeons
55.Intelligent Bot Automation for Testing2,626
56.Azure PlayFab Multiplayer Servers Quick Start (Linux Game Servers)2,547Quake III Arena
57.Compulsion Games: Worldbuilding re-imagined2,453
58.PlayFab Multiplayer Hosted Servers part 2: Foundations for Scaling Game Server Resources2,401
59.Hyper Hippo gains deep gamer insights with Azure PlayFab Insights2,385
60.Meet Lana - Game Dev Ambassador2,335
61.What's New with High Dynamic Range in DirectX Games2,153
62.Customizing touch controls for Xbox Cloud Gaming2,146
63.Thinking Mobile: Touch Control Design for Xbox Games2,066
64.Microsoft GDC 2023 Highlights1,987
65.Azure PlayFab Multiplayer 101: How to Build a Cross-Platform Multiplayer Game1,940
66.Case Study: How Flight Sim Built a Cloud-native Living World Thanks to Azure1,912Microsoft Flight Simulator
67.Publishing and Flighting with Partner Center and the Xbox Insider Program1,904
68.Extending PlayFab with Azure Services with Johannes Ebner1,769
69.Choose Your Next Adventure with Xbox Game Studios - Siggraph Teaser1,725
70.Enabling Cross-Platform Play w/ Azure Playfab Matchmaking, Lobby, & Party Networking1,703
71.The New Normal: 4 Stories About Starting Life at Team Xbox without Ever Setting Foot in the Office1,651
72.Accelerating DirectX Innovation1,598
73.Interested in Xbox Cloud Gaming? Your First Steps to Building a Cloud-Aware Game1,581
74.Porting Your PC Game to the Microsoft Game Development Kit and Xbox Services1,482The Elder Scrolls Online
75.Look Mum No Computer1,481
76.Building Games w/ the GDK: Visual Studio 2022, Build without Install, & Clang1,472
77.Sea of Thieves built on Microsoft Azure PlayFab1,452Sea of Thieves
78.DirectX State of the Union Ft. Work Graphs and Introducing DirectSR1,445
79.What's New in the March 2023 GDK1,413
80.Build and Manage Your Global Multiplayer Servers with Azure PlayFab1,383
81.Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences1,380
82.Art Optimization: How FatShark constructed their central asset pipeline with Simplygon1,368
83.Simplygon: Can HLOD save your game? Asset optimization for massive open world games1,356
84.The October Game Development Kit (GDK) is Available Now1,334
85.Inclusive Leadership At Xbox Game Studios1,235
86.Using PlayFab Party to Integrate Networking and Voice into Your Game1,217
87.Developing for the Cloud - Microsoft Flight Simulator - Xbox Cloud Gaming1,213Microsoft Flight Simulator
88.Bug hunting with Obsidian | SAVEGAME bonus content1,172
89.Leading with Empathy to Become the Best Publishing Partner in the Industry1,170
90.Xbox: Creators Welcome1,128
91.Powering games with data and analytics using Azure PlayFab Data Platform1,122
92.Tools for Remote Xbox Console Development1,116
93.Xbox Game Streaming: Benefits of Optimizing Your Game to Play From the Cloud1,082
94.Game Stack Live Magic Sword Legend of the Keeper1,071
95.What's New in the June 2024 GDK1,071
96.Optimizing Vehicles with Simplygon1,053
97.Azure Data Services: Make better business Decisions with Gaming Analytics and Data Insights1,040
98.Develop Touch Controls for Persona 3, Persona 4 and Persona 5 on Xbox Cloud Gaming1,014
99.Multiplayer matchmaking with Microsoft Azure1,012
100.Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale1,008