101. | DDO & 3DO Workflow Primer | 10:58 | |
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102. | Mixer Fundamentals 8: Pattern Component | 10:56 | |
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103. | Creating an obsidian material in Mixer | 10:39 | |
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104. | Megascans Studio + UE4: Creating Ice and Snow | 10:22 | |
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105. | Quixel Mixer: Creating Corrugated Metal in Mixer | 10:19 | |
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106. | Baking and Importing Custom Assets in Marmoset Toolbag | 10:19 | |
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107. | Mixer Fundamentals: Smart Materials | 10:18 | |
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108. | Mixer Tips & Tricks: Vol. 1 | 10:05 | |
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109. | Animating in Sequencer: Creating ‘Ninety Days’ in Unreal Engine 5 | 10:03 | |
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110. | Part 2. House Creation: Medieval Game Environment in UE4 | 9:55 | |
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111. | Introduction to Quixel Mixer 2019: Tutorial | 9:46 | Tutorial |
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112. | REVEAL: Megascans + UE4 Live Link | 9:44 | |
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113. | Introduction to Quixel Bridge 2019 | 9:41 | |
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114. | Goddess Temple in UE4: Remixing Assets | 9:40 | |
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115. | Retexturing Megascans surfaces in Mixer | 9:38 | |
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116. | Create a Post-Apocalyptic Road in UE4 | 9:16 | |
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117. | Quixel Road to 2018 | 9:09 | |
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118. | Using Blender's Eevee and Megascans | 9:00 | |
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119. | Part 6. Lighting: Medieval Game Environment in UE4 | 8:59 | | Unreal
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120. | World Creation Basics in UE4 with Megascans | 8:57 | |
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121. | Megascans & UE4 - Live Link | 8:34 | |
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122. | Megascans Studio Tutorial | 8:31 | Tutorial |
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123. | Part 3. Thatched Roofs: Medieval Game Environment in UE4 | 8:29 | | Medieval Games
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124. | Goddess Temple in UE4: Lighting & Blending | 8:28 | |
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125. | dDo Legacy Quickie - Basic workflow | 8:22 | |
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126. | Mixer Fundamentals 6: Map | 8:20 | |
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127. | dDo Legacy Quickie - Color Baking & Materials | 8:18 | Tutorial |
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128. | Using Photogrammetry for Indie Game Development (The Land of Pain) | 8:15 | | The Land of Pain
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129. | Part 1. Blockout: Medieval Game Environment in UE4 | 8:12 | |
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130. | Leveraging Decals with Mixer | 8:09 | |
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131. | Mixer Fundamentals 2: Curvature | 8:06 | |
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132. | Create an abandoned apartment in UE4: Lighting | 8:01 | |
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133. | Stylized Planks with Mixer: Procedural Preview | 8:00 | Preview |
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134. | Mixer Fundamentals 10: Scatter Modifier | 7:58 | |
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135. | Create Counter-Strike in UE4 | 7:53 | |
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136. | Mixer Fundamentals 3: Normal | 7:52 | |
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137. | DDO Painter for Blender with Matt Heimlich (Beginner level, pt. 1) | 7:52 | |
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138. | Part 4. Foliage: Medieval Game Environment in UE4 | 7:51 | | Unreal
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139. | Runtime Virtual Textures: Medieval Game Environment extended tutorial | 7:44 | Tutorial |
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140. | Create an Urban Alley in UE4 | 7:37 | |
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141. | Create an abandoned apartment in UE4: Set dressing | 7:36 | |
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142. | Tutorial: Export Masks from Quixel Mixer | 7:27 | Tutorial |
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143. | Mixer Fundamentals 7: Projection Modifier | 7:20 | |
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144. | Getting started with Bridge in UE5 | 7:18 | |
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145. | Mixer Fundamentals 1: Position Gradient | 7:02 | |
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146. | Create Stylized Wood in Mixer | 7:02 | |
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147. | Goddess Temple in UE4: Iterating on an idea | 6:58 | |
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148. | Create a Cyberpunk Street in UE4 | 6:44 | |
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149. | DDO Painter Weapon texturing with Paul Bannon | 6:43 | |
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150. | Megascans Ecosystem: Giving More Power to Artists | 6:31 | |
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151. | Walkthrough: Medieval Game Environment in UE4 | 6:11 | Walkthrough | Medieval
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152. | Mixer Fundamentals 11: Circular Transform Modifier | 6:06 | |
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153. | Mixer 2019.2 Overview and New Contest! | 5:59 | |
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154. | Realistic Snow in UE4 with Quixel Mixer | 5:57 | |
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155. | Create Grungy Tiles in Mixer: 5 minute tutorial | 5:56 | Tutorial |
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156. | Mixer for Beginners: Sculpting and Basic Texturing | 5:55 | Let's Play |
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157. | Create an abandoned apartment in UE4: Design process | 5:52 | |
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158. | What's new in Megascans and Bridge? Ep. 1 | 5:48 | |
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159. | Mixer Fundamentals 9: Noise Component | 5:46 | |
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160. | Overview: Creating ‘Ninety Days’ in Unreal Engine 5 | 5:33 | |
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161. | An EPIC Quixel Announcement | 5:15 | |
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162. | What's new in Megascans and Bridge? Ep. 2 | 5:11 | |
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163. | What's new in Megascans and Bridge? Ep. 5 | 5:00 | |
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164. | What's new in Megascans and Bridge? Ep. 8 | 4:57 | |
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165. | What's new in Megascans and Bridge? Ep. 3 | 4:53 | |
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166. | DDO Painter: Color ID Primer pt.2 | 4:38 | |
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167. | dDo Legacy Beta is OUT! | 4:31 | |
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168. | The Megascans Ecosystem | 4:29 | |
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169. | Introducing: Megascans Trees | 4:22 | |
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170. | What's new in Megascans and Bridge? Ep. 6 | 4:18 | |
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171. | A message from Quixel CEO Teddy Bergsman | 4:17 | |
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172. | Making of American Gods with Megascans | 4:14 | |
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173. | What's new in Megascans and Bridge? Ep. 9 | 4:13 | |
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174. | Mixer Fundamentals 5: Posterize | 4:10 | |
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175. | What's new in Megascans and Bridge? Ep. 4 | 4:04 | |
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176. | Handpainted Masking in Quixel Mixer | 4:00 | |
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177. | Displacing Geometry: Creating ‘Ninety Days’ in Unreal Engine 5 | 3:57 | |
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178. | Getting Started with the UE4 Integration | 3:54 | |
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179. | Mixer Fundamentals 4: Gradient Remap | 3:50 | |
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180. | Megascans Bridge Tutorial | 3:47 | Tutorial |
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181. | What's new in Megascans? Ep. 11 | Trees Special | 3:43 | |
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182. | Installing the Maya Live Link | Quixel Bridge 2019 | 3:37 | |
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183. | dDo Legacy Quickie - Batch Rendering | 3:24 | |
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184. | Ninety Days in Unreal Engine 5 | 3:24 | |
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185. | What's new in Megascans? Ep. 10 | 3:23 | |
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186. | REVEAL: Creating Textures in 1 Minute | 3:23 | |
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187. | Scan Cleanup and Tiling with Quixel Mixer | 3:20 | |
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188. | Bridge is now a part of Unreal Engine 5 Early Access | 3:10 | |
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189. | What's new in Megascans and Bridge? Ep. 7 | 3:09 | |
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190. | This is Megascans | 3:09 | |
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191. | Megascans Trees: European Hornbeam | 3:08 | |
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192. | Megascans & Unity - Live Link [Deprecated Workflow] | 3:07 | |
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193. | Installing the 3ds Max Live Link | Quixel Bridge 2019 | 3:01 | |
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194. | Megascans Mountain Slope Flythrough | 2:55 | |
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195. | Quixel SUITE 2.0 Mesh Preparation (Maya and 3ds Max) | 2:42 | |
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196. | Behind Rebirth: 60 FPS photoreal gameplay in UE4 | 2:34 | |
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197. | DDO Painter: Color ID Primer pt.1 | 2:30 | |
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198. | Rebirth: Introducing photorealism in UE4 | 2:24 | |
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199. | Wrecked Apartment (NDO & DDO) | 2:18 | |
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200. | Quixel Reel 2015 | 2:16 | |
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