101. | Old School Coding, Part 11b: Memory (and HEX files) | 0 | |
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102. | Far Harbor | 1 | | Fallout 4
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103. | Designing a Sounding Rocket | 0 | | Kerbal Space Program
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104. | Starfield Unrushed 25: Return to Vectera | 0 | | Starfield
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105. | Starfield, Slowly: Part 3 (restart!) | 0 | | Starfield
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106. | DD2Y Nuclear Fuel Build | 0 | | Satisfactory
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107. | FIRST LIGHT for 180 GW Nuclear Facility | 0 | | Satisfactory
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108. | Nine Temples | 0 | | Starfield
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109. | North from Xray | 0 | | Techtonica
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110. | Old School Coding, Part 15: Two-Byte Instructions, MVI, and testing | 0 | Tutorial |
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111. | IRTN 62: Flying Robot Frames | 0 | | Factorio
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112. | Episode Twelve: Second Generation Circuit Boards | 0 | | Factorio
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113. | Farsyte in KSP: Science Around Mun | 0 | | Kerbal Space Program
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114. | Autumn MacMillan and the Red Mile | 0 | | Starfield
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115. | Captain Nesmith, Part 9: Finding Kaiser | 0 | | Starfield
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116. | Tav Nearkettle: a Rogue and a Druid Healer | 0 | | Dragon Age: Inquisition
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117. | IRTN 37: Science Delivery | 0 | | Factorio
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118. | IRTN 55: Launch Complex and Testing | 0 | | Factorio
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119. | Baseline Megabase Part 2: Solar Power Unit (unvoiced) | 0 | | Factorio
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120. | Smelting at VICTOR | 0 | | Techtonica
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121. | Once Again to the Starfield, Part 6 | 0 | | Starfield
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122. | IRTN 78: More Iron and Copper Ore | 0 | | Factorio
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123. | IRTN Part 25 | 0 | | Factorio
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124. | IRTN 52: Service Junctions | 0 | | Factorio
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125. | Power Cables and Monorails | 0 | | Techtonica
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126. | Farsyte in KSP: Longingly Awful Trip/B | 0 | | Kerbal Space Program
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127. | IRTN 75: Adding Copper Ore | 0 | | Factorio
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128. | Confront the Kidnapper | 0 | | Fallout 4
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129. | Minutemen take Sanctuary | 0 | | Fallout 4
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130. | Jaylen Pryce and Billy Clayton | 0 | | Starfield
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131. | Minibase at Production Terminal Xray | 0 | | Techtonica
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132. | Baseline Megabase Part 4 : Solar Supply and Farm | 0 | | Factorio
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133. | IRTN 53: Logistic and Automation Science | 0 | | Factorio
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134. | Crew of the Dauntless, part 2 | 0 | | Starfield
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135. | Mining and Smelting at VICTOR | 0 | | Techtonica
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136. | Captain Nesmith, Part 13: Empty Nest | 1 | | Starfield
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137. | Starfield Unrushed 20: Echos of the Past | 0 | | Starfield
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138. | IRTN Part 23 | 0 | | Factorio
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139. | Exploring Kreet | 0 | | Starfield
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140. | Old School Coding, Part 34: The Rest of the Owl | 0 | |
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141. | Captain Nesmith, Part 5: Spacers and Aqueous Hematite | 0 | | Starfield
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142. | Old School Coding, Part 22: MOV Operations on the "M" register | 0 | |
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143. | Starfield Unrushed 13: HopeTech | 0 | | Starfield
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144. | Old School Coding, Part 21: Device Input and output | 0 | |
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145. | DD2C: Stone Processing for Nuclear Power | 0 | | Satisfactory
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146. | Old School Coding, Part 10: Address Decode | 0 | |
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147. | Old School Coding, Part 18: adding more instructions | 0 | Tutorial |
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148. | Farsyte in KSP: Perfectly Periodic Existence (Orbital Tourism) | 0 | | Kerbal Space Program
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149. | IRTN 67: Moving Blue and Planning Red | 0 | | Factorio
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150. | Farsyte in KSP: Honestly Lively Rock | 0 | | Kerbal Space Program
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151. | Farsyte in KSP: RCS based Rescue Approach | 0 | |
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152. | Baseline Megabase Part 3 : Solar Core | 0 | | Factorio
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153. | IRTN 54: Satellite Refactor | 0 | | Factorio
|
154. | 2023 01 12 02 41 46 First Orbital Flight | 0 | | Kerbal Space Program
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155. | Episode Thirteen: Production and Utility Science | 0 | | Factorio
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156. | A Legacy Forged | 0 | | Starfield
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157. | Internal Neuroamp | 0 | | Starfield
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158. | Back to the Grind, part 1 | 0 | | Starfield
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159. | Nia Kalu and HopeTech | 0 | | Starfield
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160. | IRTN 36: Science | 0 | | Factorio
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161. | Episode Three: Half Belt of Iron Plate | 0 | | Factorio
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162. | The Lost Patrol | 1 | | Fallout 4
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163. | The Siren of the Stars, Part 2 | 1 | | Starfield
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164. | Delivering Devils: Cydonia | 0 | | Starfield
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165. | Helping Cassie Dalton | 0 | | Fallout 4
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166. | Jaylen Pryce at the Neon Core | 0 | | Starfield
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167. | Accidents Happen, part 2 | 0 | | Starfield
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168. | Further into the Unknown, part 1 | 0 | | Starfield
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169. | Deep Cover part 3 | 1 | | Starfield
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170. | Scale up Frames and Belts | 0 | | Techtonica
|
171. | Jackpot | 0 | | Fallout 4
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172. | Butcher's Bill | 0 | | Fallout 4
|
173. | The Best There Is, Part 1 | 1 | | Starfield
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174. | Pictures from Above | 0 | | Kerbal Space Program
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175. | Requiem | 0 | |
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176. | Starfield Unrushed 17: Info on the First! | 0 | | Starfield
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177. | Minutemen Expansion, Part 2 | 0 | | Fallout 4
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178. | Minutemen Expansion, Part 1 | 1 | | Fallout 4
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179. | Starfield Unrushed 22: A bit of a rewind ... | 0 | | Starfield
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180. | Kindlevine Stems | 0 | | Techtonica
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181. | Captain Nesmith, Part 7: The Well, and Diplomacy | 0 | | Starfield
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182. | Old School Coding, Part 25: Call and Conditional Calls | 0 | |
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183. | The Best There Is, Part 2 | 1 | | Starfield
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184. | Absolute Power | 1 | | Starfield
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185. | Once Again to the Starfield, Part 9 | 0 | | Once Again
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186. | Once Again to the Starfield, Part 8 | 0 | | Starfield
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187. | Starfield Unrushed 29: Seeking the Mantis | 0 | | Starfield
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188. | Old School Coding, Part 23: ALU Operations with the "M" register | 0 | |
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189. | Captain Nesmith, Part 11: Sona | 0 | | Starfield
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190. | The Siren of the Stars, Part 1 | 1 | | Starfield
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191. | Inari Ironbarb, Part 08/NN | 0 | | Dragon Age: Inquisition
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192. | Once Again to the Starfield, Part 7 | 0 | | Starfield
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193. | Farsyte returns to KSP with kOS, part 2 (VOD 1) | 0 | | Kerbal Space Program
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194. | Old School Coding, Part 11: Memory | 0 | |
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195. | Old School Coding, Part 29: Mass Storage | 0 | |
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196. | Deep Cover part 2 | 0 | | Starfield
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197. | Farsyte in KSP-1: Mun Orbit Tourism! | 0 | | Kerbal Space Program
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198. | Old School Coding, Part 9: The "8228" Controller | 0 | |
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199. | IRTN 77: fixing rocket fuel and LDS | 0 | | Factorio
|
200. | DD2D: Stone Processing for Nuclear Power | 0 | | Satisfactory
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