101. | SplashMesh! - Houdini for Games | 33,897 | |
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102. | Houdini Pyro FX | Fire & Flames | Part 1 | 33,852 | |
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103. | VEX Isn't Scary | Part 1 | Basics | 33,724 | |
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104. | Directed Procedural Workflows with Houdini and Unity | 33,646 | |
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105. | Intro to Houdini 18 | Part 1 | UI and Navigation | 33,463 | |
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106. | PDG Automation Pipeline: Make More Assets | Rob Stauffer | GDC 2019 | 33,375 | |
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107. | Whitewater System | Omar Zarifi | H17 Masterclass | 33,339 | |
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108. | KineFX Masterclass | Houdini Illume | Jeff Wagner | 33,191 | |
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109. | 2020 Houdini Student Reel | 32,840 | |
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110. | Polyextrude Curve | 32,477 | |
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111. | City Building with OSM Data | Part 2 | Generate the Buildings | 32,101 | |
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112. | Rise FX - Doctor Strange // Houdini Connect | 32,027 | |
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113. | Algorithmic Design with Houdini | Junichiro Horikawa | SIGGRAPH Asia 2018 (Tokyo) | 31,826 | |
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114. | Building Worlds with Houdini | Benoit Martinez | Houdini HIVE Paris | 31,706 | | Ghost Recon Wildlands
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115. | Houdini GDC Video 2008 | 31,412 | |
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116. | 03 | Vellum Nodes | Hair | 31,308 | |
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117. | Houdini | Motion Path Animation | 31,013 | |
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118. | Mortal Kombat 11: A Bloody Production Talk | Matt Battaglia | SIGGRAPH 2019 | 30,947 | | Mortal Kombat 11
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119. | Houdini Digital Assets | 1. Introduction to HDAs | 30,548 | |
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120. | Intro to Houdini 18 | Part 5 | Solaris & LOPS | 30,264 | |
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121. | 01 | Vellum Nodes | Cloth | 30,118 | |
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122. | Crafting Procedural Assets for Unity and Unreal | Simon Verstraete | HOUDINI HIVE GAMEDEV | 29,829 | |
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123. | Solaris Workshop | Magic Market | Houdini HIVE Worldwide | 29,660 | |
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124. | 2022 Houdini Games Reel | 29,598 | |
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125. | 08 | Vellum Nodes | Rest Blend | 29,588 | |
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126. | Midway | Pixomondo | Houdini Connect | 29,229 | |
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127. | ATTRIBUTE PAINT | H18 MASTERCLASS | 29,195 | |
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128. | Houdini 16 Masterclass | Ocean Tools | 29,096 | |
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129. | Avatar 2 | WETA FX | Houdini Connect | 29,095 | |
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130. | H19 Nodes 10 | Volume Noises | 29,019 | |
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131. | MOPs - Motion Graphics Operators for Houdini | Entagma | Houdini HIVE Utrecht | 28,960 | |
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132. | GDC 2017 | Alex Dracott | Houdini 16 Terrain Tools | 28,468 | |
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133. | Houdini | Display Options | 28,383 | |
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134. | Houdini Engine for Unreal | 28,123 | |
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135. | In the Eye of the Storm | Large scale fluid and Volume Simulations | Andreas Giesen | Rise Visu... | 27,752 | |
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136. | Houdini 16 Masterclass | Hair & Fur | 27,399 | |
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137. | H19 Nodes 02 | Shape Match | 27,395 | |
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138. | Karma 04 | MaterialX and VEX Shaders | 27,344 | |
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139. | Building and Tearing a Flesh Portal for Diablo IV: By Three They Come | Nema Safvati | Blizzard | 27,088 | | Diablo IV
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140. | Houdini 19 HIVE | 27,029 | |
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141. | 02 | Vellum Nodes | Balloon | 26,994 | |
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142. | Houdini as the Best Software for 3D Grooming | Andriy Bilichenko | Houdini HIVE Paris | 26,706 | |
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143. | Hyperrealism. Tactility. Emotion. | Alexa Sirbu + Lukas Vojir | OFFF HIVE 2022 | 26,393 | |
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144. | Karma 01 | Overview | 26,309 | |
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145. | 2017 Houdini Games Reel | 26,277 | |
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146. | Houdini Ocean Tools Quickstart | Worldwide HUG | Montréal | 26,111 | |
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147. | Framestore Creatures & Houdini | Framestore | Character FX & Crowds Production Talks | 25,951 | |
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148. | World Building | Crafted in Houdini | 25,921 | |
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149. | H19 Nodes 09 | Volume Deform | 25,762 | |
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150. | H17 Masterclass: Vellum Drape | 25,742 | |
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151. | Houdini For Unreal | 25,676 | |
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152. | 2023 Houdini Film & TV Reel | 25,637 | |
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153. | Procedural Desert | UE4 | PT1 Create Landscape | 25,498 | |
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154. | Houdini | Pyro FX - Simulation Cache | 25,494 | |
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155. | RenderMan for Houdini | Wayne Wooten | SIGGRAPH 2019 | 25,489 | |
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156. | Tree Generator | Quick Intro | 25,442 | |
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157. | Houdini 18.5 Quickstart | KineFX Motion Retargeting | 25,063 | |
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158. | Houdini | RBD Fracture | 24,677 | |
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159. | Intro to Houdini 18 | Part 2 | Procedural Modeling | 24,666 | |
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160. | Touch of Colour | Jakub Spacek | FMX HIVE 2022 | 24,624 | |
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161. | Houdini 16 Masterclass - Custom Shading | 24,589 | |
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162. | FLIP Fluids // Jeff Wagner // Houdini Illume Webinar | 24,530 | |
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163. | 2020 Houdini Games Reel | 24,458 | |
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164. | Tree Generator | Create a Tree Base | 24,017 | |
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165. | Terrain Handbook 03 | Dusty Biome | Making the Heightfield | 23,993 | |
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166. | Destruction FX | 1 | Fracture the Geometry | 23,798 | |
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167. | Game Development Tips and Tricks | Luiz Kruel | GDC 2018 | 23,761 | |
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168. | Creating Cinematic Environments | Adrien Lambert | Houdini HIVE Worldwide | 23,664 | |
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169. | Solaris Workshop | 23,648 | |
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170. | 2018 Houdini Games Reel | 23,626 | |
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171. | PDG as a Pipeline Tool for Small Teams | Pavel Smirnov | SIGGRAPH 2019 | 23,378 | |
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172. | 2021 Houdini Games Reel | 23,126 | |
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173. | H17 Masterclass | Terrains | Heightfield Scatter | 23,076 | |
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174. | SideFX Labs 2021 New and Improved Workflows for Artists | Paul Ambrosiussen & Mai Ao | 23,039 | |
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175. | KineFX for Games | Luiz Kruel | Houdini 18.5 HIVE | 22,948 | |
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176. | City Building with OSM Data | Part 3 | Create Road System | 22,809 | |
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177. | Vellum Cloth | Jeff Lait | H17 Masterclass | 22,704 | |
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178. | Houdini HIVE Worldwide | Tuesday, May 19 | Full Day | 22,688 | |
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179. | Game Development Made Easy Using Houdini | Paul Ambrosiussen | GDC 2018 | 22,613 | |
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180. | Intro to Houdini 18 | Part 4 | VOPS, VEX and Ramps | 22,588 | |
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181. | Copy to Points | Instance Attributes | Part 1 | 22,456 | |
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182. | Ubisoft | Far Cry 5 | Houdini Connect | 22,351 | | Far Cry 5
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183. | Houdini Off the Shelf | CloudFX | 22,036 | |
|
184. | Houdini 20 HIVE | 22,017 | |
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185. | Terrain Handbook 04 | Dusty Biome | Textures in COPs | 21,951 | |
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186. | Houdini | FLIP Fluids | 21,912 | |
|
187. | Houdini to Niagara | Pt1 | Particles | 21,888 | |
|
188. | Terrain Tools | Rajendra Khirodkar | Toronto Houdini User Group (THUG) | March 2019 | 21,862 | |
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189. | Paintings in Motion | David Ferreira | Houdini HIVE Worldwide | 21,783 | |
|
190. | Post Apocalyptic Ruins | Part 1 | Create the Base Terrain | 21,698 | |
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191. | Fur Dude | 21,675 | |
|
192. | GDC 2017 | Scott Keating | Houdini 16 for Games | 21,627 | |
|
193. | Houdini Engine for UE4 | Simon Verstraete | Houdini 18.5 HIVE | 21,538 | |
|
194. | 05 | Vellum Nodes | Pin to Target | 21,470 | |
|
195. | Houdini Engine & Pipeline Tools [PDG] | Robert Magee | GDC 2019 | 21,463 | | Unreal
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196. | Houdini | Crowds Intro | 21,441 | |
|
197. | MOPS: Beyond Motion Graphics | Henry Foster | Houdini HIVE Worldwide | 21,394 | |
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198. | Houdini Oceans | Jeff "Old School" Wagner | Houdini HIVE Paris | 21,288 | |
|
199. | Unity + Houdini = GameDev Power | 21,273 | |
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200. | Accepting The Pain | Moritz Schwind + Vincent Schwenk | OFFF HIVE 2022 | 21,255 | |
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