Houdini

Houdini

Views:
21,757,138
Subscribers:
140,000
Videos:
2,284
Duration:
35:13:09:30
Canada
Canada

Houdini is a Canadian content creator on YouTube with approximately 140 thousand subscribers. He published approximately 2.28 thousand videos which altogether total more than 21.76 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCegWLyW4CYzph4dYW-gYy0g





Top 100 Videos With The Longest Duration by Houdini


Video TitleDurationCategoryGame
1.Houdini HIVE Worldwide | Tuesday, May 19 | Full Day8:33:19
2.Houdini HIVE Worldwide | Wednesday, May 20 | Full Day7:07:38
3.Houdini 19 HIVE7:06:10
4.Houdini HIVE GameDev - Day One (Wed, March 25)6:46:55
5.Solaris Workshop | Magic Market | Houdini HIVE Worldwide6:40:49
6.Houdini 20 HIVE6:11:17
7.Houdini HIVE GameDev - Day Two (Thurs, March 26)5:58:52
8.Houdini HIVE: Education/Studio Edition5:37:01
9.Houdini 18.5 HIVE | Day Two5:08:30
10.Houdini HIVE Worldwide | Thursday, May 215:02:39
11.Houdini HIVE Japan5:00:12
12.Houdini Hive Education Edition4:56:07
13.Solaris Workshop4:17:37
14.HIVE Workshop | Mastering Houdini Digital Assets for GameDev4:14:26
15.Houdini HIVE: SIGGRAPH Asia 20214:13:03
16.Houdini 18.5 HIVE | Day One4:02:04
17.Mardini HIVE3:53:21
18.Houdini HIVE GameDev3:39:35
19.Rigging Series 23:13:05
20.Massive Worlds – Crafting World Partition Landscapes using Houdini | Erwin Heyms | EPC 20232:57:34
21.Advanced Vellum Workflows | John Lynch | H17 Masterclass2:56:23
22.Worldwide HUG | Shenzhen2:47:33
23.FLIP Fluids // Jeff Wagner // Houdini Illume Webinar2:29:46
24.Flip Fluids Part 2 // Jeff Wagner // Houdini Illume Webinar2:28:32
25.Jeff’s Top 10 Features of H17 | Jeff Wagner | Houdini Illume Webinar2:27:24
26.It's All in the Name | Jeff Wagner | Houdini Illume2:20:24
27.KineFX Masterclass | Houdini Illume | Jeff Wagner2:15:37
28.Houdini 20.5 Keynote2:13:12
29.Learning Houdini // Jeff Wagner // Houdini Illume Webinar2:11:33
30.Houdini 20 Keynote2:09:32
31.USD Pipelines | Jeff Wagner | Houdini Illume2:08:53
32.Webinar - Geometry Workflows in Houdini 16 (Wagner)2:08:21
33.Building a Scalable Terrain Biome Pipeline | Twan de Graaf | EPC 20242:07:50
34.User-Friendly Production Tools for Procedural Pipelines | SideFX | HIVE Workshop2:07:35
35.Houdini 16 Masterclass | Ocean Tools2:05:08
36.SESI-Snacks 02 - Awesome Animatic2:01:47
37.Particles: From the Emitter Up // Ari Danesh // Houdini Illume Webinar2:01:27
38.Motion Design | Worldwide HUG | Beijing1:57:29
39.Houdini 18.5 Keynote1:57:19
40.Non-VFX VFX // Matt Estela // Houdini Illume Webinar1:55:59
41.H17 Masterclass: Terrains (Ari Danesh)1:55:17
42.Launch event: Houdini 16 Amarok1:54:58
43.Houdini Game Tools | Luiz Kruel, Mike Lyndon, Paul Ambrosiussen | ILLUME Webinar - Halloween Edition1:54:57
44.Realtime VFX for Games // Mike Lyndon // Houdini Illume Webinar1:54:39
45.RBD Tools Update | H17 Masterclass1:54:16Vlog
46.Houdini 16.5 Rigging Series - 04 - Left Hand & Left Arm Completion1:47:37
47.SESI-Snacks 07 - 0% Sugar1:47:32
48.Houdini 19 Launch Reveal1:45:08
49.Houdini 18 Launch Presentation1:45:07
50.Houdini 17.5 Launch Event1:43:07
51.Houdini for Games // Houdini Illume Webinar // Luiz Kruel1:38:44
52.Destruction FX | 1 | Fracture the Geometry1:38:24
53.Project Pegasus HIVE1:36:50
54.HEX | Episode 21:35:17Show
55.Vellum Constraint Features | John Lynch | H18 Masterclass1:34:40
56.Solaris Workshop - Asset Prep for Solaris | Jeff Wagner | Houdini HIVE Worldwide1:33:43
57.The VFX Industry in Cairo | Worldwide HUG | Cairo1:31:50Discussion
58.Houdini 19.5 Launch1:31:16
59.Imaginary Colour, Clinical Hypnosis and Quasi-Monte Carlo | Worldwide HUG | London1:31:04
60.Applications of Houdini in Game Production Workflow | Worldwide HUG | Beijing1:30:58
61.Houdini Water FX | Stormy Seas | 2 | Main Flip Simulation1:27:46
62.It Just Needs to Work On Paper - Houdini R&D for Real-time | Mai Ao | HOUDINI HIVE GAMEDEV1:27:34
63.CHOPs for Music and Constraints | Worldwide HUG | São Paulo1:27:27
64.Launch Presentation - Houdini 17 Banshee1:25:22
65.Destruction FX | 3 | Pyro FX | Burst Source & Solver1:25:02
66.How to Simulate a Small Fountain 9 | Rendering in Solaris [1:24:51]1:24:51Guide
67.Destruction FX | 4 | Mantra Render | Shaders & ACES1:24:00
68.SideFX Labs Tech Art Challenge1:22:26
69.Magic Market | Waterfall1:21:48
70.Mardini Highlights | Worldwide HUG | Los Angeles1:20:56
71.Fast Game World Prototyping | Thomas Tobin | EPC 20231:20:50
72.Character Animation in Houdini | Worldwide HUG | Los Angeles1:19:59
73.Houdini Pyro FX | Fire & Flames | Part 31:19:22
74.Abstract Hydrodynamics with Houdini | Worldwide HUG | New York1:19:11
75.USD Basics with Houdini Solaris1:18:37
76.Houdini Water FX | Stormy Seas | 15 | Set up the Third Close Up Shot1:18:22
77.Houdini 16.5 Rigging Series - 02 - Head, Eyes, & Neck1:18:11
78.Houdini 15 Masterclass | Mantra Rendering and Texture Baking1:17:21
79.Building Game Friendly Assets | SideFX | HIVE Workshop1:17:02
80.Houdini Data Pipeline Integration | Paul Ambrosiussen | EPC 20231:16:54
81.Houdini Pyro FX | Fire & Flames | Part 21:15:28
82.Rigging and Animating Trees with KineFX and Vellum | Worldwide HUG | São Paolo1:14:28
83.Solaris at Digital Domain | Bob White and David Cunningham | SIGGRAPH HIVE 20221:14:20
84.Intro to Crowds | 8b | Follow Path1:14:18
85.VELLUM: Workflow Concepts1:14:15
86.Houdini 16 Masterclass | Hair & Fur1:13:47
87.Solaris Workshop - Solaris and Pipelines | Jeff Wagner | Houdini HIVE Worldwide1:13:39
88.Houdini 16.5 Launch Presentation1:13:32
89.Houdini Water FX | Stormy Seas | 1 | Base Simulation1:13:29
90.Advanced Road Generation | Erwin Heyms | Games Workshop1:13:03
91.Houdini Water FX | Stormy Seas | 4 | Main Whitewater Simulation1:12:31
92.Whitewater System | Omar Zarifi | H17 Masterclass1:11:52
93.APEX Rigging | H20 MASTERCLASS1:11:35
94.ONI: Thunder God Tales - A Young Studio’s Adventure with Solaris | Megalis | Annecy HIVE 20231:11:22
95.Houdini 16.5 Rigging Series - 01 - HDA & Spine1:11:09
96.The Art of Burning | Fabian Nowak | Paris HIVE 20231:10:56
97.Houdini Water FX | Stormy Seas | 9 | Lighting the Shot in Solaris1:10:52
98.PDG Core concepts1:10:38
99.Terrain Tools | Rajendra Khirodkar | Toronto Houdini User Group (THUG) | March 20191:10:01
100.PDG for Games | Simon Verstraete | EPC 20231:09:27