1. | What's New in Houdini 17 Banshee | 36,196 | |
|
2. | Frozen 2 - Houdini FX | 22,260 | |
|
3. | 2019 Houdini Film & TV Reel | 11,059 | |
|
4. | Houdini 18 Sneak Peek | 10,496 | |
|
5. | Houdini 18.5 Sneak Peek | 7,567 | |
|
6. | Houdini 19 | Sneak Peek | 5,704 | |
|
7. | Houdini 20 Sneak Peek | 5,625 | |
|
8. | Houdini 18.5 Keynote | 4,087 | |
|
9. | Houdini 19.5 Sneak Peek | 3,441 | |
|
10. | Abstract FX | Simon Holmedal | Procedural in Motion | 3,048 | |
|
11. | Houdini 20.5 Sneak Peek | 2,970 | |
|
12. | 2019 Houdini Community Reel | 2,944 | |
|
13. | Houdini 18 Launch Presentation | 2,837 | |
|
14. | Houdini 19 Launch Reveal | 2,718 | |
|
15. | 2021 Houdini Film & TV Reel | 2,412 | |
|
16. | 2020 Houdini Film & TV Reel | 2,354 | |
|
17. | 2018 Houdini Film & TV Reel | 2,353 | |
|
18. | Curated Motion Design with Houdini | Simon Holmedal | FMX 2019 | 2,282 | |
|
19. | ManvsMachine's Simon Holmedal // Houdini Connect | 2,196 | |
|
20. | What's New in Houdini 16 Amarok | 2,195 | |
|
21. | Magic Market | L-Systems | 2,064 | |
|
22. | Houdini 19.5 Launch | 2,047 | |
|
23. | Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht | 2,043 | | Far Cry 5
|
24. | Design x Stimulation | Lukas Vojir & Alexa Sirbu | Houdini HIVE Worldwide | 2,016 | |
|
25. | 2016 Houdini Film & TV Reel | 2,000 | |
|
26. | Design Through FX | Ben Watts | SIGGRAPH 2018 | 1,870 | |
|
27. | The VFX of The Last of Us: Crafting a Post-Apocalyptic World | Melaina Mace | SIGGRAPH HIVE 2023 | 1,835 | | The Last of Us
|
28. | Sea of Thieves: Tech Art and Shader Development | Valentine Kozin | GDC 2019 | 1,663 | | Sea of Thieves
|
29. | H17 Masterclass: Terrains (Ari Danesh) | 1,533 | |
|
30. | Project Titan | Trailer | 1,515 | |
|
31. | SideFX Solaris Reveal | SIGGRAPH 2019 | 1,483 | |
|
32. | 2017 Houdini Film & TV Reel | 1,450 | |
|
33. | Cloudscape! - Houdini for Games | 1,447 | |
|
34. | Learning Houdini: You're Doing It Wrong and How to do it Right | Matt Estela | SIGGRAPH 2019 | 1,440 | Guide |
|
35. | Houdini Foundations - Dynamics | Robert Magee (SideFX) | SIGGRAPH 2018 | 1,439 | |
|
36. | 2021 Houdini Student Reel | 1,408 | |
|
37. | 2019 Houdini Education Reel | 1,373 | |
|
38. | Houdini 16.5 Launch Presentation | 1,328 | |
|
39. | VEX in Motion Graphics | Entagma | Procedural in Motion | 1,327 | |
|
40. | Point by Point | Simon Fiedler | Houdini HIVE Utrecht | 1,158 | |
|
41. | H19 Nodes 08 | Pyro Solver | 1,154 | |
|
42. | Marvel’s Spider-Man, meet Houdini | David Santiago | GDC 2019 | 1,125 | | Marvel's Spider-Man
|
43. | Building and Tearing a Flesh Portal for Diablo IV: By Three They Come | Nema Safvati | Blizzard | 1,122 | | Diablo IV
|
44. | Magic Market | Procedural Rocks 1 | Geometry Generation | 1,117 | |
|
45. | VEX Isn't Scary | Part 1 | Basics | 1,105 | |
|
46. | Scan Data & Procedural Workflows: Behind the Scenes of Rebirth | Luiz Kruel & Galen Davis | GDC ... | 1,065 | |
|
47. | Vellum Cloth Basics | Sara Rascon | Toronto Houdini User Group (THUG) | Nov 2018 | 1,057 | |
|
48. | 2016 Houdini Student Reel | 1,057 | |
|
49. | 2023 Houdini Film & TV Reel | 1,054 | |
|
50. | Houdini is only Stupid if You Are | Simon Fiedler & Bastian Schiffer | FMX HIVE 2022 | 1,048 | |
|
51. | Avatar 2 | WETA FX | Houdini Connect | 1,072 | |
|
52. | 2020 Houdini Student Reel | 1,004 | |
|
53. | MANvsMACHINE | TimBolland | Houdini HIVE Worldwide | 1,000 | |
|
54. | 2022 Houdini Film & TV Reel | 991 | |
|
55. | H19 Nodes 01 | Vellum Fluid | 955 | |
|
56. | Hyperrealism. Tactility. Emotion. | Alexa Sirbu + Lukas Vojir | OFFF HIVE 2022 | 949 | |
|
57. | Advanced Vellum Workflows | John Lynch | H17 Masterclass | 937 | |
|
58. | World Building | Crafted in Houdini | 933 | |
|
59. | Algorithmic Design with Houdini | Junichiro Horikawa | SIGGRAPH Asia 2018 (Tokyo) | 933 | |
|
60. | Destroy the Shoe | Tim van Helsdingen | Houdini HIVE Utrecht | 915 | |
|
61. | Directed Procedural Workflows with Houdini and Unity | 890 | |
|
62. | Houdini 17.5 Whats New | 885 | |
|
63. | Project Blue Book | Stormborn Studios | Houdini Connect | 869 | |
|
64. | Touch of Colour | Jakub Spacek | FMX HIVE 2022 | 866 | |
|
65. | H19 Nodes 10 | Volume Noises | 866 | |
|
66. | Approaching Houdini: Effective Learning Techniques | Mark Spevick | Houdini HIVE Utrecht | 851 | |
|
67. | VAT 1 | What are Vertex Animation Textures | 848 | |
|
68. | Paintings in Motion | David Ferreira | Houdini HIVE Worldwide | 848 | |
|
69. | 08 | Vellum Nodes | Rest Blend | 841 | |
|
70. | Rise FX - Doctor Strange // Houdini Connect | 829 | |
|
71. | Solaris Workshop | Magic Market | Houdini HIVE Worldwide | 810 | |
|
72. | Entagma // Houdini Day at FMX 2017 | 796 | |
|
73. | In the Eye of the Storm | Large scale fluid and Volume Simulations | Andreas Giesen | Rise Visu... | 782 | |
|
74. | H15 Distributed Simulations | 782 | |
|
75. | H17 Masterclass: Vellum Overview | 778 | |
|
76. | Crafting Procedural Assets for Unity and Unreal | Simon Verstraete | HOUDINI HIVE GAMEDEV | 772 | |
|
77. | Houdini Crowds at MPC | Mikael Pettersén | Houdini HIVE Paris | 758 | |
|
78. | Houdini 19 HIVE | 749 | |
|
79. | VELLUM: Workflow Concepts | 743 | |
|
80. | Houdini: You're learning it wrong (no really this time) | Matt Estela | SIGGRAPH Asia 2019 | 741 | Tutorial |
|
81. | 03 | Vellum Nodes | Hair | 741 | |
|
82. | MOPs - Motion Graphics Operators for Houdini | Entagma | Houdini HIVE Utrecht | 738 | |
|
83. | H19 Nodes 09 | Volume Deform | 729 | |
|
84. | What is USD: A Primer | Rob Stauffer | SIGGRAPH 2019 | 708 | |
|
85. | 2022 Houdini Games Reel | 701 | |
|
86. | Houdini Digital Assets | 1. Introduction to HDAs | 698 | |
|
87. | Midway | Pixomondo | Houdini Connect | 691 | |
|
88. | Houdini 17.5 Launch Event | 691 | |
|
89. | Flower Projects | Paul Esteves | MucHUG | 679 | |
|
90. | Fractals & Other Procedural Madness in 3D 360°VR | Adrian Meyer | 674 | |
|
91. | Baking Texture & Masking Maps at Lightspeed! | Paul Ambrosiussen | LAHUG | 670 | |
|
92. | Motion Design Hacks | Mark Fancher | Houdini HIVE Worldwide | 665 | |
|
93. | Framestore Creatures & Houdini | Framestore | Character FX & Crowds Production Talks | 664 | |
|
94. | 2020 Houdini Games Reel | 662 | |
|
95. | Intro to Houdini 18 | Part 1 | UI and Navigation | 661 | |
|
96. | PDG Automation Pipeline: Make More Assets | Rob Stauffer | GDC 2019 | 658 | |
|
97. | Spider-Man: Into the Spider-Verse | Ian Farnsworth & Pav Grochola | Houdini Connect | 652 | |
|
98. | 01 | Vellum Nodes | Cloth | 652 | |
|
99. | Accepting The Pain | Moritz Schwind + Vincent Schwenk | OFFF HIVE 2022 | 650 | |
|
100. | H19 Nodes 02 | Shape Match | 649 | |
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