Houdini

Houdini

Views:
20,745,612
Subscribers:
126,000
Videos:
1,928
Duration:
36:00:44:30
Canada
Canada

Houdini is a Canadian YouTube content creator with more than 126 thousand subscribers. His content totals more than 20.75 million views views across approximately 1.93 thousand videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCegWLyW4CYzph4dYW-gYy0g





Top 100 Most Liked Videos by Houdini


Video TitleRatingCategoryGame
1.What's New in Houdini 17 Banshee36,196
2.Frozen 2 - Houdini FX22,260
3.2019 Houdini Film & TV Reel11,059
4.Houdini 18 Sneak Peek10,496
5.Houdini 18.5 Sneak Peek7,567
6.Houdini 19 | Sneak Peek5,704
7.Houdini 20 Sneak Peek5,625
8.Houdini 18.5 Keynote4,087
9.Houdini 19.5 Sneak Peek3,441
10.Abstract FX | Simon Holmedal | Procedural in Motion3,048
11.Houdini 20.5 Sneak Peek2,970
12.2019 Houdini Community Reel2,944
13.Houdini 18 Launch Presentation2,837
14.Houdini 19 Launch Reveal2,718
15.2021 Houdini Film & TV Reel2,412
16.2020 Houdini Film & TV Reel2,354
17.2018 Houdini Film & TV Reel2,353
18.Curated Motion Design with Houdini | Simon Holmedal | FMX 20192,282
19.ManvsMachine's Simon Holmedal // Houdini Connect2,196
20.What's New in Houdini 16 Amarok2,195
21.Magic Market | L-Systems2,064
22.Houdini 19.5 Launch2,047
23.Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht2,043Far Cry 5
24.Design x Stimulation | Lukas Vojir & Alexa Sirbu | Houdini HIVE Worldwide2,016
25.2016 Houdini Film & TV Reel2,000
26.Design Through FX | Ben Watts | SIGGRAPH 20181,870
27.The VFX of The Last of Us: Crafting a Post-Apocalyptic World | Melaina Mace | SIGGRAPH HIVE 20231,835The Last of Us
28.Sea of Thieves: Tech Art and Shader Development | Valentine Kozin | GDC 20191,663Sea of Thieves
29.H17 Masterclass: Terrains (Ari Danesh)1,533
30.Project Titan | Trailer1,515
31.SideFX Solaris Reveal | SIGGRAPH 20191,483
32.2017 Houdini Film & TV Reel1,450
33.Cloudscape! - Houdini for Games1,447
34.Learning Houdini: You're Doing It Wrong and How to do it Right | Matt Estela | SIGGRAPH 20191,440Guide
35.Houdini Foundations - Dynamics | Robert Magee (SideFX) | SIGGRAPH 20181,439
36.2021 Houdini Student Reel1,408
37.2019 Houdini Education Reel1,373
38.Houdini 16.5 Launch Presentation1,328
39.VEX in Motion Graphics | Entagma | Procedural in Motion1,327
40.Point by Point | Simon Fiedler | Houdini HIVE Utrecht1,158
41.H19 Nodes 08 | Pyro Solver1,154
42.Marvel’s Spider-Man, meet Houdini | David Santiago | GDC 20191,125Marvel's Spider-Man
43.Building and Tearing a Flesh Portal for Diablo IV: By Three They Come | Nema Safvati | Blizzard1,122Diablo IV
44.Magic Market | Procedural Rocks 1 | Geometry Generation1,117
45.VEX Isn't Scary | Part 1 | Basics1,105
46.Scan Data & Procedural Workflows: Behind the Scenes of Rebirth | Luiz Kruel & Galen Davis | GDC ...1,065
47.Vellum Cloth Basics | Sara Rascon | Toronto Houdini User Group (THUG) | Nov 20181,057
48.2016 Houdini Student Reel1,057
49.2023 Houdini Film & TV Reel1,054
50.Houdini is only Stupid if You Are | Simon Fiedler & Bastian Schiffer | FMX HIVE 20221,048
51.Avatar 2 | WETA FX | Houdini Connect1,072
52.2020 Houdini Student Reel1,004
53.MANvsMACHINE | TimBolland | Houdini HIVE Worldwide1,000
54.2022 Houdini Film & TV Reel991
55.H19 Nodes 01 | Vellum Fluid955
56.Hyperrealism. Tactility. Emotion. | Alexa Sirbu + Lukas Vojir | OFFF HIVE 2022949
57.Advanced Vellum Workflows | John Lynch | H17 Masterclass937
58.World Building | Crafted in Houdini933
59.Algorithmic Design with Houdini | Junichiro Horikawa | SIGGRAPH Asia 2018 (Tokyo)933
60.Destroy the Shoe | Tim van Helsdingen | Houdini HIVE Utrecht915
61.Directed Procedural Workflows with Houdini and Unity890
62.Houdini 17.5 Whats New885
63.Project Blue Book | Stormborn Studios | Houdini Connect869
64.Touch of Colour | Jakub Spacek | FMX HIVE 2022866
65.H19 Nodes 10 | Volume Noises866
66.Approaching Houdini: Effective Learning Techniques | Mark Spevick | Houdini HIVE Utrecht851
67.VAT 1 | What are Vertex Animation Textures848
68.Paintings in Motion | David Ferreira | Houdini HIVE Worldwide848
69.08 | Vellum Nodes | Rest Blend841
70.Rise FX - Doctor Strange // Houdini Connect829
71.Solaris Workshop | Magic Market | Houdini HIVE Worldwide810
72.Entagma // Houdini Day at FMX 2017796
73.In the Eye of the Storm | Large scale fluid and Volume Simulations | Andreas Giesen | Rise Visu...782
74.H15 Distributed Simulations782
75.H17 Masterclass: Vellum Overview778
76.Crafting Procedural Assets for Unity and Unreal | Simon Verstraete | HOUDINI HIVE GAMEDEV772
77.Houdini Crowds at MPC | Mikael Pettersén | Houdini HIVE Paris758
78.Houdini 19 HIVE749
79.VELLUM: Workflow Concepts743
80.Houdini: You're learning it wrong (no really this time) | Matt Estela | SIGGRAPH Asia 2019741Tutorial
81.03 | Vellum Nodes | Hair741
82.MOPs - Motion Graphics Operators for Houdini | Entagma | Houdini HIVE Utrecht738
83.H19 Nodes 09 | Volume Deform729
84.What is USD: A Primer | Rob Stauffer | SIGGRAPH 2019708
85.2022 Houdini Games Reel701
86.Houdini Digital Assets | 1. Introduction to HDAs698
87.Midway | Pixomondo | Houdini Connect691
88.Houdini 17.5 Launch Event691
89.Flower Projects | Paul Esteves | MucHUG679
90.Fractals & Other Procedural Madness in 3D 360°VR | Adrian Meyer674
91.Baking Texture & Masking Maps at Lightspeed! | Paul Ambrosiussen | LAHUG670
92.Motion Design Hacks | Mark Fancher | Houdini HIVE Worldwide665
93.Framestore Creatures & Houdini | Framestore | Character FX & Crowds Production Talks664
94.2020 Houdini Games Reel662
95.Intro to Houdini 18 | Part 1 | UI and Navigation661
96.PDG Automation Pipeline: Make More Assets | Rob Stauffer | GDC 2019658
97.Spider-Man: Into the Spider-Verse | Ian Farnsworth & Pav Grochola | Houdini Connect652
98.01 | Vellum Nodes | Cloth652
99.Accepting The Pain | Moritz Schwind + Vincent Schwenk | OFFF HIVE 2022650
100.H19 Nodes 02 | Shape Match649