2025-08-05 | MARENOSTRUM 5 | Barcelona Supercomputing Centre | Houdini Connect | 0:00 | 6,947 | |
|
2025-08-04 | Houdini 21 Sneak Peek | 0:00 | 153,667 | |
|
2025-07-30 | Étoile | The Yard VFX | Houdini Connect | 0:00 | 4,287 | |
|
2025-07-22 | Project Elderwood | World Building with Houdini and Unreal | 0:00 | 8,297 | |
|
2025-07-21 | Evolving USD Workflows: Powering The Last of Us Season 2 | RISE | FMX HIVE 2025 | 0:00 | 11,171 | | The Last of Us
|
2025-07-18 | Paddington in Peru FX Simulations | Igor Jovanovic | Annecy 2025 HIVE | 0:00 | 5,749 | |
|
2025-07-17 | How Curiousity Built Dododevs | Feike Postmes | Houdini Connect | 0:00 | 1,451 | |
|
2025-07-16 | ZIBRAVDB: Compression and Realtime Rendering of OpenVDB | Dmytro Kucherenko | EPC 2025 HIVE | 0:00 | 2,071 | |
|
2025-07-16 | Why You Should Open Source | Slater Victoroff - Mythica | EPC 2025 HIVE | 0:00 | 847 | |
|
2025-07-16 | Procedural Map Creation from Sensor Data | Paul Ambrosiussen / Joey Kowalewicz | EPC 2025 HIVE | 0:00 | 1,397 | |
|
2025-07-16 | APEX 101 | Matt Estela - CGWiki | EPC 2025 HIVE | 0:00 | 2,687 | |
|
2025-07-16 | Worlds From Words | Thomas Tobin - Supermodel | EPC 2025 HIVE | 0:00 | 1,231 | |
|
2025-07-16 | Lego Horizon Adventures: Procedural Optimization | Simon Verstraete - Studio Gobo | EPC 2025 HIVE | 0:00 | 1,828 | |
|
2025-07-04 | Expedition 33 | Sandfall Interactive | Houdini Connect | 0:00 | 18,148 | |
|
2025-06-27 | Procedural City Generation | The Scope | Houdini Connect | 0:00 | 11,544 | |
|
2025-06-25 | The Boy & The Octopus - CFX workflows | Untold Studios | FMX HIVE 2025 | 0:00 | 5,657 | |
|
2025-06-23 | Little Bot Part 2: Ragdoll Configuration | 0:00 | 1,220 | |
|
2025-06-23 | Little Bot Part 4: Ragdoll Pose | 0:00 | 783 | |
|
2025-06-23 | Little Bot Part 3: Ragdoll Animation | 0:00 | 587 | |
|
2025-06-23 | Little Bot Part 1: Introduction to Ragdoll | 0:00 | 981 | |
|
2025-06-20 | MOTU MANU, Brought to Life with Houdini | Floating Rock Studio | Annecy 2025 HIVE | 0:00 | 1,959 | |
|
2025-06-19 | Project Skylark | Created in Houdini and Unreal | 0:00 | 5,610 | |
|
2025-06-19 | LAHUG | Edward Chiu | ManvsMachine | 0:00 | 4,596 | |
|
2025-06-13 | Lenovo | Frame48 | Houdini Connect | 0:00 | 4,099 | |
|
2025-06-09 | Stroke-It | 04 | Autotrace Explained | 0:00 | 1,466 | |
|
2025-06-09 | Stroke-it | 03 | Freehand Explained 1 | 0:00 | 721 | |
|
2025-06-09 | Stroke-It | 05 | Autotrace Tutorial | 0:00 | 817 | |
|
2025-06-09 | Stroke-It | 01 | Intro | 0:00 | 3,740 | |
|
2025-06-09 | Stroke-It | 02 | Freehand Tutorial | 0:00 | 1,202 | |
|
2025-06-06 | All Roads Lead to Hou-PCG | Mohamad Salame | SideFX | EPC 2025 HIVE | 0:00 | 2,905 | |
|
2025-06-05 | TOPs Masterclass | Matt Estela | CG Wiki | EPC 2025 HIVE | 0:00 | 2,867 | |
|
2025-06-04 | Destruction VFX Techniques with Houdini and Unreal | NetherRealm Studios | EPC 2025 HIVE | 0:00 | 1,479 | |
|
2025-06-04 | Fender | ManvsMachine | Houdini Connect | 0:00 | 3,761 | |
|
2025-06-04 | HEX Biome Generator (Totally Not Catan) | Bailey Hogan - SideFX | EPC 2025 HIVE | 0:00 | 399 | |
|
2025-06-04 | Compositing Props for World Partition with Houdini & PCG | Erwin Heyms & Oscar Cerro | EPC 2025 HIVE | 0:00 | 1,045 | |
|
2025-06-04 | HDA Development for High-Precision Environments | George Pennyfather - Q3D | EPC 2025 HIVE | 0:00 | 1,105 | |
|
2025-06-04 | TOPs Masterclass | Matt Estela | CG Wiki | EPC 2025 HIVE | 0:00 | 1,937 | |
|
2025-06-04 | All Roads Lead to Hou-PCG | Mohamad Salame | SideFX | EPC 2025 HIVE | 0:00 | 413 | |
|
2025-05-28 | COPing Mechanisms and Experimental Detours | XK Studio | OFFF HIVE 2025 | 0:00 | 8,566 | |
|
2025-05-28 | Design Visualization - HDAs, VAT & Python | Johan Borgstrom | Freelance | OFFF HIVE 2025 | 0:00 | 4,030 | |
|
2025-05-28 | OFFF Titles - Reimagined | Paul Esteves | OFFF HIVE 2025 | 0:00 | 15,919 | |
|
2025-05-28 | SHOWCASE | Tin & Ed, Yan Paul, Will MacNeil | OFFF HIVE 2025 | 0:00 | 1,533 | |
|
2025-05-28 | Manifold Realities | Panoply | OFFF HIVE 2025 | 0:00 | 3,848 | |
|
2025-05-28 | The Phizz-whizzing Effects of ETC | Electric Theatre Collective | OFFF HIVE 2025 | 0:00 | 1,230 | |
|
2025-05-28 | Copy and Transform | BUREAU KLAUS ALMAN | OFFF HIVE 2025 | 0:00 | 2,884 | |
|
2025-05-28 | Leveraging generative AI for 3D content generation | Moritz Schwind - Entagma | OFFF HIVE 2025 | 0:00 | 3,375 | |
|
2025-05-28 | The Art of Decomposition: Tackling Complexity with Houdini | Benjamin Sugar | OFFF HIVE 2025 | 0:00 | 597 | |
|
2025-05-27 | H20.5 Foundations | Model Render Animate | Introduction | 0:00 | 1,255 | |
|
2025-05-23 | Houdini x ComfyUI (May 2025 THUG event) | 0:00 | 13,194 | |
|
2025-05-22 | This is what the Edge of Your Seat was made for... | SideFX | FMX HIVE 2025 | 0:00 | 3,152 | |
|
2025-05-22 | Fibric : Procedural Clothing Creation | Pepe Buendia Rubio & Agustin Gonzalez | FMX HIVE 2025 | 0:00 | 11,204 | |
|
2025-05-22 | Artist Workflows for USD, Solaris & RenderMan XPU | Renderman | FMX HIVE 2025 | 0:00 | 3,073 | |
|
2025-05-22 | BlueBolt’s VFX for Nosferatu and Napoleon | Bluebolt | FMX HIVE 2025 | 0:00 | 2,353 | |
|
2025-05-22 | FX Simulations Deep Under The Mountains And Above | The Yard VFX | FMX HIVE 2025 | 0:00 | 713 | |
|
2025-05-22 | Leveraging generative AI for 3D content generation | Moritz Schwind | FMX HIVE 2025 | 0:00 | 2,933 | |
|
2025-05-22 | Just Drop & Render | Tim van Helsdingen | FMX HIVE 2025 | 0:00 | 633 | |
|
2025-05-22 | Multishot Workflows Pushing Low Budget Productions to the Next Level | Arx Anima | FMX HIVE 2025 | 0:00 | 431 | |
|
2025-05-22 | AI powered character animation web service powered by Houdini | Hristo Velev | FMX HIVE 2025 | 0:00 | 847 | |
|
2025-05-22 | FX workflows in Solaris/USD | Crater Studio | FMX HIVE 2025 | 0:00 | 1,019 | |
|
2025-05-22 | The Role of Karma in Dune: Prophecy | Rodeo FX | FMX HIVE 2025 | 0:00 | 1,730 | |
|
2025-05-20 | Houdini Impact Decals for Unreal | 0:00 | 3,423 | |
|
2025-05-15 | Signs of Life | Griffith Observatory | Houdini Connect | 0:00 | 2,631 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 8 | Animate a Bouncing Ball | 0:00 | 129 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 2 | Create a Soccerball | 0:00 | 475 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 1 | Explore the Houdini UI | 0:00 | 382 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 10 | Set up a Rigid Body Simulation | 0:00 | 186 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 4 | Setting up UVs | 0:00 | 407 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 7 | Rig the Soccerball | 0:00 | 234 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 9 | Lights, Camera, Action! | 0:00 | 110 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 6 | Lookdev: Materials | 0:00 | 406 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 5 | Layout: Cameras and Lights | 0:00 | 210 | |
|
2025-05-14 | H20.5 Foundations | Model Render Animate 3 | The For-Each Node | 0:00 | 199 | |
|
2025-05-14 | Monopoly Go | JAMM | Houdini Connect | 0:00 | 1,783 | |
|
2025-05-08 | Warhammer | M2 Animation | Houdini Connect | 0:00 | 5,121 | |
|
2025-05-08 | Create a Realistic Biped Rig in Houdini's KineFX | Bogdan Lazar | KineFEST 2025 | 0:00 | 2,023 | |
|
2025-05-07 | Stop Worrying About APEX and Love the Scene Animate SOP | Saša Budimir | KineFEST 205 | 0:00 | 3,543 | |
|
2025-05-07 | How to make a Short Film in Houdini | Magnus Møller & Jesper Andkjær | | 0:00 | 1,678 | |
|
2025-05-07 | Project Outback: KineFX/APEX Rigging Workflows | Carlos Valcarcel | KineFEST 2025 | 0:00 | 534 | |
|
2025-05-07 | Model, Rig, Animate! Houdini a Procedural Character Powerhouse! | Roy Kristoffersen | KineFEST 2025 | 0:00 | 839 | | Powerhouse
|
2025-05-07 | Project Violet: Stepping into Animation with Houdini | Nicolas Seck - REALTIME | KineFEST 2025 | 0:00 | 620 | |
|
2025-05-07 | Project Outback: Animating Aiko Using Blocking and Video Reference | Camilo Gonzalez | KineFEST 2025 | 0:00 | 326 | |
|
2025-05-07 | KineFX: Creature FX | Gabriela Salmeron - Framestore | KineFEST 2025 | 0:00 | 864 | |
|
2025-05-07 | How To Use KineFX For Everything But Character Animation | Christopher Kopic | KineFEST 2025 | 0:00 | 2,073 | |
|
2025-05-07 | Project Violet: From Rig to Ragdoll | Sam Taylor - REALTIME | KineFEST 2025 | 0:00 | 895 | |
|
2025-05-07 | Meta-Foam and More | Meta Meow | Houdini Connect | 0:00 | 1,847 | |
|
2025-05-02 | Audible 'Cosmic Vacuum' | ETC | Houdini Connect | 0:00 | 5,333 | |
|
2025-04-30 | Turbulence - Animated Short Film | 0:00 | 14,982 | |
|
2025-04-29 | KineFX | APEX Graph and Script | Introduction | 0:00 | 493 | |
|
2025-04-29 | KineFX | APEX Graph and Script 4 | Graph Part 1 | 0:00 | 152 | |
|
2025-04-29 | KineFX | APEX Graph and Script 3 | Graph Basics | 0:00 | 318 | |
|
2025-04-29 | KineFX | APEX Graph and Script 1 | The Question | 0:00 | 374 | |
|
2025-04-29 | KineFX | APEX Graph and Script 5 | Graph Part 2 | 0:00 | 183 | |
|
2025-04-29 | KineFX | APEX Graph and Script 6 | Script Part 1 | 15:12 | 243 | |
|
2025-04-29 | KineFX | APEX Graph and Script 2 | Asset Review | 0:00 | 498 | |
|
2025-04-28 | Virgin Media Whizzer | Untold Studios | Houdini Connect #houdini #vfx | 0:00 | 2,917 | |
|
2025-04-23 | Paris HUG Mikros Animation Presentation | 0:00 | 3,096 | |
|
2025-04-22 | Godzilla Minus One | Shirogumi | Houdini Connect | 0:00 | 6,158 | |
|
2025-04-15 | Virtual Production | Cause and FX | Houdini Connect | 0:00 | 2,630 | |
|
2025-04-07 | Virgin Media Whizzer | Untold Studios | Houdini Connect | 0:00 | 3,819 | |
|
2025-04-03 | The Future of Houdini, the Industry, and Careers | Panel Discussion | Gnomon HIVE 2025 | 0:00 | 1,823 | |
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