1. | Devil Jin won't be in Tekken 8? Here's why! | 1 | | Tekken 8
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2. | NO CHAPS, NO COWBOY BOOTS? Hwoarang's Tekken 8 look is clean!! | 1 | | Tekken 8
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3. | Paul Phoenix returns to Tekken 8 with… an interesting hairstyle. | 1 | | Tekken 8
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4. | TEKKEN 8’S HEAT SYSTEM! Should they nerf it? | 3 | | Tekken 8
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5. | Iori’s look from The King of Fighters references 70s punk fashion… | 33 | | The King of Fighters XIII
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6. | Jin returns to Tekken 8 with a new look, and it’s impressive! 🔥 | 4 | | Tekken 8
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7. | Tekken feels like the last 3D fighter standing. How come? | 4 | Discussion |
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8. | Tekken 3’s superb CG renders. | 5 | | Tekken 3
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9. | Fragmented Pixels | channel trailer | 5 | | Fragmented
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10. | Soulcalibur 2’s (2002) impressive opening movie! | 6 | | Soulcalibur II
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11. | Jin Kazama has said this phrase 3 times! | 6 | | Tekken 8
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12. | JUN KAZAMA RETURNS IN TEKKEN 8! ICONIC! | 7 | | Tekken 8
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13. | Selected CG works: Square's obscure Final Fantasy: The Spirits Within film | 9 | |
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14. | Discussing TEKKEN 8: Closed network test and more! | .digital_digest | 7 | Discussion | Tekken 8
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15. | Kazuya returns to Tekken 8, and he's looking at his best! | 7 | | Tekken 8
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16. | Helldivers 2 row, Xbox studio closures, and fighting game misconduct | .digital_digest | 8 | Let's Play |
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17. | Namco selected CG works—'97-'03: Soulcalibur 2 | 8 | | Soulcalibur II
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18. | Virtua Fighter's reason for decline? The decline of arcades. | 8 | | Virtua Fighter 5
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19. | The polarising music of Streets of Rage 3 | Seismic sonics | 11 | | Streets of Rage 3
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20. | BUFFED LARS! Tekken 7 to Tekken 8 comparison! | 9 | | Tekken 8
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21. | Tekken 4’s kitschy box art! | 75 | | Tekken 8
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22. | Virtual idols in video games | An analysis | 22 | | R4: Ridge Racer Type 4
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23. | TEKKEN 8: Story teaser analysis - Kazuya and Lars—a recipe for chaos? [Part 2] | 10 | | Tekken 8
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24. | Thank you, 2023. | Fragmented Pixels | 12 | | Tekken 8
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25. | TEKKEN 8: Revisiting theories, Jin’s mind & Devil Jin's arc (with @ARKHAIVES) | 14 | | Tekken 8
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26. | Street Fighter 3's unfortunate release gap. | 11 | | Street Fighter III
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27. | Tekken 8 pre-release: First impressions (with @ARKHAIVES) | 11 | First Impressions | Tekken 8
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28. | Guilty Gear’s Testament reminds me of this Japanese artist… | 39 | | Guilty Gear -STRIVE-
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29. | Tekken 8 trailer looks like Tekken 7? I can’t believe this was how Lars looked! | 13 | Preview | Tekken 8
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30. | My Tekken 4 OST highlights! | 65 | | Tekken 4
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31. | Last Omen / JIN KAZAMA REMIX TEKKEN 8 CONCEPT | Visuals | 13 | | Tekken 8
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32. | Why the 2000s are in, Y2K aesthetics and escapism (with @ARKHAIVES) | 27 | |
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33. | A brief look at Ryuichi Sakamoto's video game music | .digital_digest | 13 | Discussion |
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34. | TEKKEN 8: Story teaser analysis - Jin and Jun—potential mother and son dynamic? [Part 1] | 14 | | Tekken 8
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35. | Gameplay discussion: Is TEKKEN 8 walking a tightrope? | 23 | Discussion | Tekken 8
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36. | Design, deciphered: A.K.I.'s Street Fighter 6 design | 17 | | Street Fighter 6
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37. | Where did Soulcalibur go wrong? 3 factors lead to this... | 15 | | Soulcalibur VI
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38. | TEKKEN 8 - Jin gameplay: Details I found interesting! | 15 | | Tekken 8
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39. | The sounds of Mortal Kombat’s 3D trilogy | Seismic sonics mini | 15 | Vlog | Mortal Kombat 9
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40. | TEKKEN 8: Character reveal trailer break down! | I was wrong about Devil Jin… | 17 | Preview | Tekken 8
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41. | Why did Street Fighter 3 divide fans... and the series? 3 possible reasons. | 17 | | Street Fighter III
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42. | TEKKEN 8: Jin Kazama's inner struggle — Devil Jin, rebirth and other theories | 23 | | Tekken 8
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43. | Is this Tekken 8 stage an astral projection? | 29 | | Tekken 8
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44. | The PlayStation 2's iconic console design | A brief look | 19 | Let's Play | Tekken Tag Tournament
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45. | The King of Fighters XV: Iori Yagami's looks, ranked! | 34 | | The King of Fighters XV
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46. | TEKKEN 8: The case for Hwoarang — Story potential, a discussion | .digital_digest | 21 | Discussion | Tekken 8
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47. | 4 favourite user interfaces: Fighting games, #1 | 34 | | Soulcalibur III
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48. | TEKKEN 8: How Jun's Yakushima stage references Japanese folklore | 22 | | Tekken 8
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49. | TEKKEN 8: Closed network test — Details I found interesting! | 24 | | Tekken 8
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50. | TEKKEN 8: Thoughts on story trailer & Devil Kazuya’s final form (with @ARKHAIVES) | 26 | Preview | Tekken 8
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51. | Namco selected CG works—'97-'03: R4: Ridge Racer Type 4 | 24 | | R4: Ridge Racer Type 4
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52. | Did Virtua Fighter become stagnant? Here are four reasons why! | 25 | | Virtua Fighter 5
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53. | Design, deciphered: Devil Jin’s Tekken 8 design | 27 | | Tekken 8
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54. | Tekken 8: Jin Kazama's mind, astral projection and other theories [Part 2] | 28 | | Tekken 8
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55. | On this day: Joint Tekken/Virtua Fighter print ad (2001) | 29 | | Virtua Fighter 4
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56. | The state of 3D fighting games, a discussion | .digital_digest | 27 | Discussion | Tekken 7
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57. | Tekken 8: Jin Kazama's mind, astral projection and other theories [Part 1] | 30 | | Tekken 8
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58. | Design, deciphered: What influenced Iori Yagami's trademark design? | The King of Fighters XV | 71 | | The King of Fighters '95
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59. | Top 4 fighting game box art covers (with @baberuthless) | 45 | | Tekken 4
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60. | Tekken Shop criticism, retro gaming, and the state of modern gaming | .digital_digest | 34 | Discussion | Tekken 8
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61. | My introduction to Tekken, Y2K, and video game art (with @ARKHAIVES) | 35 | | Tekken 8
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62. | TEKKEN 8 - Alpha gameplay: Details I found interesting! | 30 | Let's Play | Tekken 8
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63. | TEKKEN 8: Who will go, "Tekken 0", and story trajectory (with @ARKHAIVES) | 32 | | Tekken 8
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64. | [Break down] TEKKEN 8: Story mode preview @ Tokyo Game Show 2023! | 33 | Show | Tekken 8
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65. | Namco selected CG works—'97-'03: Tekken 3 | 36 | | Tekken 3
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66. | Design, deciphered: Hwoarang's Tekken 8 design | 37 | | Tekken 8
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67. | Tekken 8: Eddy Gordo's looks, ranked! | 69 | | Tekken 8
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68. | Namco selected CG works—'97-'03: Tekken Tag Tournament | 48 | | Tekken Tag Tournament
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69. | Timeless 3D CG art from Tekken Tag Tournament (2000)! | 50 | | Tekken Tag Tournament
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70. | This Virtua Fighter/Tekken ad was published today, 21 years ago! ⏰ | 52 | | Tekken Tag Tournament
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71. | TEKKEN 8: Marshall Law's looks, ranked! | 60 | | Tekken 8
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72. | TEKKEN 8: Lee Chaolan’s looks, ranked! | 167 | | Tekken 8
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73. | The music of Street Fighter III: 3rd Strike | Seismic sonics | 70 | | Street Fighter III
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74. | Devil May Cry: Dante's looks, ranked! | 88 | | Devil May Cry
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75. | The music of Tekken 4 | Seismic sonics | 157 | | Tekken 4
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76. | Mortal Kombat 1: Kitana's looks, ranked! | 120 | | Mortal Kombat 1
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77. | How Virtua Fighter fumbled on Vanessa Lewis | Colourism in video games | 131 | | Virtua Fighter 5
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78. | Mortal Kombat 1: Scorpion's looks, ranked! | 98 | | Mortal Kombat 1
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79. | Tekken 8: Jun Kazama's looks, ranked! | 226 | | Tekken 8
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80. | Guilty Gear’s Testament: Beyond gender | Gender in video games | 162 | | Guilty Gear -STRIVE-
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81. | TEKKEN 8: Kazuya Mishima's looks, ranked! | 131 | | Tekken 8
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82. | TEKKEN 8: Hwoarang's looks, ranked! | 137 | | Tekken 8
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83. | Tekken 8: Lili's looks, ranked! | 167 | | Tekken 8
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84. | Design, deciphered: What influenced Kazuya Mishima's appearance? | Tekken 8 | 311 | | Tekken 8
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85. | What makes Ridge Racer Type 4 great? It’s the visuals! | 221 | | R4: Ridge Racer Type 4
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86. | Tekken 8: Xiaoyu's looks, ranked! | 491 | | Tekken 8
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87. | TEKKEN 8: Jin Kazama's looks, ranked! | 309 | | Tekken 8
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