1. | What does Kazuya Mishima say in Tekken 8? | Character quotes | 38,808 | | Tekken 8
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2. | What does Devil Jin say in Tekken 8? | Character quotes | 27,381 | | Tekken 8
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3. | What does Heihachi Mishima say in Tekken 8? | Character quotes | 16,749 | | Tekken 8
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4. | What does Jin Kazama say in Tekken 8? | Character quotes | 14,403 | | Tekken 8
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5. | Tekken 8: Xiaoyu's looks, ranked! | 13,744 | | Tekken 8
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6. | What does Reina say in Tekken 8? | Character quotes | 13,445 | | Tekken 8
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7. | TEKKEN 8: Jin Kazama's looks, ranked! | 9,483 | | Tekken 8
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8. | [Revised] What does Devil Jin say in Tekken 8? | Character quotes | 7,881 | | Tekken 8
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9. | Tekken 8: Jun Kazama's looks, ranked! | 5,393 | | Tekken 8
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10. | TEKKEN 8: Lee Chaolan’s looks, ranked! | 5,339 | | Tekken 8
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11. | What does Hwoarang say in Tekken 8? | Character quotes | 4,843 | | Tekken 8
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12. | What does Lee Chaolan say in Tekken 8? | Character quotes | 4,656 | | Tekken 8
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13. | TEKKEN 8: Hwoarang's looks, ranked! | 4,254 | | Tekken 8
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14. | Design, deciphered: What influenced Kazuya Mishima's appearance? | Tekken 8 | 3,617 | | Tekken 8
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15. | What makes Ridge Racer Type 4 great? It’s the visuals! | 3,433 | | R4: Ridge Racer Type 4
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16. | Mortal Kombat 1: Kitana's looks, ranked! | 3,430 | | Mortal Kombat 1
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17. | Tekken 8: Lili's looks, ranked! | 3,237 | | Tekken 8
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18. | Tekken 8: Asuka Kazama's looks, ranked! | 3,185 | | Tekken 8
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19. | TEKKEN 8: Kazuya Mishima's looks, ranked! | 2,813 | | Tekken 8
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20. | Mortal Kombat 1: Scorpion's looks, ranked! | 2,700 | | Mortal Kombat 1
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21. | 3 smart uses of 3D graphics in video games | 2,515 | | Vagrant Story
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22. | Guilty Gear’s Testament: Beyond gender | Gender in video games | 2,086 | | Guilty Gear -STRIVE-
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23. | Design, deciphered: Jin Kazama’s Tekken 8 design | 1,759 | | Tekken 8
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24. | Devil May Cry: Dante's looks, ranked! | 1,698 | | Devil May Cry
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25. | The music of Tekken 4 | Seismic sonics | 1,505 | | Tekken 4
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26. | How Virtua Fighter fumbled on Vanessa Lewis | Colourism in video games | 1,472 | | Virtua Fighter 5
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27. | Design, deciphered: What influenced I-No's appearance? | Guilty Gear Strive | 1,453 | | Guilty Gear -STRIVE-
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28. | What does King II say in Tekken 8? | Character quotes | 1,159 | | Tekken 8
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29. | Tekken 8: King II's looks, ranked! | 1,125 | | Tekken 8
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30. | TEKKEN 8 - Alpha gameplay: Details I found interesting! | 1,028 | Let's Play | Tekken 8
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31. | More Tekken 8 controversy, Virtual idol Kazuya + Thoughts on Ghost of Yōtei | .digital_digest | 963 | | Tekken 8
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32. | Tekken 8: Eddy Gordo's looks, ranked! | 913 | | Tekken 8
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33. | The music of R4: Ridge Racer Type 4 | Seismic sonics | 893 | | R4: Ridge Racer Type 4
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34. | The music of Street Fighter III: 3rd Strike | Seismic sonics | 843 | | Street Fighter III
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35. | Timeless 3D CG art from Tekken Tag Tournament (2000)! | 829 | | Tekken Tag Tournament
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36. | Design, deciphered: Hwoarang's Tekken 8 design | 824 | | Tekken 8
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37. | Design, deciphered: What influenced Iori Yagami's trademark design? | The King of Fighters XV | 769 | | The King of Fighters '95
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38. | Namco selected CG works—'97-'03: Tekken Tag Tournament | 764 | | Tekken Tag Tournament
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39. | Tekken 8 trailer looks like Tekken 7? I can’t believe this was how Lars looked! | 760 | Preview | Tekken 8
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40. | TEKKEN 8: Marshall Law's looks, ranked! | 752 | | Tekken 8
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41. | Tekken 4’s kitschy box art! | 750 | | Tekken 8
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42. | [Break down] TEKKEN 8: Story mode preview @ Tokyo Game Show 2023! | 746 | Show | Tekken 8
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43. | TEKKEN 8: Who will go, "Tekken 0", and story trajectory (with @ARKHAIVES) | 707 | | Tekken 8
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44. | Did Virtua Fighter become stagnant? Here are four reasons why! | 704 | | Virtua Fighter 5
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45. | My Tekken 4 OST highlights! | 645 | | Tekken 4
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46. | This Virtua Fighter/Tekken ad was published today, 21 years ago! ⏰ | 602 | | Tekken Tag Tournament
|
47. | TEKKEN 8: Closed network test — Details I found interesting! | 595 | | Tekken 8
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48. | The state of 3D fighting games, a discussion | .digital_digest | 588 | Discussion | Tekken 7
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49. | Tekken Shop criticism, retro gaming, and the state of modern gaming | .digital_digest | 502 | Discussion | Tekken 8
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50. | TEKKEN 8: Jin Kazama's inner struggle — Devil Jin, rebirth and other theories | 500 | | Tekken 8
|
51. | Virtua Fighter... 5? R.E.V.O.? + Sony's potential acquisition of Kadokawa | .digital_digest | 469 | | Virtua Fighter
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52. | TEKKEN 8: Thoughts on story trailer & Devil Kazuya’s final form (with @ARKHAIVES) | 449 | Preview | Tekken 8
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53. | Tekken 8: Jin Kazama's mind, astral projection and other theories [Part 2] | 432 | | Tekken 8
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54. | TEKKEN 8: How Jun's Yakushima stage references Japanese folklore | 420 | | Tekken 8
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55. | Tekken 8: Jin Kazama's mind, astral projection and other theories [Part 1] | 411 | | Tekken 8
|
56. | Street Fighter 3's unfortunate release gap. | 404 | | Street Fighter III
|
57. | Top 4 fighting game box art covers (with @baberuthless) | 400 | | Tekken 4
|
58. | 3 defining typefaces used in video game titles | 394 | |
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59. | TEKKEN 8 - Jin gameplay: Details I found interesting! | 389 | | Tekken 8
|
60. | The King of Fighters XV: Iori Yagami's looks, ranked! | 385 | | The King of Fighters XV
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61. | Namco selected CG works—'97-'03: Tekken 3 | 381 | | Tekken 3
|
62. | TEKKEN 8: Story teaser analysis - Jin and Jun—potential mother and son dynamic? [Part 1] | 380 | | Tekken 8
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63. | TEKKEN 8: Story teaser analysis - Kazuya and Lars—a recipe for chaos? [Part 2] | 373 | | Tekken 8
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64. | Why did Street Fighter 3 divide fans... and the series? 3 possible reasons. | 371 | | Street Fighter III
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65. | BUFFED LARS! Tekken 7 to Tekken 8 comparison! | 365 | | Tekken 8
|
66. | My introduction to Tekken, Y2K, and video game art (with @ARKHAIVES) | 360 | | Tekken 8
|
67. | Gameplay discussion: Is TEKKEN 8 walking a tightrope? | 360 | Discussion | Tekken 8
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68. | Design, deciphered: Devil Jin’s Tekken 8 design | 352 | | Tekken 8
|
69. | TEKKEN 8: Revisiting theories, Jin’s mind & Devil Jin's arc (with @ARKHAIVES) | 348 | | Tekken 8
|
70. | Is this Tekken 8 stage an astral projection? | 344 | | Tekken 8
|
71. | Namco selected CG works—'97-'03: R4: Ridge Racer Type 4 | 340 | | R4: Ridge Racer Type 4
|
72. | TEKKEN 8: The case for Hwoarang — Story potential, a discussion | .digital_digest | 338 | Discussion | Tekken 8
|
73. | Why the 2000s are in, Y2K aesthetics and escapism (with @ARKHAIVES) | 335 | |
|
74. | On this day: Joint Tekken/Virtua Fighter print ad (2001) | 324 | | Virtua Fighter 4
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75. | JUN KAZAMA RETURNS IN TEKKEN 8! ICONIC! | 320 | | Tekken 8
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76. | Guilty Gear’s Testament reminds me of this Japanese artist… | 319 | | Guilty Gear -STRIVE-
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77. | TEKKEN 8: Character reveal trailer break down! | I was wrong about Devil Jin… | 313 | Preview | Tekken 8
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78. | Virtual idols in video games | An analysis | 292 | | R4: Ridge Racer Type 4
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79. | 4 favourite user interfaces: Fighting games, #1 | 283 | | Soulcalibur III
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80. | Iori’s look from The King of Fighters references 70s punk fashion… | 280 | | The King of Fighters XIII
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81. | Where did Soulcalibur go wrong? 3 factors lead to this... | 278 | | Soulcalibur VI
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82. | The PlayStation 2's iconic console design | A brief look | 257 | Let's Play | Tekken Tag Tournament
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83. | Thank you, 2024. | Fragmented Pixels | 253 | |
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84. | Soulcalibur 2’s (2002) impressive opening movie! | 248 | | Soulcalibur II
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85. | Last Omen / JIN KAZAMA REMIX TEKKEN 8 CONCEPT | Visuals | 227 | | Tekken 8
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86. | Design, deciphered: A.K.I.'s Street Fighter 6 design | 227 | | Street Fighter 6
|
87. | A brief look at Ryuichi Sakamoto's video game music | .digital_digest | 205 | Discussion |
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88. | Virtua Fighter's reason for decline? The decline of arcades. | 186 | | Virtua Fighter 5
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89. | TEKKEN 8’S HEAT SYSTEM! Should they nerf it? | 182 | | Tekken 8
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90. | The polarising music of Streets of Rage 3 | Seismic sonics | 176 | | Streets of Rage 3
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91. | Kazuya returns to Tekken 8, and he's looking at his best! | 175 | | Tekken 8
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92. | Jin returns to Tekken 8 with a new look, and it’s impressive! 🔥 | 172 | | Tekken 8
|
93. | Namco selected CG works—'97-'03: Soulcalibur 2 | 153 | | Soulcalibur II
|
94. | Tekken feels like the last 3D fighter standing. How come? | 151 | Discussion |
|
95. | The sounds of Mortal Kombat’s 3D trilogy | Seismic sonics mini | 146 | Vlog | Mortal Kombat 9
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96. | Jin Kazama has said this phrase 3 times! | 127 | | Tekken 8
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97. | Thank you, 2023. | Fragmented Pixels | 114 | | Tekken 8
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98. | Paul Phoenix returns to Tekken 8 with… an interesting hairstyle. | 111 | | Tekken 8
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99. | Selected CG works: Square's obscure Final Fantasy: The Spirits Within film | 89 | |
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100. | Fragmented Pixels | channel trailer | 85 | | Fragmented
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