1. | Factorio: Big Bertha | 1,381 | | Factorio
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2. | Factorio 32-128 train | 166 | | Factorio
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3. | Factorio Automatic Military Outpost | 46 | | Factorio
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4. | Added pockets and physics to allow balls to collide on the inside of a circle | 35 | |
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5. | Vizzy Automated Launch, Orbit, Rendezvous and Docking in Simple Rockets 2 | 23 | | Kerbal Space Program
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6. | Military Outpost in attack mode. | 16 | | Factorio
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7. | Vizzy Hover Slam at the new launchpad from 15km | 14 | | Kerbal Space Program
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8. | Automated similar orbit phasing rendezvous | 14 | | Kerbal Space Program
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9. | Hive Sweeper | 12 | |
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10. | Simple Rockets 2 Landing on a moving target | 12 | | Roblox
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11. | Around the world then parachute on top of VAB | 12 | | Kerbal Space Program
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12. | MFD controllable orbit with lines to draw ellipse | 12 | |
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13. | Simple Rockets 2 Vizzy Navigation v1 | 11 | | Kerbal Space Program
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14. | Vizzy controlled steep deorbit maneuver | 11 | | Kerbal Space Program
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15. | Landmines in Factorio are useful for defending your artillery trains. | 11 | | Factorio
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16. | Auto Docking Intensifies | 9 | |
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17. | Droo and Luna suicide burn without modification. | 9 | | Kerbal Space Program
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18. | I finally achieved the ultimate precision. 1 meter separation orbital rendezvous. | 9 | | Kerbal Space Program
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19. | DirectX12 Ray Tracing first time getting it to work! | 8 | |
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20. | Auto Docking Program rewrite | 8 | | Kerbal Space Program
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21. | Christening my compact mega train with its first load | 8 | | Factorio
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22. | Updated Landing program | 8 | |
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23. | Vizzy Police Siren | 8 | | Roblox
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24. | Vizzy controlled Precision Burn on main engine (2 second wind down) | 8 | | Kerbal Space Program
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25. | Rendezvous is easy with vizzy | 8 | | Kerbal Space Program
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26. | Launch to exact inclination to match orbits. | 7 | |
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27. | Automated Orbital Rendezvous Version 2 | 7 | | Kerbal Space Program
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28. | Omni hover rocket test | 7 | | Roblox
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29. | I calculated my predicted position vector from 35 million meters out and passed within 35 meters. | 7 | |
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30. | Automatic Rendezvous Program | 7 | |
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31. | Multi threading off then on | 7 | |
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32. | Automatic rendezvous launching from a higher latitude than target craft's inclination | 7 | |
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33. | Simple Spiders Mini-map Features Demonstration | 6 | | Roblox
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34. | Suicide Burn Vizzy Program | 6 | | Kerbal Space Program
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35. | Vizzy MFD controllable orbit | 6 | |
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36. | c++ 2D physics simulation 0.01 | 6 | |
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37. | Asteroid can now collide and bounce off each other | 6 | |
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38. | Rocket autonomously hovering over moving target | 6 | | Kerbal Space Program
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39. | SK450 Line of sight flying Part 2 | 6 | |
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40. | Calculating SOI enter time with Vizzy | 6 | |
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41. | 2 Axis Sun Tracker | 6 | | Kerbal Space Program
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42. | Untextured Pool Table Model WIP | 6 | |
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43. | Docking 2 crafts with Vizzy | 6 | | Kerbal Space Program
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44. | Automated Vizzy Docking and Rendezvous | 6 | |
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45. | Friendly missile | 5 | | Kerbal Space Program
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46. | 14-192 train station test | 5 | | Factorio
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47. | Collision Accuracy demonstrated with high friction value | 5 | |
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48. | Antlion guard strange sound effect. Is this a glitch or intended? | 5 | | Half-Life 2
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49. | Automated mission: Launch from Droo and land on its moon,T.T. | 5 | |
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50. | Parachuting onto VAB from orbit | 5 | |
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51. | Vizzy Perfect Inclination match | 5 | | Kerbal Space Program
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52. | Simple Rockets 2 Hover and Landing Vizzy Program | 5 | | Kerbal Space Program
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53. | Interplanetary Transfer Window Calculator Version 2 | 5 | | Interplanetary
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54. | Hitting the moon base from Droo | 5 | |
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55. | Coal Liquefaction Factory | 5 | | Factorio
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56. | Spiderbot v1 | 5 | | Roblox
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57. | Perfect Circular Orbit | 5 | | Kerbal Space Program
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58. | Landing a rocket on top of another rocket. | 5 | |
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59. | 8 Leg version of spiderbot | 5 | | Kerbal Space Program
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60. | Vizzy automated landing on T.T. and return to Drone Ship. | 5 | | Kerbal Space Program
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61. | Ray Casting texture mapping on MFD | 5 | |
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62. | Simple Rockets 2: Vizzy Navigation v2 now available. Demo video 2 | 4 | | Kerbal Space Program
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63. | Simple Rockets 2 Speed Limits | 4 | |
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64. | Automatic Luna Program Craft link in description | 4 | | Kerbal Space Program
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65. | Basic Texture PoolTable Model | 4 | |
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66. | MFD Radar map | 4 | | Kerbal Space Program
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67. | Simple Rockets 2 Waypoint Navigation (old version) | 4 | | Kerbal Space Program
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68. | MFD raycast renderer | 4 | | StarMade
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69. | MarioKart Vizzy MFD | 4 | | Minecraft
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70. | Interceptor vs ground WIP | 4 | | Roblox
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71. | Spiderbot v4 preview | 4 | | Space Engineers
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72. | 32 wagon Circuit train station tour | 4 | | Factorio
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73. | ProNav Guided Missile | 4 | | Empyrion Galactic Survival
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74. | Vizzy Auto Pilot WIP 1 - Altitude Hold | 4 | | Kerbal Space Program
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75. | Simple Rockets 2: Flight View Trajectory Line. Vizzy only, No mods. | 4 | | Kerbal Space Program
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76. | Simple Rockets 2 #rescue | 4 | |
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77. | Why dock when you can dance! | 4 | | Kerbal Space Program
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78. | 3D Rubik's Cube on MFD | 4 | | Roblox
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79. | Vizzy program to enter geostationary orbit | 4 | |
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80. | Auto leveling landing legs | 4 | | Empyrion Galactic Survival
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81. | MFD Vizzy "physics engine" demo | 4 | |
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82. | It beeps now. | 4 | | Kerbal Space Program
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83. | Walking Robot Finished | 4 | | Kerbal Space Program
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84. | Animating trajectory prediction using target nodes | 4 | | Roblox
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85. | Simple Rockets 2: Tetris made in Vizzy | 4 | | Tetris
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86. | Vizzy Program: Time until launch site passes under target orbit | 4 | | Kerbal Space Program
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87. | Interceptor Homing Missile Trials | 4 | | Kerbal Space Program
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88. | Orbit Prediction | 4 | |
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89. | Tip for clearing out empty miners | 4 | |
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90. | MFD Map with surface normal shader | 3 | |
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91. | Using Vizzy to automate Career mode missions | 3 | |
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92. | Tears of the Kingdom: Try spinning, that's a good trick | 3 | | The Legend of Zelda: Tears of the Kingdom
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93. | Returning to launchpad on a ballistic trajectory from space | 3 | | Kerbal Space Program
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94. | Iron Smelter with balanced train distribution. | 3 | | Factorio
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95. | N body physics simulation MFD | 3 | |
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96. | MFD asteroids in a gravity well WIP | 3 | |
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97. | Working on the Vizzy RayCaster | 3 | |
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98. | Self Shadowing Parallax Occlusion Shader | 3 | |
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99. | Vizzy Automated Handrew's Comet Intercept | 3 | | Kerbal Space Program
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100. | Vizzy reentry and landing at launchpad | 3 | |
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