2017-01-13 | Corsair Gaming at CES 2017: K95, Scimitar, and Gaming Chairs | 2:47 | 752 | |
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2017-01-13 | Hands-on: Noitom Hi5 Vive Tracker Gloves at CES 2017 | 2:17 | 100,722 | Preview |
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2017-01-13 | CES 2017: A first look at Mad Catz customizable RAT gaming mice | 6:03 | 10,277 | First Impressions |
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2017-01-12 | CES 2017: A look at Alienware's newest gaming laptops | 3:19 | 24,758 | |
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2017-01-12 | CES 2017: PDP showcases their line of Xbox One/PC controllers, headsets | 4:21 | 2,275 | Show |
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2017-01-12 | CES 2017: MSI One - The Portable HTC Vive | 2:30 | 367 | |
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2017-01-11 | CES 2017: Nyko accessories for PS4 Pro, Xbox One S, HTC Vive, and NES Classic | 4:47 | 6,112 | | Fortnite
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2017-01-11 | CES 2017: LEGO Booster brings your LEGOs to life | 3:47 | 1,843 | |
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2017-01-11 | CES 2017: Can Atomic Bands make you a better dancer? Funky Bots thinks so | 2:39 | 1,448 | |
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2017-01-06 | CES 2017: Hyper X Gaming Hardware for 2017 | 2:13 | 3,741 | |
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2017-01-06 | CES 2017: PowerRay Underwater Drone - A Cheat Code For Fishing? | 3:57 | 4,089 | |
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2017-01-06 | CES 2017: Tobii Eye Tracking...the future of gaming control? | 5:33 | 1,156 | |
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2017-01-06 | CES 2017: HP Omen Gaming Build aka the Monster Cube | 1:52 | 708 | |
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2017-01-06 | CES 2017: 3D Rudder's foot-powered motion controller for VR | 1:47 | 382 | |
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2017-01-06 | CES 2017: HoverCamera - A self-flying camera | 1:44 | 199 | |
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2016-12-22 | Interview: MLB The Show 17's retro elements with Ramone Russell | 3:23 | 10,014 | Show | MLB The Show 17
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2016-12-22 | Interview: Masachika Kawata on how Resident Evil VII returns to franchise roots | 5:46 | 236 | | Resident Evil 7
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2016-12-14 | Interview: WhiteMoon Dreams' Scott Campbell talks StarBlood Arena | 4:13 | 607 | | Starblood Arena
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2016-12-12 | Interview: Naughty Dog's Erin Daly on Uncharted 4's Survival Mode | 2:13 | 566 | | Uncharted 4: A Thief's End
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2016-12-12 | Interview: Bungie's Scott Taylor on Destiny and Sparrow Racing | 2:47 | 160 | | Destiny 2
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2016-11-29 | Interview: Dean Ayala on Hearthstone's past and future | 8:14 | 85 | | Hearthstone
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2016-11-29 | Interview: Cloud9's Jake "Stewie2k" Yip at IEM Oakland 2016 | 4:01 | 2,369 | | League of Legends
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2016-11-25 | Interview: Markus Kjærbye at IEM Oakland | 3:23 | 1,350 | | Counter-Strike 2
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2016-11-22 | Interview: CLG Red's Stephanie "missharvey" Harvey at IEM Oakland 2016 | 3:02 | 794 | | Counter-Strike
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2016-11-21 | Interview: Cloud9's Jordan "N0thing" Gilbert at IEM Oakland 2016 | 3:28 | 177 | | Counter-Strike 2
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2016-11-09 | Razer sets up a pure Razer streaming system | 6:27 | 631 | |
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2016-11-08 | ASUS at Blizzcon 2016: Two-player PC build and G701 VR laptop | 2:10 | 520 | |
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2016-11-08 | Nividia shows off Perspective Surround with World of Warcraft: Legion | 1:33 | 2,952 | | World of WarCraft
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2016-11-01 | The difference between Watch Dogs and Watch Dogs 2 | 11:29 | 1,954 | | Watch Dogs 2
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2016-10-27 | 2016 NFL rookies sound off on Madden 17 and their player ratings | 6:50 | 287 | | Madden NFL 17
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2016-10-20 | GameCrate Plays - Serious Sam VR: The Last Hope | 12:53 | 440 | Let's Play | Serious Sam VR: The Last Hope
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2016-10-05 | Dishonored 2: Clockwork Mansion gameplay (Corvo) | 9:12 | 579 | | Dishonored 2
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2016-10-05 | Dishonored 2: Clockwork Mansion gameplay (Emily) | 19:26 | 539 | | Dishonored 2
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2016-10-05 | Dishonored 2: Clockwork Mansion - Killing Jindosh (Corvo) | 7:59 | 26,634 | | Dishonored 2
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2016-09-29 | GameCrate Plays - Civilization 6 (Late game with the Greeks) | 13:20 | 10,595 | | Civilization VI
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2016-09-22 | Gears Of War 4's Rod Fergusson on the evolution of the franchise | 15:47 | 5,256 | | Gears of War 4
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2016-09-22 | The improvements PS4 Pro will bring to Shadow of Mordor | 3:13 | 5,355 | | Middle-earth: Shadow of Mordor
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2016-09-22 | How Deus Ex: Mankind Divided will look and feel on PS4 Pro | 4:05 | 1,051 | | Deus Ex: Mankind Divided
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2016-09-22 | Gears of War 4: Art director Kirk Gibbons on recreating the GoW universe | 3:51 | 319 | | Gears of War 4
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2016-09-22 | Titanfall 2: Last Titan Standing gameplay on Black Water Canal | 7:45 | 2,962 | | Titanfall 2
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2016-09-22 | Titanfall 2: Capture the Flag on Black Water Canal gameplay | 2:41 | 520 | | Titanfall 2
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2016-09-22 | Titanfall 2: Attrition multiplayer on Eden gameplay | 4:06 | 780 | | Titanfall 2
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2016-09-06 | Close-up with the Logitech G213 Prodigy gaming keyboard | 2:22 | 11,795 | Vlog |
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2016-09-01 | GameCrate Plays - Island 359 (Shooting dinosaurs in VR!) | 3:17 | 3,428 | | Island 359
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2016-09-01 | Logitech Gaming unveils new G403 Prodigy mice | 3:02 | 15,192 | Vlog |
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2016-08-31 | WWE's AJ Style on WWE 2K17 and his gaming addiction | 2:46 | 1,379 | | WWE 2K17
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2016-08-31 | WWE's Kevin Owens on WWE 2K17 and his dream matchup | 2:35 | 264 | | WWE 2K17
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2016-08-31 | Watch Dogs 2: What Ubisoft learned from players for the sequel | 6:15 | 377 | | Watch Dogs 2
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2016-08-31 | GameCrate Plays - Deus Ex: Mankind Divided (Neutralizing guards) | 18:39 | 601 | Let's Play | Deus Ex: Mankind Divided
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2016-08-24 | GameCrate Plays - Telltale's Batman (Spoiler: Batman's parents die!) | 13:44 | 318 | | The Batman
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2016-08-24 | Titanfall 2 - A quick look at new multiplayer modes, new titans, new pilot gear | 3:10 | 378 | First Impressions | Titanfall 2
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2016-08-23 | How WWE 2K17 is changing from WWE 2K16 | 3:53 | 3,717 | | WWE 2K17
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2016-08-17 | For Honor's heroes and multiplayer modes revealed | 9:07 | 4,480 | | For Honor
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2016-08-17 | South Park: The Fractured But Whole's hero classes and changes in combat | 4:35 | 8,582 | | South Park: The Fractured but Whole
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2016-08-17 | Interview: Dead Rising: End Game - (Keegan Connor Tracy, Jessica Harmon, and Marie Avgeropoulos) | 4:11 | 998 | | Dead Rising
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2016-08-11 | No Man's Sky gameplay highlights | 8:10 | 1,613 | | No Man's Sky
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2016-08-04 | Paper Mario: Color Splash at SDCC 2016 | 2:48 | 312 | | Paper Mario: Color Splash
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2016-08-04 | Yo-Kai Watch 2 at SDCC 2016 | 2:51 | 2,755 | | Yo-Kai Watch 2
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2016-08-04 | All things Sonic at Comic-Con 2016 | 7:55 | 386 | | Sonic the Hedgehog
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2016-08-02 | Kingsglaive: Final Fantasy XV's director and writer on a making a film for all audiences | 5:43 | 912 | | Final Fantasy XV
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2016-08-02 | Dead Rising 4: Designing new zombies, new weapons, and new art | 4:02 | 957 | | Dead Rising 4
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2016-08-02 | Rainbow Six Siege: Tactical Realism Mode is insane | 2:21 | 6,810 | | Rainbow Six Siege
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2016-08-01 | GameCrate Plays - Pokémon Go (Out and About) | 16:01 | 323 | | Pokémon Go
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2016-07-19 | GC Hollywood: Allen Maldonado (of Black-ish) destroys gaming editor in Mortal Kombat X | 12:54 | 535 | | Mortal Kombat X
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2016-07-19 | GameCrate Plays - Overwatch with the Roccat Sova lapboard | 10:28 | 9,137 | | Overwatch
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2016-07-15 | GameCrate Plays Live - VR Pictionary with Tilt Brush (Highlights) | 24:24 | 230 | Let's Play | Tilt Brush
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2016-07-09 | GameCrate Plays - TheBlu (Quick Play) | 3:05 | 122 | | theBlu
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2016-07-06 | RipCoil serves up futuristic air hockey on hoverboards in VR | 6:15 | 1,815 | |
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2016-07-06 | Dishonored 2 details from Bethesda's Pete Hines | 5:17 | 259 | | Dishonored 2
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2016-07-01 | Injustice 2: How gear and player feedback are influencing development | 3:25 | 337 | | Injustice 2
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2016-07-01 | Forza Horizon 3: The importance of the Australian setting | 2:32 | 378 | | Forza Horizon 3
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2016-06-29 | What Days Gone brings to the zombie genre | 7:31 | 16,337 | | Days Gone
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2016-06-29 | The Unspoken: An urban magic Fight Club in VR | 5:19 | 1,273 | | The Unspoken
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2016-06-27 | Horizon: Zero Dawn: Guerilla Games' John Gonzalez talks about the studio's move beyond FPS games | 6:24 | 1,077 | | Horizon Zero Dawn
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2016-06-27 | Interview: Designer Mike Chapman talks Sea of Thieves | 1:57 | 121 | | Sea of Thieves
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2016-06-27 | How Mafia III takes full advantage of its New Orleans setting | 10:19 | 739 | | Mafia III
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2016-06-24 | Doom Slayer GTX 1080 GameFrame | 0:25 | 619 | |
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2016-06-24 | Corsair STRAFE MX Silent in action (Doom Slayer GameFrame) | 0:13 | 1,130 | |
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2016-06-23 | Why the new God of War is so different | 4:53 | 1,809 | |
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2016-06-23 | Quake Champions details with Bethesda's Pete Hines (E3 2016) | 4:51 | 342 | | Quake Champions
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2016-06-22 | Gamecrate Plays Live - VR Pictionary (Team 1 vs Team A!) | 1:08:11 | 139 | |
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2016-06-22 | GameCrate Plays - Keep Talking and Nobody Explodes (Dam you Morse Code!) | 11:20 | 138 | | Keep Talking and Nobody Explodes
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2016-06-21 | What to expect from Deus Ex: Mankind Divided's Breach mode | 6:41 | 900 | | Deus Ex: Mankind Divided
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2016-06-21 | Resident Evil 7: Where it fits in the franchise timeline and more details from E3 2016 | 4:11 | 20,003 | | Resident Evil 7
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2016-06-21 | Close up with the Razer Naga Hex V2 Mouse at E3 2016 | 1:53 | 3,251 | |
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2016-06-20 | How Razer aims to disrupt the VR world with OSVR and the HDK 2 | 3:18 | 2,005 | |
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2016-06-20 | The Legend of Zelda: Breath of the Wild - "Open Air" style, amiibo support, and more | 3:17 | 328 | | The Legend of Zelda: Breath of the Wild
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2016-06-17 | For Honor: Story and campaign details (E3 2016) | 3:27 | 429 | | For Honor
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2016-06-17 | Ghost Recon Wildlands: Vehicle questions, and how co-op works (E3 2016) | 4:33 | 1,169 | | Ghost Recon Wildlands
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2016-06-16 | Tim Schafer discusses Psychonauts in the Rhombus of Ruin at E3 2016 | 2:54 | 569 | Discussion | Psychonauts in the Rhombus of Ruin
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2016-06-15 | Halo Wars 2: Streamlining an RTS for consoles (E3 2016) | 3:24 | 871 | | Halo Wars 2
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2016-06-15 | Mass Effect Andromeda: A story of becoming a hero (E3 2016) | 4:19 | 1,166 | | Mass Effect: Andromeda
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2016-06-15 | Titanfall 2: Designing a single player campaign (E3 2016) | 4:50 | 228 | | Titanfall 2
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2016-06-15 | Batman Arkham VR is a "murder mystery" - E3 2016 | 2:54 | 275 | | Batman: Arkham VR
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2016-06-15 | Harmonix Music VR at E3 2016 | 4:03 | 1,056 | | Harmonix Music VR
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2016-06-13 | Necropolis: Dark Souls meets Spelunky? | 7:00 | 499 | | Spelunky
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2016-06-13 | World of Warcraft: Legion lore discussion with Tom Chilton | 4:39 | 198 | Discussion | World of WarCraft
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2016-06-13 | Dawn of War III: First gameplay footage & What to expect | 7:22 | 1,960 | | Warhammer 40,000: Dawn of War III
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2016-06-09 | Pyre: Party-based RPG battles from the makers of Transistor | 4:14 | 441 | | Pyre
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2016-06-09 | Astroneer: Mine, craft, explore, and repeat...in SPACE! | 1:49 | 587 | | Astroneer
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