1. | How Metroid Fusion Creates Dread | 4,528 | Review | Metroid Fusion
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2. | How Super Metroid Gets It Right | 1,849 | Review | Super Metroid
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3. | Why Old Games Still Look Great! | 1,355 | | DuckTales
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4. | The Brilliant Animation in Metroid Dread | 1,279 | | Metroid Dread
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5. | The Animation of Mega Man | 1,125 | | Mega Man 7
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6. | What was wrong with Mega Man? [2010 - 2018] | 1,080 | | Mega Man 11
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7. | The Key to Metroid Prime's Atmosphere | 996 | | Metroid Prime
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8. | The Animation of Samus | 982 | | Metroid Dread
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9. | The Beauty of Parallax | 856 | | Shovel Knight
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10. | Is The Death Egg in Sonic 1? | 840 | Review | Sonic the Hedgehog
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11. | 4 Ways Sonic Mania Improved Classic Sonic's Animation | 802 | | Sonic Mania
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12. | How Super Metroid Creates Dread | 762 | Review | Super Metroid
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13. | Did Sonic Mania Get It Right? | 712 | Review | Sonic Mania
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14. | The Animation of Hollow Knight | 701 | | Hollow Knight
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15. | The Animation in Metal Slug Games | 675 | | Metal Slug 5
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16. | X7 and The Importance of Principles | 589 | | Mega Man X7
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17. | How Has Mario's Run Changed? | 585 | | Super Mario Maker 2
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18. | How to Animate Mega Man 11 | 543 | | Mega Man 11
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19. | The Animation of Wonderboy: The Dragon's Trap | 485 | Review | Wonder Boy: The Dragon's Trap
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20. | Alucard's Running Animation | 473 | | Castlevania: Symphony of the Night
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21. | How 2D Fighter Games are Animated | 470 | | Street Fighter III
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22. | Cuphead: Paper vs Puppet | 433 | | Cuphead
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23. | The Atmosphere of Metroid Prime 2: Echoes 👻 | 386 | | Metroid Prime 2: Echoes
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24. | Converting 2D animation into 3D [BELMONT EDITION] | 359 | | Super Smash Bros. Ultimate
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25. | How to Animate Game Explosions || VGAS | 358 | |
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26. | The Atmosphere of Metroid: Zero Mission 👻 | 339 | | Metroid: Zero Mission
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27. | The Animation in Gris | 334 | | GRIS
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28. | How Nintendo changed SMB2 Mario for Mario Maker 🎬🎮 | 316 | | Super Mario Bros. 2
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29. | The Problem with YouTube ⚠️ | 312 | |
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30. | The Animation of Indivisible | 280 | | Indivisible
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31. | The Animation of Cuphead | 268 | Review | Cuphead
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32. | The Appealing Animation in Kirby Games | 266 | | Kirby and the Forgotten Land
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33. | The Animation in Super Mario Wonder | 243 | | Super Mario Bros. Wonder
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34. | Fez's Animated Environments | 243 | | FEZ
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35. | How Metroid Creates Dread | 243 | Review | Metroid Dread
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36. | Breath of the Wild isn't part of the Zelda timeline | 219 | Review | The Legend of Zelda: Breath of the Wild
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37. | The Animation of Mega Man Battle Network | 216 | | The Legend of Zelda: The Minish Cap
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38. | Are There Benefits to the Absence of Animation? | 215 | |
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39. | Fluid Motion | Celeste's Animation | 213 | Review | Celeste
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40. | How Link Swings a Sword | 208 | | The Legend of Zelda: Breath of the Wild
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41. | How Metroid II Creates Dread | 202 | Review | Metroid II: Return of Samus
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42. | Game Animation Fundamentals 🎮Readability | 199 | |
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43. | Why Streets of Rage 4 Looks So Good | 194 | | Streets of Rage 4
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44. | The Animation of Ecco the Dolphin | 186 | Let's Play | Ecco the Dolphin
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45. | Gato Roboto's Animation | 185 | | Gato Roboto
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46. | How the Animation in Mario Kart 8 Works | 162 | | Mario Kart 8
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47. | The Rise of Indie Game Animation | 160 | |
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48. | How Trico Was Animated / Video Game Animation Study | 145 | | Shadow of the Colossus
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49. | Disney's Influence on Broken Sword 🗡️ | 142 | |
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50. | The Animation in Resident Evil 4 | 141 | | Resident Evil 4
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51. | The Animation in Dustforce | 137 | Review | Dustforce
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52. | Alucard's Run Animation | 128 | |
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53. | Game Animation Fundamentals 🎮 Fluidity | 123 | | Sheep, Dog 'n' Wolf
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54. | The Five Fundamentals of Game Animation: An Introduction | 123 | |
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55. | Game Animation Fundamentals 🎮 Elegance | 109 | | Animal Crossing: New Horizons
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56. | TOP 10 Animations in Splatoon 3 | 109 | | Splatoon 3
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57. | The Animation in Penny's Big Breakaway | 106 | | Penny’s Big Breakaway
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58. | How Mario's Cap Throw Animation Works | 100 | | Super Mario Odyssey
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59. | How Mario Throws Cappy | 95 | | Super Mario Odyssey
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60. | Game Animation Fundamentals 🎮 Feel | 86 | | Skullgirls
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61. | Game Animation Fundamentals 🎮 Context | 73 | |
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62. | Why Old Games Still Look Great | 38 | | Super Mario Bros.
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63. | Metroid Dread has Good Animation | 22 | | Metroid Dread
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64. | Input Delay in Game Animation | 21 | |
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65. | Controllable Video Game Characters | 20 | | Mega Man X
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66. | Dustforce's Animation | 15 | | Dustforce
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67. | Keyframes in Fighting Games | 14 | |
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68. | Hollow Knight's Animation | 12 | | Hollow Knight
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69. | Controlling Cappy | 11 | |
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70. | Video Game Explosions | 11 | |
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71. | Mario Wonder's Animation | 8 | | Super Mario Bros. Wonder
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72. | Animations in GTA | 7 | | Grand Theft Auto V
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73. | Parallax in Games | 4 | | Super Mario Bros.
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74. | Why Crush Crawfish's Animation is a Failure | 0 | | Mega Man X3
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75. | Who are the best animated Mavericks? | 0 | |
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76. | Can We Fix Crush Crawfish's Animation? | 0 | | Mega Man X3
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77. | The Animation in the Sonic Advance Games | 0 | | Sonic Advance
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