devcom - Developer Community

devcom - Developer Community

Views:
65,758
Subscribers:
1,330
Videos:
219
Duration:
7:17:29:50
Germany
Germany

devcom - Developer Community is a German YouTube channel which has more than 1.33 thousand subscribers, publishing 219 videos which altogether total over 65.76 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UC5PH3lWCESsvfGFfl7_LB0Q





Top 100 Most Liked Videos by devcom - Developer Community


Video TitleRatingCategoryGame
1.Houdini - Learn Work Teach Repeat with Nikola Damjanov | #ArtandAnimation31
2.This is devcom Developer Conference 202323
3.Skip the Artschool Circus with Ryan Kingslien | #ArtandAnimation12
4.Storyboarding Video Games - Creativity & Career with Klaus Scherwinski | #ArtandAnimation15
5.The Truth About The 4 Day Work Week - Joe Brammer (BULKHEAD) at #ddc202213The Turing Test
6.Wie sieht der Alltag von Spieleentwickler:Innen aus? | #GamesundKaffee mit Michael Hengstmann9
7.ANNO 1800: Designing Three Years of Postlaunch for a long-running strategy game | ddc202112Anno 1800
8.Every Kill a New Branch: Narrative Design in Weird West and Beyond by Lucas Loredo | ddc20219
9.Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation10
10.Using the matchmaking tool on the devcom developer conference & Gamescom B2B networking platform6
11.When Story meets Design - The meaningful Difference between a Writer and a Narrative Designer7
12.Why Apprentices do not drink all the Booze and hack all the Things - Alina Miltenberger (InnoGames)5
13.ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev5Total War Saga: Troy
14.Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc202212Deathloop
15.How To Do Everything Wrong, Right - Luke Rideout (Beamdog) at #ddc20226MythForce
16.Deathloop's User Research UX Death Loop (a war story) - Dana Nightingale (Arkane Lyon) at #ddc202211Deathloop
17.Quixel's Ecosystem with Luis Cataldi | #ArtandAnimation5
18.Let's Play Pre-Release "VICTUS VINCIMUS VETERANS REVENGER" (V3) by Natural Records Studios | ddc20215
19.Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck4
20.Let's Play Pre-Release "Terracotta" by Appnormals Team | devcom Indie Expo4TERRACOTTA
21.The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc202214Baldur's Gate III
22.Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo3Harmonia
23.Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform3
24.Designing Death's Door Bunker for "Horizon Forbidden West" - Blake Rebouche (Guerrilla) at #ddc202210Horizon Forbidden West
25.Developers are human too - Tulay McNally at #ddc20233
26.Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo2Lost Twins 2
27.Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc20223The Lord of the Rings Online
28.ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia3Assassin's Creed
29.Let's Play Pre-Release "Freud's Bones" by Axel Fox Project | devcom NRW Indie Expo2
30.Let's Play Pre-Release "You Suck at Parking" by Happy Volcano | devcom NRW Indie Expo2You Suck at Parking
31.Leadership and Business Skills for Building a Profitable Indie Studio3
32.Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment)2
33.Let's Play Pre-Release "Stargaze" by Played with Fire | devcom NRW Indie Expo2Stargaze
34.Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo2Ultimate ADOM - Caverns of Chaos
35.THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice2The Alien Cube
36.How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl2
37.Wie sehen spielbare Prototypen aus? | #GamesundKaffe mit Stephan und Sebastian2
38.Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo2Model Builder
39.Let's Play Pre-Release "Ninja or Die" by Nao Games | devcom NRW Indie Expo2
40.Let's Play Pre-Release "M.O.O.D.S." by StickyStoneStudio | devcom NRW Indie Expo1M.O.O.D.S.
41.Let's Play Pre-Release "Trigon Space Story" by Sernur.Tech | devcom NRW Indie Expo1Trigon: Space Story
42.SUPER DUNGEON MAKER - Let's Play with the Developer | DEP Special | Vertical Slice1Super Dungeon Maker
43.Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc20221
44.UNINVITED GUEST by AdroVGames | CRYENGINE Game of the Year | #VerticalSlice1Uninvited Guest
45.Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo1Super Catboy
46.Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo3
47.Tech Art Career Panel - What is a Technical Artist and How Do I Become One?17
48.CRYENGINE Game of the Year Award Ceremony | #VerticalSlice1The Alien Cube
49.Introduction to the devcom developer conference & gamescom B2B networking platform1
50.DORFROMANTIK - Let's Play with the Developer | Vertical Slice0Dorfromantik
51.Let's Play Pre-Release: "The Magnificent Trufflepigs" by Thunkd | devcom NRW Indie Expo1The Magnificent Trufflepigs
52.Let's Play: Cyber Ops | The GameDev Show0
53.JOSEPH OLIN on the Global Game Jam | The GameDev Show0
54."Autobahn Police Simulator 2" - Let's Play with the Developer from Z-Software | Vertical Slice1Autobahn Police Simulator 2
55."Kriophobia" - Fira Soft | NRW Green Virtual Indie Expo0
56.CARLOS ROCHAS SILVA on the concepts and ideas behind CRIS TALES | The GameDev Show0Cris Tales
57.Let's Play Pre-Release "Midautumun" by Team Midautumun | devcom Indie Expo0Midautumn
58.JOE QUADARA and ERIC JACOBUS on Combat Design and Motion Capture | The GameDev Show0
59."Conscript" - Catchweight Studio | NRW Green Virtual Indie Expo0CONSCRIPT
60.UNREAL ENGINE: Game of Life (1/3) | devcom Tutorials Ep.30
61."Project Xandata" - The Studio of Secret 6 | NRW Green Virtual Indie Expo0Project Xandata
62."Deathound" - Trialforge Studios | NRW Green Virtual Indie Expo0
63.Genvid Technologies: "Designing for Interactive Games" | devcom digital0
64."Festival Tycoon" - Dreihausstudio | NRW Green Virtual Indie Expo0Festival Tycoon
65.Let's Play Pre-Release "Kamikaze Veggies" by Red Limb Studio | devcom NRW Indie Expo0Kamikaze Veggies
66.Let's Play Pre-Release "Conscript" by Catchweight Studio | devcom Indie Expo 20211CONSCRIPT
67.Let's Play Pre-Release "Treasure Tile" by Golem House | devcom NRW Indie Expo0Golem
68.Why You Shouldnt Translate Your Game - Kayla Madsen (Transperfect Gaming Solutions) at #ddc20223
69.Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo2The Crackpet Show
70.Raul Aparicio: "Modular World Building" | devcom digital0
71.AWARD SCORERS: Tiny Money & You Suck at Parking | Vertical Slice0You Suck at Parking
72.Let's Play Pre-Release "Backyard Pirates" by Cosmic Brew Studio | devcom NRW Indie Expo2
73.UNREAL ENGINE: Summary & Questions | devcom Tutorials Ep. 100
74."Gravitational" - Electric Monkeys | NRW Green Virtual Indie Expo0Gravitational
75."Beam" - Binary Impact | NRW Green Virtual Indie Expo0Beam
76.UNREAL ENGINE: Pointers (2/2) | devcom Tutorials Ep.70
77.Let's Play: CRIS TALES | The GameDev Show0Cris Tales
78.Collision in Unity | Devcom Tutorials with @TheRealHellcat (5/7)0
79."Curved Space" - Only By Midnight | NRW Green Virtual Indie Expo0Curved Space
80."The Harvest" - The Breach Studios | NRW Green Virtual Indie Expo0The Harvest
81.IMAGINE EARTH by Serious Brothers - Let's Play with the Developer | Vertical Slice0Imagine Earth
82."Unparallel" Parenthesix | NRW Green Virtual Indie Expo0
83."Bämeräng" - Lululu Entertainment | NRW Green Virtual Indie Expo0Bamerang
84.Jakub Stokalski: "The Unbearable Lightness of Ideas" | devcom digital0
85.Mimimi Games: "Desperados III - Designing a Level the Mimimi Way" | devcom digital0Mi Mi Mi
86.Let's Play Pre-Release "DURU" by Twisted Ramble | devcom Indie Expo 20213Duru
87."Ruin Raiders" - OverPowered Team | NRW Green Virtual Indie Expo0Ruin Raiders
88.PEDRO ZAMBON on the History of the Brazilian Games Industry | The GameDev Show0
89.King Art Games and their award-winning game IRON HARVEST | Interview with the developers0Iron Harvest
90.That's a jumpscare0Uninvited Guest
91.GUILLERMO GÓMEZ ZARÁ on the characteristics of the Chilean Games Industry | The GameDev Show0
92."Detective Case and Clown Bot" - Nerd Monkeys | NRW Green Virtual Indie Expo0Detective Case and Clown Bot in: Murder in the Hotel Lisbon
93.Let's Play Pre-Release "Model Human" by Roberto Serrano | devcom Indie Expo0
94.SANDRO MANFREDINI on the characteristics of the Brazilian Games Industry | The GameDev Show0
95.JOSEPH OLIN on the the education of young Game Developers in Colombia | The GameDev Show0
96.Let's Play Pre-Release "Gatewalkers" by A2 Softworks | devcom Indie Expo 20211Gatewalkers
97."Forge and Fight!" - Flamebait Games | NRW Green Virtual Indie Expo0Forge and Fight!
98."A Leap Forward" - Georg Luif | NRW Green Virtual Indie Expo0
99.JOE QUADARA and ERIC JACOBUS on how to design combat for a character | The GameDev Show0
100."Alpaca Ball: Allstars" - SaltCastle Studio | NRW Green Virtual Indie Expo0Alpaca Ball: Allstars