1. | David Brevik: "A Devil Makes History - Classic Post Mortem on Diablo 2" | devcom digital | 109 | | Diablo II
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2. | Houdini - Learn Work Teach Repeat with Nikola Damjanov | #ArtandAnimation | 7 | |
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3. | HELL PIE - Let's Play with the Developer | Vertical Slice | 5 | | Hell Pie
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4. | The Global Industry Game Awards 2021 | presented by IGDA and devcom | 4 | | Hades
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5. | Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo | 4 | | Ultimate ADOM - Caverns of Chaos
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6. | Every Kill a New Branch: Narrative Design in Weird West and Beyond by Lucas Loredo | ddc2021 | 4 | |
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7. | Raul Aparicio: "Modular World Building" | devcom digital | 4 | |
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8. | ANNO 1800: Designing Three Years of Postlaunch for a long-running strategy game | ddc2021 | 3 | | Anno 1800
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9. | "Project Xandata" - The Studio of Secret 6 | NRW Green Virtual Indie Expo | 3 | | Project Xandata
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10. | Skip the Artschool Circus with Ryan Kingslien | #ArtandAnimation | 3 | |
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11. | UNREAL ENGINE: Game of Life (1/3) | devcom Tutorials Ep.3 | 2 | |
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12. | Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation | 2 | |
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13. | Carlos Rocha Silva: "Cris Tales Design: Between Innovation and Nostalgia" | devcom digital | 2 | |
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14. | This is devcom Developer Conference 2023 | 2 | |
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15. | JOE QUADARA and ERIC JACOBUS on how to design combat for a character | The GameDev Show | 2 | |
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16. | When Story meets Design - The meaningful Difference between a Writer and a Narrative Designer | 2 | |
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17. | Let's Play Pre-Release "Slopecrashers" by byteparrot | devcom Indie Expo | 2 | | Slopecrashers
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18. | Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo | 2 | | Model Builder
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19. | Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo | 2 | | Super Catboy
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20. | Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform | 1 | |
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21. | Mimimi Games: "Desperados III - Designing a Level the Mimimi Way" | devcom digital | 1 | | Mi Mi Mi
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22. | Using the matchmaking tool on the devcom developer conference & Gamescom B2B networking platform | 1 | |
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23. | "Velvetist" - SiCzech Arts | NRW Green Virtual Indie Expo | 1 | |
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24. | Celia Hodent: "Game UX & Ethics" | devcom digital conference | 1 | |
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25. | How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl | 1 | |
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26. | Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo | 1 | | Harmonia
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27. | HUNT: SHOWDOWN with lead game designer Dennis Schwarz and Fabian Siegismund | The GameDev Show | 1 | | Hunt: Showdown
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28. | Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc2022 | 1 | | Deathloop
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29. | THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice | 1 | | The Alien Cube
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30. | Channel Trailer | The GameDev Show | 1 | |
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31. | CRYENGINE Game of the Year Award Ceremony | #VerticalSlice | 1 | | The Alien Cube
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32. | Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc2022 | 1 | |
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33. | The Truth About The 4 Day Work Week - Joe Brammer (BULKHEAD) at #ddc2022 | 1 | | The Turing Test
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34. | BATTLE BROTHERS - Games we like! Vol.1 | Vertical Slice | 1 | | Battle Brothers
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35. | Quixel's Ecosystem with Luis Cataldi | #ArtandAnimation | 1 | |
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36. | JOE QUADARA and ERIC JACOBUS on Combat Design and Motion Capture | The GameDev Show | 1 | |
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37. | Misha Velichansky: "Making a Cozy Game out of Uncomfortable Parts" | devcom digital | 1 | |
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38. | Best INDIE GAMES of 2021 | #VerticalSlice | 1 | | Hell Pie
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39. | Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck | 1 | |
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40. | Storyboarding Video Games - Creativity & Career with Klaus Scherwinski | #ArtandAnimation | 1 | |
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41. | Getting Started With Unity | Devcom Tutorials with @TheRealHellcat (1/7) | 1 | |
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42. | Let's Play Pre-Release "VICTUS VINCIMUS VETERANS REVENGER" (V3) by Natural Records Studios | ddc2021 | 1 | |
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43. | This is devcom Developer Conference #ddc2024 | 1 | |
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44. | Intro to C++ for Unreal Engine with TheRealHellcat | Devcom Tutorials Ep.1 | 1 | |
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45. | Why Apprentices do not drink all the Booze and hack all the Things - Alina Miltenberger (InnoGames) | 1 | |
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46. | Let's Talk About Crysis 2 Remastered with Steffen Halbig & Vladimir Kajalin | GameDev Show | 1 | | Crysis 2
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47. | Leet's Play Pre-Release "Orbital Bullet" by SmokeStab | devcom Indie Expo | 0 | | Orbital Bullet
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48. | Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment) | 0 | |
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49. | Let's Play Pre-Release "Trigon Space Story" by Sernur.Tech | devcom NRW Indie Expo | 0 | | Trigon: Space Story
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50. | The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc2022 | 0 | | Baldur's Gate III
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51. | SNIPER GHOST WARRIOR CONTRACTS 2 by CI Games | CRYENGINE Game of the Year | #VerticalSlice | 0 | | Sniper Ghost Warrior Contracts 2
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52. | Let's Play Pre-Release "Leif's Adventure Netherworld Hero" by OneManOnMars | devcom Indie Expo 2021 | 0 | | Leif's Adventure: Netherworld Hero
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53. | Let's Play Pre-Release "Maniacs" by Achtung Autobahn Studios | devcom Indie Expo | 0 | |
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54. | "Alpaca Ball: Allstars" - SaltCastle Studio | NRW Green Virtual Indie Expo | 0 | | Alpaca Ball: Allstars
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55. | Let's Play Pre-Release "In da Hoop!" by Realcast | devcom NRW Indie Expo | 0 | | In da Hoop!
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56. | Wie sieht der Alltag von Spieleentwickler:Innen aus? | #GamesundKaffee mit Michael Hengstmann | 0 | |
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57. | Cooldown & "Despawn" in Unity | Devcom Tutorials with @TheRealHellcat (4/7) | 0 | |
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58. | NRW Indie Expo - Games Reel | devcom Developers Conference 2021 | 0 | |
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59. | Let's Play Pre-Release "Deck RX" by Meteorbyte Studios | devcom Indie Expo 2021 | 0 | |
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60. | SANDRO MANFREDINI on the characteristics of the Brazilian Games Industry | The GameDev Show | 0 | |
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61. | Let's Play Pre-Release "The Fermi Paradox" by Anomaly Games | devcom Indie Expo | 0 | | The Fermi Paradox
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62. | Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo | 0 | | Lost Twins 2
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63. | "Way o Rhea" - Anthropic Studios |NRW Green Virtual Indie Expo | 0 | |
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64. | "Where is Eleanor Rose?" - Team KDG | NRW Green Virtual Indie Expo | 0 | |
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65. | Let's talk funding with today's guest studios Real Human Games and Torpor Games | Vertical Slice | 0 | | Suzerain
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66. | UNREAL ENGINE: Good Practices & Tipps | devcom Tutorials Ep. 9 | 0 | |
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67. | "A Juggler's Tale" - Let's Play with the Developer from kaleidoscube | Vertical Slice | 0 | | A Juggler's Tale
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68. | Let's Play Pre-Release "Strategic Mind" by Starni Games | devcom Indie Expo | 0 | | Strategic Mind: Fight for Freedom
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69. | Games Industry Insiders - today with Chris Hewish, President of Xsolla, and we talk about "Developin | 0 | |
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70. | "Terra Alia" - 30 Parallel Games | NRW Green Virtual Indie Expo | 0 | | Terra Alia
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71. | DON DAGLOW on the challenges of the Games Industry today | The GameDev Show | 0 | |
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72. | Dr. Courtney Cogburn: "Global Anti-Racism in XR" | devcom digital | 0 | |
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73. | Global Game Jam ONLINE with Kate Edwards (Exec. Director) | The GameDev Show | 0 | |
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74. | "Grid Fight: Mask of the Goddess" - Playtra Games | NRW Green Virtual Indie Expo | 0 | | Grid Force - Mask Of The Goddess
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75. | Don Daglow: "Next Gen Lessons: Learning from Past Console Wars" | devcom digital | 0 | |
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76. | UNREAL ENGINE: Game Of Life (3/3) | devcom Tutorials Ep.5 | 0 | |
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77. | "Pushy and Pully in Blockland" - Resistance Studio | NRW Green Virtual Indie Expo | 0 | | Pushy and Pully in Blockland
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78. | "Gamedec" - Anshar Studios | NRW Green Virtual Indie Expo | 0 | | Gamedec
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79. | Aquisition in the games industry with Chris Hewish, President of Xsolla | Industry Insiders | 0 | |
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80. | "Killer Combat Design" - Eric Jacobus, Joe Quadara, Jason de Heras, Mihir Sheth | devcom digital | 0 | |
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81. | "Squirrel&Bear" - The Good Evil | NRW Green Virtual Indie Expo | 0 | |
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82. | Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo | 0 | |
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83. | DOUGLAS OGETO on eSports in Kenia | The GameDev Show | 0 | |
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84. | Let's Play Pre-Release "Harmony's Odyssey" by MythicOwl | devcom Indie Expo 2021 | 0 | | Harmony's Odyssey
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85. | Let's Play Pre-Release "Zombie Soup" by Aeon Sparx Interactive | devcom NRW Indie Expo | 0 | | Zombie Soup
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86. | ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia | 0 | | Assassin's Creed
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87. | "Wingspan" - Monster Couch | NRW Green Virtual Indie Expo | 0 | | Wingspan
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88. | Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo | 0 | | The Crackpet Show
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89. | Let's Play Pre-Release "The Great Ocean" by Actrio Studio | devcom NRW Indie Expo | 0 | |
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90. | Let's Play Pre-Release "Beat Slayer" by ByteRockers' Games | devcom Indie Expo 2021 | 0 | | Beat Slayer
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91. | Let's Play Pre-Release "McSpace Colosseum" by Drowsy Whale | devcom Indie Expo | 0 | | McSpace Colosseum
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92. | "Unparallel" Parenthesix | NRW Green Virtual Indie Expo | 0 | |
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93. | "Duru" - Twisted Ramble Games | NRW Green Virtual Indie Expo | 0 | |
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94. | Let's Play Pre-Release "Model Human" by Roberto Serrano | devcom Indie Expo | 0 | |
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95. | Let's Play "Game of Goats" by Bootcamp Bros. | devcom NRW Indie Expo | 0 | |
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96. | Games Industry Insiders - Weekly talk show about the games industry - Today with Renee Gittins, Leah | 0 | |
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97. | "Game Director Story" - Double Blit Games | NRW Green Virtual Indie Expo | 0 | | Game Director Story
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98. | "Festival Tycoon" - Dreihausstudio | NRW Green Virtual Indie Expo | 0 | | Festival Tycoon
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99. | "Colorful: Project INFINITO 2" with Goichi Suda, Hiromi Ishikawa and Marco Accordi Rickards | #ddc | 0 | |
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100. | IMAGINE EARTH by Serious Brothers - Let's Play with the Developer | Vertical Slice | 0 | | Imagine Earth
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