devcom - Developer Community

devcom - Developer Community

Views:
65,413
Subscribers:
1,320
Videos:
219
Duration:
7:17:29:50
Germany
Germany

devcom - Developer Community is a German YouTube channel which has more than 1.32 thousand subscribers, publishing 219 videos which altogether total over 65.41 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UC5PH3lWCESsvfGFfl7_LB0Q





Top 100 Videos With The Longest Duration by devcom - Developer Community


Video TitleDurationCategoryGame
1.UNREAL ENGINE: Pointers (2/2) | devcom Tutorials Ep.74:02:04
2.UNREAL ENGINE: Game Of Life (3/3) | devcom Tutorials Ep.53:46:33
3.Let's Talk About Crysis 2 Remastered with Steffen Halbig & Vladimir Kajalin | GameDev Show3:42:51Crysis 2
4.UNREAL ENGINE: Pointers (1/2) | devcom Tutorials Ep.63:29:46
5.Unreal Engine for Beginners (1/3) - devcom Tutorials3:18:51
6.UNREAL ENGINE: Actors and Components in C++ | Devcom Tutorials Ep.23:14:43
7.UNREAL ENGINE: Good Practices & Tipps | devcom Tutorials Ep. 93:13:49
8.UNREAL ENGINE: Game of Life (2/3) | devcom Tutorials Ep.43:13:28
9.Intro to C++ for Unreal Engine with TheRealHellcat | Devcom Tutorials Ep.13:07:03
10.Wie sehen spielbare Prototypen aus? | #GamesundKaffe mit Stephan und Sebastian3:05:05
11.UNREAL ENGINE: Actor Components | devcom Tutorial Ep. 83:04:07
12.UNREAL ENGINE: Summary & Questions | devcom Tutorials Ep. 102:57:04
13.UNREAL ENGINE: Game of Life (1/3) | devcom Tutorials Ep.32:56:30
14.Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck2:48:24
15.Wie sieht der Alltag von Spieleentwickler:Innen aus? | #GamesundKaffee mit Michael Hengstmann2:46:27
16.The Gayming Awards and #RaisetheGame with Robin Gray and Dominic Shaw | The GameDev Show2:46:07
17.HUNT: SHOWDOWN with lead game designer Dennis Schwarz and Fabian Siegismund | The GameDev Show2:39:48Hunt: Showdown
18.King Art Games and their award-winning game IRON HARVEST | Interview with the developers2:34:52Iron Harvest
19.C# in Unity | Devcom Tutorials with @TheRealHellcat (2/7)2:30:25
20.Unreal Engine for Beginners (2/3) | devcom Tutorials2:28:46
21.Player Controlls and Prefabs | Devcom Tutorials with @TheRealHellcat (3/7)2:15:47
22.THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice2:09:49The Alien Cube
23.HELL PIE - Let's Play with the Developer | Vertical Slice2:09:09Hell Pie
24.User Interface Design in Unity | Devcom Tutorials with @TheRealHellcat (6/7)2:04:55
25.IMAGINE EARTH by Serious Brothers - Let's Play with the Developer | Vertical Slice2:04:16Imagine Earth
26.Wrap Up, Recap and Questions on Unity | devcom Tutorials with @TheRealHellcat (7/7)2:03:59
27.KRAKEN ACADEMY!! by Happy Broccoli Games - Let's Play with the Developer | Vertical Slice2:03:24Kraken Academy!!
28.Succesful Games Studio Kickstarter campaigns with Philomena Schwab & Jan Theysen | Vertical Slice2:03:15SLICE
29.Cooldown & "Despawn" in Unity | Devcom Tutorials with @TheRealHellcat (4/7)2:02:13
30.EL HIJO - Let's Play with the Developer | Games We Like Vol. 2 | Vertical Slice2:01:56
31.UNINVITED GUEST by AdroVGames | CRYENGINE Game of the Year | #VerticalSlice2:01:16Uninvited Guest
32.AWARD SCORERS: Tiny Money & You Suck at Parking | Vertical Slice1:59:42You Suck at Parking
33.DORFROMANTIK - Let's Play with the Developer | Vertical Slice1:59:04Dorfromantik
34.CAN'T DRIVE THIS - Let's Play with the Developer | Vertical Slice1:58:36Can't Drive This
35.Let's talk funding with today's guest studios Real Human Games and Torpor Games | Vertical Slice1:56:00Suzerain
36.Global Game Jam ONLINE with Kate Edwards (Exec. Director) | The GameDev Show1:54:31
37.SUPER DUNGEON MAKER - Let's Play with the Developer | DEP Special | Vertical Slice1:52:59Super Dungeon Maker
38.BATTLE BROTHERS - Games we like! Vol.1 | Vertical Slice1:45:53Battle Brothers
39."Hitchhiker" Let's Play with the Developer from Mad About Pandas | Vertical Slice1:45:44Hitchhiker
40.Unreal Engine for Beginners (3/3) | devcom Tutorials1:44:18
41.Collision in Unity | Devcom Tutorials with @TheRealHellcat (5/7)1:41:59
42.The Global Industry Game Awards 2021 | presented by IGDA and devcom1:40:53Hades
43.CRYENGINE Game of the Year Award Ceremony | #VerticalSlice1:39:35The Alien Cube
44.SNIPER GHOST WARRIOR CONTRACTS 2 by CI Games | CRYENGINE Game of the Year | #VerticalSlice1:37:40Sniper Ghost Warrior Contracts 2
45.HoverGrease - Let's Play with the developers! | Verticals Slice1:37:08HoverGrease
46."A Juggler's Tale" - Let's Play with the Developer from kaleidoscube | Vertical Slice1:34:32A Juggler's Tale
47.Games Industry Insiders - Weekly talk show about the games industry - Today with Renee Gittins, Leah1:32:30
48."Autobahn Police Simulator 2" - Let's Play with the Developer from Z-Software | Vertical Slice1:29:59Autobahn Police Simulator 2
49.Best INDIE GAMES of 2021 | #VerticalSlice1:27:04Hell Pie
50.Leadership and Business Skills for Building a Profitable Indie Studio1:27:01
51.Getting Started With Unity | Devcom Tutorials with @TheRealHellcat (1/7)1:22:59
52.David Brevik: "A Devil Makes History - Classic Post Mortem on Diablo 2" | devcom digital1:12:38Diablo II
53.Designing Death's Door Bunker for "Horizon Forbidden West" - Blake Rebouche (Guerrilla) at #ddc20221:06:22Horizon Forbidden West
54.Facebook metaverse & the recent changes in the Apple App Store guidelines | Industry Insiders1:05:40
55.Games Industry Insiders - today with Chris Hewish, President of Xsolla, and we talk about "Developin1:02:42
56.Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation1:00:27
57.The Truth About The 4 Day Work Week - Joe Brammer (BULKHEAD) at #ddc20221:00:12The Turing Test
58.Aquisition in the games industry with Chris Hewish, President of Xsolla | Industry Insiders57:53
59.Houdini - Learn Work Teach Repeat with Nikola Damjanov | #ArtandAnimation56:22
60.Deathloop's User Research UX Death Loop (a war story) - Dana Nightingale (Arkane Lyon) at #ddc202256:03Deathloop
61."Killer Combat Design" - Eric Jacobus, Joe Quadara, Jason de Heras, Mihir Sheth | devcom digital53:45
62.Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc202253:43Deathloop
63.The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc202253:11Baldur's Gate III
64.Mimimi Games: "Desperados III - Designing a Level the Mimimi Way" | devcom digital52:46Mi Mi Mi
65.Every Kill a New Branch: Narrative Design in Weird West and Beyond by Lucas Loredo | ddc202152:43
66.Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc202252:43The Lord of the Rings Online
67.Tech Art Career Panel - What is a Technical Artist and How Do I Become One?52:22
68.Quixel's Ecosystem with Luis Cataldi | #ArtandAnimation51:36
69.Storyboarding Video Games - Creativity & Career with Klaus Scherwinski | #ArtandAnimation50:56
70.How To Do Everything Wrong, Right - Luke Rideout (Beamdog) at #ddc202250:41MythForce
71.Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc202250:35
72.Misha Velichansky: "Making a Cozy Game out of Uncomfortable Parts" | devcom digital47:35
73.Skip the Artschool Circus with Ryan Kingslien | #ArtandAnimation46:35
74.Dr. Courtney Cogburn: "Global Anti-Racism in XR" | devcom digital46:16
75.Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment)46:10
76.How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl45:22
77.Genvid Technologies: "Designing for Interactive Games" | devcom digital44:13
78.Developers are human too - Tulay McNally at #ddc202344:01
79.Raul Aparicio: "Modular World Building" | devcom digital43:49
80.Why Apprentices do not drink all the Booze and hack all the Things - Alina Miltenberger (InnoGames)43:02
81.ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia42:38Assassin's Creed
82.When Story meets Design - The meaningful Difference between a Writer and a Narrative Designer41:07
83.ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev40:14Total War Saga: Troy
84.Jakub Stokalski: "The Unbearable Lightness of Ideas" | devcom digital38:34
85.Don Daglow: "Next Gen Lessons: Learning from Past Console Wars" | devcom digital38:05
86.ANNO 1800: Designing Three Years of Postlaunch for a long-running strategy game | ddc202136:17Anno 1800
87.Carlos Rocha Silva: "Cris Tales Design: Between Innovation and Nostalgia" | devcom digital35:13
88."Detective Case and Clown Bot" - Nerd Monkeys | NRW Green Virtual Indie Expo34:16Detective Case and Clown Bot in: Murder in the Hotel Lisbon
89.Celia Hodent: "Game UX & Ethics" | devcom digital conference32:19
90.Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo29:32Ultimate ADOM - Caverns of Chaos
91.Let's Play: CRIS TALES | The GameDev Show28:43Cris Tales
92."Beam" - Binary Impact | NRW Green Virtual Indie Expo25:40Beam
93.Let's Play Pre-Release "Harmony's Odyssey" by MythicOwl | devcom Indie Expo 202125:00Harmony's Odyssey
94.Let's Play Pre-Release "Atom RPG: Trudograd" by Atom Team | devcom Indie Expo 202124:49Atom RPG: Trudograd
95.Let's Play Pre-Release "Stargaze" by Played with Fire | devcom NRW Indie Expo24:48Stargaze
96.Let's Play Pre-Release "Deck RX" by Meteorbyte Studios | devcom Indie Expo 202124:25
97.Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo24:15
98.Let's Play Pre-Release "Kamikaze Veggies" by Red Limb Studio | devcom NRW Indie Expo24:07Kamikaze Veggies
99.Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo24:04The Crackpet Show
100.Let's Play Pre-Release "DURU" by Twisted Ramble | devcom Indie Expo 202124:01Duru