A Super Mario Thing (Smw Hack) - Part 4

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Part 4: Green? Grass

w4-1: Booster Dump Site - Not the one from the /v/hacks (or that's what i think), this level gimmick is booster blocks, timed ones to be more precise, every certain amount of time the blocks would boost you until you get the secret device or clear the stage
w4-Ghost House: Revenge of Switches Pressed - Hope you haven't pressed any switches this far. This level can be beaten without the blocks and with them, these only make more obstacles on your way, a concept i have seen in ASPE, but in older hacks not so much. I'm not sure if the gamplay would change that much since i had all but the yellow one pressed so, i can't try
w4-2: Chillout - Oh goodie, this level, this is the first instance of a life farm, and a tedious level for the sake of being tedious, at least for the secret exit, normal exit is alright and simple, nothing crazy, Secret exit however is other story, You have to go to the end of the stage in a strict timer, then go back to the second half pipe, jump over and go back to the underground section, THEN you have to bring the P-Switch to the end, and if you can, bring the Key at once. I'm not a fan of this one. Maybeb i overcomplicated things, idk.
w4-A: Raw Horse Power - So, we're going to be using Yoshi, he is a tool after all, All this level is platforming and ditching yoshi into pits
w4-B: The Wild Green Yonder - This level is quite interesting, granted i once again overcomplicated things on this one, why? because i thought the game expected me to do a jump from blocks for the secret exit but no, all you needed was to look at the bottom of the screen. Anyway, this level as i said is interesting
w4-Fortress: Revenge Of A Much Abused Horse - I remember seeing this video on YT from the Yoshicookiezeus channel, and it was pretty much the only thing i have seen from the game. The theme of this castle is interesting once more, being all yoshi like and green, but it's quite hard and it's a bit long, still fine overall.
w4-Palace: Yellow (?) Switch Palace - This palace, I like the idea, the concept is cool, but this palace is very janky, for one, you can't touch anything that isn't walls, that means off-screen stuff, like grey platforms, the level doesn't warn you from these and can take you by surprise, second, sometimes i die because the game just wants me dead? like, i didn't touched anything, ANYTHING, and still died a few times, why? This concept is cool and all that, but it's a bit janky or maybe i was just tired, i don't know and it doesn't matter at this point
w4-C: Untitled - A white level, yes, fully white, until the subworld that is. This level is so charming for how minimalistic it is, i like it, i don't like the music used for this one but that's a nitpick.
w4-3: the hardest lvl - I believe this is a troll level? Other than a few enemies this level is not really hard, so that's the joke, even then, some munchers are real and there's no way of telling which are safe and which are dangerous, other than that, odd level, a fine one, but an odd one
w4-4: Pipe Sprint - This is a speedrun level, kinda, it's built like those of Super Mario Maker, you have room for error, but not much tho, so better be careful
w4-Castle: A Honeypot Trap - And here we are, at the first ridiculous level, difficulty speaking of course. First half is not that bad, you can say it's a normal level, it's not until the second half where this becomes a fucking circus, the level throws you a generator of bees/boos on the bottom of the screen, filled with bee/boo sprites in tight spaces, and layer 2 on top of that, what? Yyou want more? OF COURSE, some bee's moves even when you see them, so good luck trying to escape this hell hole, to add to this, the boss throws you "Homing Bullets", those are annoying by default but since the midpoint is not at the boss, this means you have one chance every time you get there adn avoid the bees. I'm aware of a certain checkpoint added in a much later level so I'm going to ask here, if you went to the trouble of putting a midpoint in that level, why didn't you put midpoints in levels that needed one? This complain is going to get his way in other levels don't worry. As it is this level is horrible in the second half.

And that's world 4, this is going to get worse

00:00 Previously
00:15 Booster Dump Site
05:48 Filler
06:03 Revenge of Switches Pressed
09:58 Chillout (Normal Exit)
13:08 Chillout (Secret Exit Filler)
20:34 Chillout (Secret Exit)
25:28 Raw Horse Power (Secret Exit Filler)
32:05 Raw Horse Power (Secret Exit)
34:22 Raw Horse Power (Normal Exit)
38:29 The Wild Green Yonder (Normal Exit)
43:55 The Wild Green Yonder (Secret Exit Filler)
57:03 The Wild Green Yonder (Secret Exit)
59:41 Revenge Of A Much Abused Horse
01:13:11 Yellow (?) Switch Palace (Filler)
01:30:17 Yellow (?) Switch Palace
01:32:18 Untitled
01:36:31 the hardest lvl
01:40:15 Pipe Sprint
01:45:38 A Honeypot Trap
01:48:37 A Honeypot Trap (Second Half Filler)
02:06:21 A Honeypot Trap (Second Half)







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