Bionicle: The Game w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Bionicle: The Game w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=K1U3JtUKe5I



Game:
Bionicle (2003)
Duration: 11:28
307 views
14


USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at 0:00, 0:51, 3:37, and 4:50.

This is Bionicle: The Game with 3D sound using OpenAL Soft's HRTF through DSOAL [IRC_1037 tables]. Man, remember Bionicle? That Lego spin-off with the oddly-detailed lore and the toys with hundreds of tiny pieces per character? 2000's kids remember. The 2003 game is a pretty standard licensed platformer for the era, though it looks worse than Conker's Bad Fur Day on N64 and is notably short at 100 minutes long. It's pretty obvious that the game was released in an alpha state. There are only 8 levels (3 of which are vehicle stages) and huge chunks of the story are missing. The Toa just transform into Toa Nuva in an FMV after the second level with no explanation. If this game had gotten a full development cycle to finish the levels and polish up the game, it might've been remembered fondly as a classic. As it is, Bionicle: The Game scored 52/100 on Metacritic and I honestly can't complain.

One thing I can praise Bionicle: The Game for, however, is its lush 3D positional audio quality with DSOAL. The accuracy is truly amazing, though you rarely get to hear it outside Onua Nuva's level due to the lack of ambient sounds. It's so accurate, it helps compensate for the awful camera pointing you away from the enemies at random.

Be sure to check the links below to play Bionicle: The Game in widescreen, as it only outputs at a max of 1024x768 by default! Thanks to subscriber "Metal Neon" for bringing this to my attention.


HRTF grade:
A+

Settings:
Windows Control Panel: Stereo
Creative Control Panel: Headphones
ReShade 4.5.2 injected with AdaptiveSharpen [1.0] and SMAA.

IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=1024
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
drivers="-dsound,"

Links:
https://www.youtube.com/watch?v=EQdXi0TKfS4 (For widescreen)
https://www.nexusmods.com/newvegas/mods/65094
https://www.moddb.com/games/fallout-new-vegas/addons/true-3d-sound-for-headphones-hrtf-mod-v131a
http://kcat.strangesoft.net/openal.html
http://recherche.ircam.fr/equipes/salles/listen/

Credits:
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fvignette.wikia.nocookie.net%2Fbioformers-fan%2Fimages%2Fc%2Fc0%2FBionicleLogo.png%2Frevision%2Flatest%3Fcb%3D20170720061222&f=1&nofb=1
(Logo is copyrighted by Lego. Use of this logo falls under fair use laws.)

#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #bionicle #bioniclethegame
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Tags:
Bionicle: The Game
Bionicle
Onua Nuva
2003
Lego Interactive
Argonaut Games
EA Games
PC
3D Platformer
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
DirectSound3D
DSOAL
I Drink Lava



Other Statistics

Bionicle Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 27,249 views for Bionicle across 4 videos, and less than an hour worth of Bionicle videos were uploaded to his channel. This makes up less than 0.20% of the total overall content on I Drink Lava - 3D Game Audio's YouTube channel.