Build, Launch & Grow with Photon and PlayFab - Unite Europe 2015

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Chris Wegmann (Exit Games) explains how the Photon services (Realtime, Turnbased, Chat and Voice) enable Multiplayer in Games. Mark Val (PlayFab) explores key aspects about how to keep power users excited and various strategies for live operations with PlayFab.

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Tags:
Multiplayer Video Game (Website Category)
Video Game Development (Conference Subject)
Asset Store
Unity Asset Store
Unite Europe 2015