Castlevania Circle of the Moon - Shooter Mode Ending with 100% Map Completion

Castlevania Circle of the Moon - Shooter Mode Ending with 100% Map Completion

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Published on ● Video Link: https://www.youtube.com/watch?v=9oPSMzgywt4



Duration: 13:29
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This footage was gathered by playing the official Gameboy advance cartridge on the Gameboy player through the game cube console. Since the original quality of the included software is not optimal in terms of quality, I decided to employ a homebrew method, using the Game Boy
Interface and Swiss. The result is a great picture for both playing and recording. For any who are interested, the details on this implementation were gathered from the “RGB208 : Getting the Best Picture from your Game Boy, GBC, and GBA Games” from the My Life in Gaming channel. In the future, I plan to up the quality of such recordings by purchasing a framemeister upscaler to add to my capturing environment. The Gameboy player will allow me gather footage from Gameboy advance titles for the moment.

Once you beat the game on fighter mode, you get access to the shooter mode by starting a new game and entering “CROSSBOW” as your name. Shooter mode gives you access to a huge amount of hearts and powers up your sub weapons to deliver more damage per hit. For the better portion of this game, I breezed through the castle with the homing dagger, obtained by picking up the dagger sub weapon twice in a row. This allowed me to handle those annoying air battles against more agile enemies a little more efficiently. As with the magician mode, your characters hit points and defense stats suffer. In this mode, I did not need to farm the dark armor to complete the game and choose to skip collecting all of the cards. I was able to breeze through the battle arena with the aid of the boomerang and some healing items.

The video begins with 99.5% of the map completed and I get the extra half a percent by going through the sealed door to the final area. I showcase both card and equipment collections upon loading the save file. From here, I proceed to the final area. Once in the final area you can obtain a hidden hit point increase by breaking the floor at the bottom of the room. I obtain the hit point increase and then proceed up the room to arrive at Dracula’s first form.

As in the magician mode I relied on the thunderbird summon spell, Uranus and Thunderbird Card combination, and some well-placed boomerangs to end the first fight with Dracula quickly. This tactic allowed for me to land some blows and then remain invincible during the summoning, dealing several additional lightning bolt blows at his head in the process. After a couple summons, Dracula will fall and Hugh will enter the room to remove your restrained master and deliver some post battle dialogue.

Once they leave the screen, I bring up my inventory and map screen to show the completed map before following Dracula into the light beam.
This brings us to the second, larger form of Dracula, which is located in a weird dimension.

As in the last battle, I choose to spam the thunderbird in this battle as well. You just have to wait until Dracula opens the eyeball on his chest and let the summon rip. If you want to avoid damage, you can also lure him into appearing on the bottom of the screen by standing down there. Once he appears immediately jump to the upper platform and utilize the summon. This way you will be out of range of his longer laser beam and poison cloud attacks once your summoning sequence concludes. Once enough damage has been dealt, he will switch his attack pattern again. Wait at the bottom of the screen and position yourself between the two upper platforms in order to avoid landing on them. He will appear to the side flashing. Wait until he is about to dash toward you and execute a single roc feather jump to the top of the screen. This will allow him to pass under you and allow you to return to the bottom of the screen. Repeat this until he does not immediately reappear. This will signify that he has transformed into a vulnerable, floating eyeball form with regenerating bats that encircle it, occasionally flying off toward your location. Wait at the bottom of the screen until he appears on the screen and perform one summon. This will eat away at the eyeball and protect you from the bats. Only do a single summon and dodge any remaining bats until it vanishes, remaining at the center of the screen. This will position you for another dodging phase. From this point, he will alternate the two phases until the end of the battle. I was able to complete this run without taking a single hit in this manner.

Once Dracula falls, I let the ending play through and get the last thief mode unlocked.




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Tags:
Castlevania
circle of the moon
cotm
circle
moon
ending
100
100%
percent
map
completion
shooter
mode
crossbow
Dracula
hugh
vampire killer
mev1978
Gameboy
advance
player
GBI
game boy interface



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At this time, mev1978 has 1,203 views for Castlevania: Circle of the Moon spread across 6 videos. About an hours worth of Castlevania: Circle of the Moon videos were uploaded to his channel, making up less than 0.73% of the total overall content on mev1978's YouTube channel.