CRYENGINE Tutorial - Character Pipeline: Reorienting Animations (3DS Max)

CRYENGINE Tutorial - Character Pipeline: Reorienting Animations (3DS Max)

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Published on ● Video Link: https://www.youtube.com/watch?v=0qo9QVaDVos



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Duration: 21:08
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In our new Master Class series, Roman Perezogin, one of our Junior Technical Designers, takes you step-by-step through the CRYENGINE character pipeline using 3DS Max.

0:00 - Introduction
1:30 - Using Mixamo
2:05 - Using Mixamo's Auto Rigger with a custom character
3:35 - Using and Downloading Mixamo's Animations
6:15 - Downloading and Installing CRYENGINE 3Ds Max Utilities
7:30 - Importing a character into 3Ds Max
9:00 - Using the 3Ds Max Plugin for re-orienting mesh and creating an origin file
12:42 - Updating the origin file with an animation and reorienting the animation
16:00 - Exporting our reoriented animation
17:00 - Using AnimBatch to export and reorient multiple animations
20:30 - Outro

In the tutorial, you’ll be shown how to use Mixamo’s extensive library of animations and make them CRYENGINE-ready and usable on a playable character by reorienting them.
In future tutorials we will explore more about the character pipeline in CRYENGINE so stay tuned and make sure to subscribe and tap the bell icon to be notified of new tutorial updates. You can follow along with the written documentation here : https://docs.cryengine.com/display/CEMANUAL/Tutorial+-+Reorienting+Animations+in+3ds+Max

CRYENGINE 3ds Max Utilities v2020
https://www.cryengine.com/marketplace/product/crytek/cryengine-3ds-max-utilities-v2020

#3DSMax #Animation #AchievedWithCRYENGINE

To get the most out of this tutorial, you should be familiar with the basics of game development and using CRYENGINE. If you are completely new to CRYENGINE, we recommend that you download our beginner’s course or watch this tutorial on our YouTube channel.

Subscribe to our channel for the latest tutorials from CRYENGINE.

CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com

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Music: Lupus Nocte / ES_Rescue Mission / courtesy of https://www.epidemicsound.com




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Tags:
Game
Engine
Development
CRYENGINE
tutorial
indie dev
game dev
animations
mixamo
3DS Max
character animation
animation for games