Cryostasis: Sleep of Reason with EAX and virtual surround sound (CMSS-3D Headphone)

Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=hOOWWCspEWo



Duration: 19:45
400 views
6


Use headphones only with any virtual surround features turned off. Best HRTF effect at 6:00.

Up next is Cryostasis: Sleep of Reason. At first I wasn't going to do this game because it uses FMOD and doesn't support true spatialization, but subscriber Sean Gatchell requested it. Cryostasis is somewhat of a cult classic Eurojank horror game by the makers of Chasm: The Rift, Vivisector, and the Carnivores series. It was created with PhysX cards in mind and it shows: this game runs like shit on modern hardware. Shader Model 4.0 is actually broken outright because Action Forms went out of business before they could patch the game into a 100% working state.

I'm just gonna say this right now: Cryostasis is scarier than 95% of the games you'll be seeing this Halloween marathon.

Cryostasis is a bit of an oddity because it's one of a handful of games to use FMOD's hardware acceleration capabilities. Like Bioshock 1, it uses OpenAL for EAX effects. The virtual surround sound is fucking terrible, but the EAX effects are actually a huge improvement over Bioshock's. They actually make use of Occlusion effects which you can hear at 18:50.


HRTF grade:
D-

Settings:
Windows Control Panel: 7.1 speakers
Creative Audio Panel: Headphones
In-game setting: 7.1 speakers
CMSS-3D on
MacroFX & ElevationFilter: Off
Sound driver: OpenAL
EAX Advanced HD: On

Link:
http://satsun.org/audio/

Credits:
http://game-server-hosting.net/wp-content/uploads/2008/12/cryostasis%20sleep%20of%20reason-logo.JPG
(Use of this logo falls under fair use laws.



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Tags:
Cryostasis: Sleep of Reason
Action Forms
1C Company
2009
AtmosFear 4.0
FPS
Survival Horror
Eurojank
CMSS-3D
HRTF
Headphone Virtualization
Virtual Surround
Ambisonics
OpenAL
Binaural
Binaural Audio
Audio Illusion
I Drink Lava
Scary Binaural