Tom Clancy's Splinter Cell: Chaos Theory - Inaccurate EAX3 reverb w/ DSOAL

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Published on ● Video Link: https://www.youtube.com/watch?v=gfMPr5l7ZHY



Duration: 5:50
934 views
13


0:07 DSOAL
1:48 Hardware EAX (X-Fi Titanium)
3:38 Standard software stereo

This is a short break from the Halloween marathon just because "KingSyphilis" was having trouble getting DSOAL to work in this game. This video shows off what Splinter Cell: Chaos Theory sounds like with DSOAL, hardware CMSS-3D, and software stereo. Like with other EAX3 and EAX4 games, Chaos Theory has problems with custom EAX parameters.

I apologize for the poor quality of the last clip. For some reason, Chaos Theory causes trouble on my PC which makes the keyboard and mousewheel become unresponsive after the first time the game is launched. The only way to fix it is to reset my computer.




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Tags:
Tom Clancy's Splinter Cell: Chaos Theory
EAX
Ubisoft
PC
OpenAL Soft
HRTF
Headphone Virtualization
Virtual Surround
OpenAL
DSOAL
3D Sound
3D Audio
3D Headphone Sound
Spatial Sound
Spatial Audio
Spatialization
Binaural
Binaural Audio
Audio Illusion
Spatialized Audio
Spatialized Sound
True 3D sound for Headphones



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Splinter Cell: Chaos Theory Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 3,697 views for Splinter Cell: Chaos Theory across 2 videos, and less than an hour worth of Splinter Cell: Chaos Theory videos were uploaded to his channel. This makes up less than 0.48% of the total overall content on I Drink Lava - 3D Game Audio's YouTube channel.