Yamagi Quake II: Broken OpenAL Soft doppler effect

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Published on ● Video Link: https://www.youtube.com/watch?v=59t38Ju0qYk



Quake II
Game:
Quake II (1997)
Duration: 0:39
380 views
11


A user by the name of "eksha" has recently brought something to my attention in the Yamagi Quake 2 source port. It seems that certain ambient sounds (most noticeable with the incandescent lights) drastically change pitch just from moving around. It seems to be a flaw in the implementation of OpenAL Soft's doppler effect. Another OAL Soft port, Q2Pro, has a perfectly functional doppler effect.

This video was recorded with version 7.21, but the problem persists even with 7.30.



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Tags:
Quake II
Quake 2
ID Software
1997
IDTech 2
Yamagi
OpenAL Soft
HRTF
Headphone Virtualization
Virtual Surround
doppler
3D Sound
3D Audio
3D Headphone Sound
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
I Drink Lava
True 3D sound for Headphones



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Quake II Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 2,153 views for Quake II across 4 videos, and less than an hour worth of Quake II videos were uploaded to his channel. This makes up less than 0.71% of the total overall content on I Drink Lava - 3D Game Audio's YouTube channel.