
DFFOO GL - Freya Lufenia Saga #22 - Operation Airborne Interception COMPLETE
This was a lot easier than I thought it would be. I thought the boss mechanics looked scary on paper and on my first attempt, but I quickly figured out that I had a lot of options here.
Another ranged resist stage where I once again didn't bring an enchanter to let Freya bypass it, opting to take advantage of big batteries instead. I originally tried with Guy instead of Penelo but his split damage hurt the run too much IMO. Might still be doable as I used an Ami friend there instead of Ramza but Penelo obviously works better and I managed to get lucky with her LD after that first attempt.
Penelo is actually the only unit I regularly used at 0/3 EX+ since I picked up her EX and realised it throughout all of Chaos since she was still really good at 0/3, so I'm pretty happy to finally 3/3 her and use her LD too. I even got her costume because I feel like she's earned it. It also reminds me of the Cleyran Maiden outfit from FFIX, which I am hoping is Freya's costume if she gets one, then they can be dancing queens!
Thanks to all of the battery going on and Penelo further boosting mBRV and overflow, ranged resist actually wasn't actually much of a bottleneck and Freya had a nice damage floor as a result and gave lots of BRV back too.
The only real issue in this fight is the minions, you have to rush them down as they have their own Orbs you can't delay, and I don't have a ton of AoE damage going on most of the time. And I don't want Lightning spending too many big damage skills on the minions as then the main boss never takes damage. So basically, my strategy was to use a different "limited resource" each time the minions were up to take some of the pressure off Lightning so she could still focus on the main boss as much as possible, and Freya's AoE skills were still of some help despite having gimped damage compared to usual. By limited resources, I mean things like Calls, Summon, Friend unit, and Burst. I also mostly saved Penelo's LD uses for when the minions were up as it is 100% AoE. Pandemonium summon was brought to take advantage of friend Ramza and Freya's LDCA Ramza. Ramza's LD is very good when the minions are up especially when paired with someone with a big battery attack like Freya. Basically you can set up guaranteed launches on the minions and then have Freya use Reis' Wind so each of the launches are potent. I could have done slightly better with maximising launch damage but it was still more than enough. Lightning is swapped out for the friend Ramza due to her skills otherwise being spread a bit thin and because she shines more when the boss is on it's own anyway. She ended still having an LD use and some normal skill uses left by the end so I just threw out the last LD early to rush the boss down.
I did break Lightning's typical opener a little bit, basically just threw out a HP Attack before using EX at the start as I wanted to wait for the minions to spawn as we do need Lightning to focus on them a bit for that first wave of them.
A fun thing that happens here is that because Freya has three framed buffs and Penelo puts on three more, Freya actually becomes immune to debuffs in this fight. There is only one instance at the 50% HP mark where the boss actually dispels buffs while also applying debuffs but we can just reapply them and dispel the debuffs again with Penelo LD. On a similar note, you can take advantage of your Call characters and use them when the boss is about to pass one of the HP thresholds for the party-wide debuffing, as the Call character can actually take the debuffs before the main character comes back, evading the debuffs. That could be useful for some characters you may want to bring or if you can't cleanse your debuffs.
I almost had a mini heart attack when the minions spawned on the VERY last turn, but thankfully the designers were graceful this time and finishing the boss finishes the minions. :P
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