DFFOO GL (Red Comet SHINRYU) Filling FR gauge Faster than Bosses
Non-synergy Run 2
Party: Tidus FRBT+3/3 (Prishe LD), Penelo LD (Seymour LD), Cissnei LD (WoL LD)
The main issues with his fight are the "tight turn count" and the oppressive auras that the boss has.
a) if you meet the turn count at turn 70 above, there is a chance that you won't meet the score. You need to avoid breaks. Free turns and off-turn damage hold the key to this fight
b) The boss will resist all forms of nuking strategy (turn delay and launches) and be immune to all debuffs that prevent action. They have an aura that negates all brave attacks unless the brave attacks are either non-elemental or holy. As the gauge builds, the boss can apply up to 300% MAX BRV down aura. This will have severe implications for your damage output. i.e. you will be dealing 1/3 of your maximum damage.
The problem with this setup is the lack of damage mitigation. Once WoL LDCA is over, the party will be exposed to danger. So I have made use of Penelo's fast filling mechanic to speed up the gauge so I can use 2 FR phases before the boss could initiate theirs. I have included a slide on the benefits of an FR charger.
Strategy Tip
1) Build up your gauge as per normal. Have Cissnei use WoL LDCA and LD.
2) Tidus use his BURST finisher on "2nd turn". Use an LD with 2 AA to extend his buffs. Penelo applies Seymour LDCA once the gauge is filled.
3) Before the gauge reaches 60%. Have Tidus use his FR charged BURST phase. Use FR - S1 - Prishe LDCA - BURST phase (S1 x2, LD, S1 x2, FR, BURST). Focus on killing one of the bosses so you will face 1 boss warp instead of 2.
4) Once you get your turn, have Penelo build the gauge again while in summon. Boss' Force Gauge freezes during summon. Have Tidus activate his 2nd FR
5) Spam instant turn skills (S1, LD, AA) and victory will be yours.
Bahamut summon,
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Tidus has his BURST+3/3, FR+3/3, LD & the following spheres - Balthier, King & Seymour (RF). Penelo has her LD & the following spheres - her own, Maria (RF), and Wakka (RF). Cissnei has her LD & the following spheres - Yang, Kain & her own.
UW: Tidus 5/5 UW,
HG Armor+: Tidus HG+3/3, Cissnei HG+3/3
Force Level: Tidus LV30, Penelo LV30,
Calls: Tidus FRBT+3/3 (Prishe LD), Penelo LD (Seymour LD), Cissnei LD (WoL LD)
Wave 1: Crystal Armor x2 (completed on turn 16)
Score: 2019k
Fight Infographic: https://drive.google.com/file/d/1Ru7CpyIoYbNzs-iVcpY-pCafz8XNnV5A/view?usp=sharing
Time codes
00:00 - Intro & Overview
03:08 - Benefits of having FE 30 FR charger
03:38 - Commencement of the Fight~
SHINRYU Overview
- The Crystal Armor has 80 million HP each
- They are immune to launch, delay, and turn deletion
- They are immune to Freeze debuff and any debuff that prevent action.
Force Gauge Effects
- 0% - 100% : When being dealt anything other than Holy / non-elemental BRV Damage, BRV Resistance Up by 100%
- Force gauge ≥ 20%: BRV Gains Down -30% / Turn Rate Down -30% / MAX BRV Down 50%
- Force gauge ≥ 40%: BRV Gains Down -50% / Turn Rate Down -30% / MAX BRV Down 100%
- Force gauge ≥ 60%: BRV Gains Down -50% / Turn Rate Down -50% / MAX BRV Down 200%
- Force gauge ≥ 80%: BRV Gains Down -80% / Turn Rate Down -50% / MAX BRV Down 300%
- To freeze: Use a magic FR ability that inflicts a debuff (i.e. Terra FR)
Force Ability
- Cut in turn order!+: Moves own turn to follow own turn; instant turn rate for two turns after use
Force Time
Gains the following enhancements during force time:
• Boss retains 50% BRV on HP Attacks & Gains Post Turn BRV Regen (MAX BRV 50%)
• Uses Energy Cannon+ (recovers from BREAK, ST HP) if recast gauge is not full.
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold
- At 49%, the boss will use Cut In Turn Order where it will warp its turn forward & gain 2 additional turns
- The boss has standard moveset rotation after it uses its machine gun brave attack (ST), it will follow up with
a) Slash ST melee BRV attack - grants self 50% ATK Up ,30% INT BRV Up for 5T
b) Energy Cannon - ST BRV magic attack - grants self 50% BRV DMG Up, 30% MAX BRV Up for 5T
- Recast ability is Flamethrower, AOE BRV+HP attack (Split HP damage)
- The turn count is deceptive. You need to get 70 turns if no breaks to meet the score requirements. ~65 turns with 4-5 breaks should get you the score
PDF Guide: https://drive.google.com/file/d/1xw_IveVK2rvtS7H8RhwsgqhCG4TxOGoS/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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