Doom Wads/Mods #620:Beyond Revival

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Published on ● Video Link: https://www.youtube.com/watch?v=8P9LkpsOty4



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https://www.doomworld.com/idgames/levels/doom2/Ports/p-r/revival Stepping into Tomorrow, a date we missed but will keep. I've not always followed every wad that has been featured on the Cacoawards, but I'm making a effort to do so now. This wad was going to be in the cancelled Hidden Gems special that I'm currently thinking about reviving sometime in the Future, and after seeing Neurometry's playthrough, I wanted to see it too.

Authored by Fiend, Beyond Revival was released on November 29th 2010 and was a runner up at that year's Cacoawards. A 7 level wad, Beyond Revival puts us in South America being dispatched to a UAC facility under heavy demonic occupation. Fiend's mapping reminds me heavily of Scythe and Scythe II while also keeping ambushes that aren't as harsh as you'd think but still can filet you if you don't use caution.

One thing that Beyond Revival does that I can take or leave is its placement of ammo which is restrictive like a ammo puzzle but with enemy placement that can be hard to overcome without careful usage, This isn't to say its bad, Though just single shotgunning Archviles, Mancubses and Arachnotrons was beginning to aggravate me later on, There's a few broken areas that lowered my interest in it, but this is a alright wad.







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