Doom Wads/Mods #623:Deadly Standards
https://www.doomworld.com/idgames/levels/doom/Ports/s-u/standard Time to bring the pain, again. I've gone over hard wads and slaughter wads throughout this series, and yeah, I've actually gone blind into wads that didn't seem too hard but I changed my mind soon after. Which, in this wad's case, I didn't have as much a problem doing it blind but it still left me with a bruise or two.
A 9 level episode replacement for Ultimate Doom, Deadly Standards, the first of 4 wads in this series was released on February 28th 2018 with an all-star team of Liberation, Adam Windsor, Riderr3, The_SloVinator, CarpetolA, mrthejoshmon, Angry Saint and Spectre01 all working on the maps with PRIMEVAL composing it's soundtrack.
Don't enter Deadly Standards thinking its your average Knee-Deep in the Dead episode replacement: What you'll learn is that the maps are modern styled with John Romero mapping in mind and enemy counts that remind me of Thy Flesh Consumed combined with Scythe's nasty ambushes in it's late levels. In addition, Deadly Standards also has a knack for its surprise door locks and teleport traps that did kill me a few times. My hats off to the team for giving a Episode replacement that looks great and is a challenge to complete.
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