
Dragon Quest XI - Low Level (Draconian) Part 22: Jinxed Jade
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We're back in Octagonia, and the game doesn't mess around - we've got to face Jinxed Jade and the mastermind Booga back-to-back without any chances to heal between the fights.
You can say Jade is (potentially) the shortest of the two fights due to lower max HP, but there a lot more risks you're exposed to. Jinxed Jade's got multi-target attacks in addition to hard-hitting ST physicals, as well as as many as three different negative stat ailment - turn skip, beguilement and sleep. It's impossible to protect yourself against all three and just focusing on one still leads to said status ailment being inflicted surprisingly frequently. This is the reason why Hendrik is equipped for offence; if he's vulnerable anyway, he might as well be attacking.
Jade's stronger defensively too - besides a protection against all elements, debuffs and ailments don't work on her very well. Rab may try casting Sap on his free turns but don't count on it connecting. She also dodges attacks a lot, making the fight last noticeably longer.
Much of the fight is waiting for the attackers to regain their senses just to whiff their next attack. When both Hendrik and MC run out of the attack buffs from The Fight Fantastic, Sylvando becomes the party's main damage dealer with his semi-fixed damage source of Gold Rush.
Before Jinxed Jade is defeated, it is best to prepare the party, restoring their HP and possibly also SP if somebody's been using up too much. The battle against Booga begins immediately, and since Jade gives so little exp nobody levels up to recover HP/SP for free.
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