FF9 Perfect Game with Offensive Training B - 15 (various tasks in the Treno/Dali region)
Welcome,
This is the 15th episode of a let's play of a "non-Excalibur II perfect game with offensive approach of training" type of challenge, intended for the NTSC US PS1 version of the game.
Link of the complete playlist:
https://www.youtube.com/playlist?list=PLaIe3G8M8kUh9tYa0aIU7F18IAwcbZW66
Link of the first episode in the playlist:
https://www.youtube.com/watch?v=3GxUT7eGCQY&list=PLaIe3G8M8kUh9tYa0aIU7F18IAwcbZW66&index=2
There may be actions that are done for practical purpose or for no particular purpose in the playthrough; the mandatory actions done in this episode are the following and they can be used as a guide (note that during this playthrough, certain actions can only be done during a short period of time and others can be postponed; note also that there is the possibility I may have missed events like dialogue replacement, sprite change, additional scenes and so on, since those are not generally considered as goals and are not documented at all):
* Give an Ore to the friendly Mu (timecode: 02:44).
* Talk to Shopkeeper Eve (timecode: 04:19; it is mandatory to choose the second option in Disc 1 during the ATE "Dagga Tries Harder" to see this specific dialogue; I do not know if the consequence of choosing the first option is another dialogue or no extra dialogue at all).
* Enter the mayor's room (timecode: 05:36).
* Talk to Yaff (timecode: 06:17).
* Use the Color Fortunes device (timecode: 07:03).
* Obtain an Elixir (timecode: 07:52).
* Talk to the Old Lady (timecode: 08:00).
* Check the Observatory Mountain's beacon as Garnet (timecode: 08:50).
* Check the theater ship model as Garnet (timecode: 09:05).
* Give an Ore to the friendly Ghost (timecode: 13:16).
* Obtain 5000 Gil by exchanging a fifth stellazzio coin (timecode: 16:49).
* Defeat the Griffin to obtain a Tonberry Card (timecode: from 22:00 to 24:37).
* Train Marcus according to his training setups (timecode: from 27:14 to 28:00).
Extra info/corrections/comments on this episode:
* Reminder of Marcus' mandatory training setups:
- 26 levels with Bandana, Leather Wrist, Chain Plate and Glass Buckle.
- 12 levels with Bandana, Bone Wrist, Chain Plate and Glass Buckle.
- 60 levels with Bandana, Bone Wrist, Chain Plate and Gold Choker.
* The goal of Marcus' training with the above equipment setups is to exploit a glitch that makes Eiko reach the following target base results at level 99: 43 Speed, 73 Strength, 89 Magic, 48 Spirit and 81 Magic Stones.
* It is recommended to equip the Blood Sword to Marcus during his whole training (note that I replaced Marcus' Blood Sword by another sword in Bentini Heights in this episode because the Blood Sword does not work on Ghosts, and fleeing can be annoyong when Marcus' level is not very high).
The following is the link of an annex file containing the details on max stats/items/Tetra Master requirements (notably the trainings):
https://www.mediafire.com/file/v75arfocbfl2cxs
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